Dec. 7, 2025
Reveal for The Last of the Druids and Fate of the Vaal
Well, the .4 reveal has come and gone! GGG sure surprised us this go around with what will (and won't) be included in the Fate of the Vaal and The Last of the Druids. There's always more than meets the eye with any release, and considering how hard GGG is working on their beta, next week's update will be no exception. We hope you enjoy the upcoming content, and thanks so much for taking time to be with us this week. Love ya!
Forever Exiled Info:
Twitter @ForeverExiled82
WEBVTT
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[SPEAKER_02]: Welcome to forever exiled them just naked tags and I'm Tyler record of days Episode 322 you know what when we first got started.
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[SPEAKER_02]: I uh for some reason I knew it was 22 and I went to go put 22 as like all ties gonna love this and then I'm like wait a minute.
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[SPEAKER_02]: We're in the threes Is that nuts not as cool?
00:20.737 --> 00:26.189
[SPEAKER_00]: Yeah, that was, but it's still, like, kind of makes up for the lack of repedigity business.
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[SPEAKER_00]: Yeah.
00:28.073 --> 00:28.594
[SPEAKER_00]: That's right.
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[SPEAKER_00]: Anyway, let's do.
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[SPEAKER_00]: Yeah, and 10 more to go until a sweeter rep digit than 222.
00:33.284 --> 00:33.364
[SPEAKER_00]: 332.
00:33.384 --> 00:33.805
[SPEAKER_00]: 333.
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[SPEAKER_00]: 11.
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[SPEAKER_00]: More.
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[SPEAKER_00]: Or we, oh, I thought it was 323.
00:40.361 --> 00:40.802
[SPEAKER_00]: Is it 322?
00:41.042 --> 00:41.263
[SPEAKER_00]: Oh, right.
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[SPEAKER_00]: Of course.
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[SPEAKER_00]: Yeah.
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[SPEAKER_00]: Of course.
00:43.005 --> 00:45.108
[SPEAKER_00]: Cause you're just talking 11 more.
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[SPEAKER_00]: Which is also you.
00:46.110 --> 00:47.131
[SPEAKER_00]: How rapid did you?
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[SPEAKER_01]: Oh, man.
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[SPEAKER_00]: Did you just get to a rapid digit?
00:48.894 --> 00:49.735
[SPEAKER_00]: Get to a rapid digit?
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[SPEAKER_00]: Which is a better rapid digit than the previous rapid digit that was previously rapid digit.
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[SPEAKER_00]: We abet you.
00:54.682 --> 00:56.084
[SPEAKER_02]: We talked about 333 and 222.
00:56.224 --> 00:59.970
[SPEAKER_02]: I don't listen to our episodes, but I'm going to bet we did.
01:00.551 --> 01:03.495
[SPEAKER_00]: Anyway, that's a hot tub episode coming up though, right?
01:04.016 --> 01:04.817
[SPEAKER_00]: And with us.
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[SPEAKER_00]: 11 episodes are going to have like a mid January.
01:08.021 --> 01:08.361
[SPEAKER_00]: No, wait.
01:08.381 --> 01:09.783
[SPEAKER_00]: What is what is 11 episodes away?
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[SPEAKER_00]: 11 episodes already, maybe?
01:11.785 --> 01:12.105
[SPEAKER_00]: March.
01:12.345 --> 01:13.126
[SPEAKER_00]: Yeah.
01:13.146 --> 01:13.787
[SPEAKER_00]: Hot tub weather.
01:13.807 --> 01:14.268
[SPEAKER_02]: Let's do it.
01:14.728 --> 01:15.829
[SPEAKER_02]: We're doing a hot tub episode.
01:15.849 --> 01:16.090
[SPEAKER_02]: All right.
01:16.610 --> 01:17.391
[SPEAKER_02]: Cool.
01:17.411 --> 01:17.992
[SPEAKER_01]: Was that a decision?
01:18.012 --> 01:18.713
[SPEAKER_02]: Are you just throwing that?
01:18.873 --> 01:19.473
[SPEAKER_02]: I thought we were.
01:19.493 --> 01:20.394
[SPEAKER_02]: Oh, I don't know.
01:20.695 --> 01:21.015
[SPEAKER_02]: Yeah, yeah.
01:21.035 --> 01:21.556
[SPEAKER_02]: It's in the works.
01:21.956 --> 01:24.679
[SPEAKER_02]: I forgot a call is into the hot tub people.
01:25.280 --> 01:25.861
[SPEAKER_01]: That's right.
01:25.881 --> 01:26.041
[SPEAKER_01]: Yeah.
01:26.061 --> 01:27.282
[SPEAKER_02]: Christina wants a hot tub.
01:27.302 --> 01:28.003
[SPEAKER_02]: She was saying.
01:27.983 --> 01:31.490
[SPEAKER_02]: Yeah, big shout out to our patrons thanks to everybody who resubbed up this week.
01:31.530 --> 01:38.222
[SPEAKER_02]: Patron gets your access to afterdarks or podcast after the podcast where Tyler and I just keep going.
01:39.385 --> 01:41.509
[SPEAKER_02]: Also, I should just quickly throw it.
01:41.529 --> 01:41.809
[SPEAKER_02]: Hold on.
01:41.849 --> 01:42.370
[SPEAKER_02]: You go ahead.
01:42.551 --> 01:43.112
[SPEAKER_02]: You've got to giggle.
01:43.352 --> 01:48.642
[SPEAKER_00]: No, no, the giggle is just like, I mean, who doesn't want to talk about hot tubs and rep digits?
01:48.723 --> 01:52.999
[SPEAKER_00]: I mean, my nipple got scratched by my kitten the other day and it stings, man.
01:53.681 --> 01:58.378
[SPEAKER_00]: Like, I make fun of my wife and my son for like, they get these little scratches and it's like the end of the world.
01:59.050 --> 02:25.817
[SPEAKER_00]: I'm the kind of guy I've broken billions of bones and I'm like, it's fine, like I actually kind of like it when I bend my broken finger a bit and the like swollen pain screams through my arm like it's it's that weird like like pain, I got that little scratch on my nipple that's a bad tell man, it's the worst it's the I can't even see the scratch and it still stinks anyway, hot tub's going to make that feel better and so that's that's I was just feeling about like that's what we were talking about, but
02:25.797 --> 02:27.040
[SPEAKER_02]: when we were promoting AD.
02:27.060 --> 02:31.731
[SPEAKER_02]: I see I was going to say just in a general sense from our podcast perspective.
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[SPEAKER_02]: Thank you to everybody who listens.
02:33.556 --> 02:39.891
[SPEAKER_02]: There was a Spotify rap thing and a lot of people for shown pictures and discord of
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[SPEAKER_02]: forever Excel that they're so I appreciate it.
02:42.886 --> 02:45.129
[SPEAKER_02]: It's really cool and thank you.
02:45.149 --> 02:46.611
[SPEAKER_02]: Yeah, they're really cool.
02:47.052 --> 02:48.234
[SPEAKER_00]: It means a lot to it.
02:48.254 --> 02:51.999
[SPEAKER_00]: Like I don't know, like we keep talking about how busy we are in life and all that kind of stuff.
02:52.080 --> 02:55.885
[SPEAKER_00]: And sure podcasts are stuff you can put on the side and you can multitask with.
02:55.945 --> 02:59.050
[SPEAKER_00]: But it's cool that people are given us their time instead of something else.
02:59.410 --> 03:02.295
[SPEAKER_00]: And that's that's pretty humbling and something to be appreciative of.
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[SPEAKER_00]: So thank you.
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[SPEAKER_00]: It's like one out there appreciates it.
03:06.082 --> 03:06.764
[SPEAKER_00]: It's not us.
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[SPEAKER_00]: No, that is really cool.
03:08.588 --> 03:08.989
[SPEAKER_00]: Really cool.
03:09.811 --> 03:17.488
[SPEAKER_00]: And Justin, I was under the impression that we're all ready sent.
03:17.722 --> 03:45.990
[SPEAKER_00]: Listen, Christmas cards are quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote,
03:45.970 --> 03:53.945
[SPEAKER_02]: Just like whatever, is one of the big top secret that was a deep sertypically out, but the bleeps aren't out yet, but the bleeps should be out this week.
03:54.526 --> 03:58.133
[SPEAKER_02]: Anyway, yeah, as long as Canada posts isn't on another strike.
03:58.674 --> 04:04.485
[SPEAKER_02]: Yeah, thankfully, they're not, and it will go out with the card that is still sitting up my front door.
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[SPEAKER_02]: I saw your days when you came here.
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[SPEAKER_02]: No, I'm not joking, but it's going to listen.
04:09.974 --> 04:10.995
[SPEAKER_02]: Listen, all right?
04:11.856 --> 04:12.096
[SPEAKER_02]: What?
04:12.557 --> 04:14.078
[SPEAKER_02]: Did you love it?
04:14.098 --> 04:14.819
[SPEAKER_02]: Yeah.
04:14.839 --> 04:16.141
[SPEAKER_02]: It's stupidly busy.
04:16.161 --> 04:16.681
[SPEAKER_02]: Hey, this summer.
04:17.062 --> 04:17.602
[SPEAKER_02]: Oh, that's right.
04:17.663 --> 04:21.667
[SPEAKER_02]: December is the mark of our anniversary.
04:21.867 --> 04:27.434
[SPEAKER_00]: You can't we start it from the original XL con back in November of 2019.
04:27.574 --> 04:28.895
[SPEAKER_00]: We're back.
04:29.056 --> 04:31.198
[SPEAKER_00]: And they're like, man.
04:32.191 --> 04:35.497
[SPEAKER_00]: The world needs more of us.
04:35.517 --> 04:37.020
[SPEAKER_00]: You can put the world's lock in right now.
04:37.060 --> 04:38.362
[SPEAKER_00]: These two.
04:38.402 --> 04:42.670
[SPEAKER_00]: Well, I mean, it was the 12th month and the 12th day of 2019.
04:42.690 --> 04:43.211
[SPEAKER_00]: So 12th.
04:43.692 --> 04:44.674
[SPEAKER_00]: That was it.
04:44.774 --> 04:47.719
[SPEAKER_00]: And we were joking around that.
04:47.699 --> 05:02.755
[SPEAKER_00]: You know, it would be fun even if only 12 people listen to us, which funny enough was the number we were thrown around, because 12 said, and he's a number that quickly comes to mind with dozens and all that, and so on the 12th day, the 12th month by coincidence, we were joking around that it'd be worth it even if only 12 people listened.
05:02.735 --> 05:04.918
[SPEAKER_02]: Well, we also were just now six years ago.
05:05.538 --> 05:08.822
[SPEAKER_02]: People were listening and we just would figured, let's talk and have some fun with it.
05:08.862 --> 05:09.663
[SPEAKER_02]: See, exactly.
05:09.843 --> 05:10.244
[SPEAKER_00]: Yeah.
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[SPEAKER_00]: And so six years later, which is half of 12.
05:13.087 --> 05:13.508
[SPEAKER_00]: Here we are.
05:14.008 --> 05:14.409
[SPEAKER_00]: A lot of fun.
05:14.429 --> 05:16.251
[SPEAKER_00]: So happy anniversary, just.
05:16.271 --> 05:17.492
[SPEAKER_00]: Yeah, but what is this five year?
05:17.572 --> 05:19.415
[SPEAKER_00]: Is this five six years?
05:19.455 --> 05:20.916
[SPEAKER_02]: We've been doing this for six years.
05:20.936 --> 05:23.419
[SPEAKER_00]: Yeah, I just finished saying that.
05:23.479 --> 05:24.220
[SPEAKER_00]: Thanks for listening.
05:24.240 --> 05:25.542
[SPEAKER_00]: I didn't hear the six years story.
05:25.562 --> 05:26.743
[SPEAKER_00]: Yeah, I didn't hear anything, man.
05:26.763 --> 05:27.684
[SPEAKER_00]: No, I did hear anything.
05:27.704 --> 05:30.868
[SPEAKER_00]: But I still wasn't both that letter from our
05:30.848 --> 05:31.309
[SPEAKER_00]: Hang on.
05:31.931 --> 05:35.500
[SPEAKER_02]: They're getting an extra shout out because I saw your face when you came to watch the race.
05:36.864 --> 05:39.029
[SPEAKER_02]: And I quickly talked about something else that you couldn't say.
05:39.089 --> 05:42.478
[SPEAKER_02]: No, I didn't actually notice that it was in the mailbox.
05:42.644 --> 05:53.697
[SPEAKER_02]: Now you picked it up at my front door, it was sitting on the table at my front door like inside the house and you picked it up and did like a smile and laugh about it, so I quickly talked about something else you couldn't say anything.
05:54.298 --> 05:56.561
[SPEAKER_02]: Anyway, Casey, it's on the way.
05:57.222 --> 05:58.583
[SPEAKER_02]: Yeah, it's coming.
05:58.603 --> 05:58.964
[SPEAKER_00]: It's coming.
05:59.024 --> 06:00.526
[SPEAKER_00]: It's already resin coming, Casey.
06:00.626 --> 06:03.349
[SPEAKER_00]: It's been ready since like a saw time.
06:03.369 --> 06:05.091
[SPEAKER_00]: It's been ready for a little while.
06:05.111 --> 06:05.231
[SPEAKER_00]: Okay.
06:05.251 --> 06:05.792
[SPEAKER_00]: Anyway, cheers.
06:06.092 --> 06:06.653
[SPEAKER_00]: Happy anniversary.
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[SPEAKER_00]: That's very cool.
06:07.434 --> 06:07.714
[SPEAKER_00]: Yeah.
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[SPEAKER_00]: And thank you everybody who
06:11.247 --> 06:12.850
[SPEAKER_00]: a good week.
06:13.592 --> 06:15.215
[SPEAKER_00]: I've been more in a mood.
06:15.476 --> 06:23.492
[SPEAKER_00]: I'm really excited to keep writing my book, but I've been more in a mood to have a story told to me than to tell a story recently.
06:23.613 --> 06:26.098
[SPEAKER_00]: So, what did I start?
06:26.699 --> 06:28.463
[SPEAKER_01]: I started to strange your things, I think I said.
06:28.523 --> 06:31.028
[SPEAKER_01]: Oh yeah, you said you were going to.
06:31.008 --> 06:39.436
[SPEAKER_00]: And, um, I probably dislike it more than I should just because of how much it was hyped, like I don't know anybody that dislikes the show.
06:39.856 --> 06:43.820
[SPEAKER_02]: I told you that we didn't really, but okay, okay, good, good, good.
06:44.180 --> 06:45.662
[SPEAKER_00]: Um, just that we didn't get it.
06:45.682 --> 06:50.646
[SPEAKER_00]: I told my wife that I wasn't overly, like, so I love the characters.
06:51.047 --> 06:52.608
[SPEAKER_00]: I love how the characters interact.
06:52.628 --> 06:55.491
[SPEAKER_00]: I don't, I don't, I'm in half way through season two.
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[SPEAKER_00]: And I don't care about, but I don't care about the story.
06:59.054 --> 07:03.539
[SPEAKER_00]: Okay, like the global arching story and everything that intertwines with that.
07:03.680 --> 07:09.547
[SPEAKER_00]: I don't care about, but I love the characters and I love seeing their relationships and how they interact kind of things.
07:09.567 --> 07:13.011
[SPEAKER_00]: So, um, one of those things weren't like the show was perfectly done.
07:13.251 --> 07:14.493
[SPEAKER_00]: It is really well written.
07:14.613 --> 07:18.758
[SPEAKER_00]: It's just like if every show was well done, which is the dream, right?
07:18.978 --> 07:23.984
[SPEAKER_00]: Imagine if shows were rushed or done apathetically or just for a quick buck.
07:24.004 --> 07:26.547
[SPEAKER_00]: If every show was done well and with passion,
07:26.527 --> 07:30.572
[SPEAKER_00]: then you basically, oh, well, I like the show where I didn't just based on your interest level and what you like, right?
07:31.874 --> 07:34.797
[SPEAKER_00]: This is one of those shows where it's just phenomenally well done.
07:34.857 --> 07:35.979
[SPEAKER_00]: I love how it's written.
07:36.039 --> 07:39.844
[SPEAKER_00]: It's just, yeah, it's not like the story doesn't, the premise doesn't interest me, right?
07:40.885 --> 07:44.349
[SPEAKER_00]: And uh, but when I told my wife, how I felt?
07:44.890 --> 07:45.991
[SPEAKER_00]: Uh oh.
07:46.011 --> 07:48.214
[SPEAKER_00]: Yeah, where you guys on opposite sides on this one?
07:48.194 --> 07:58.589
[SPEAKER_00]: Wow, let's just say she was really hoping that this would finally be a show that I would like and that she would like Hmm, what extra disheartness there.
08:00.191 --> 08:03.916
[SPEAKER_00]: So I'm going to watch it anyway, and I'm going to be definitely coming.
08:03.936 --> 08:04.597
[SPEAKER_02]: Maybe you'll like it.
08:04.737 --> 08:05.499
[SPEAKER_02]: Maybe it'll come.
08:05.939 --> 08:11.046
[SPEAKER_00]: Well, it's I mean it's getting maybe the story of just as interesting and just as disinteresting, right?
08:11.066 --> 08:15.012
[SPEAKER_00]: Like it's one of those shows where half of what happens.
08:14.992 --> 08:18.763
[SPEAKER_00]: Like, I guess it's all related to the big picture, but it takes a long time to get there.
08:19.285 --> 08:26.807
[SPEAKER_00]: But because I don't care about the big picture, this is one of those shows where it's like, for example, from when I was watching my nunter, I didn't care about that.
08:27.040 --> 08:29.302
[SPEAKER_00]: agents, the FBI agents, I don't know about the person.
08:29.362 --> 08:36.409
[SPEAKER_00]: If I'm watching it for the like serial killer information and stories and stuff like that, right, like I don't care, I'm not watching it because, oh, I wonder what it's like for the detectives.
08:36.429 --> 08:39.832
[SPEAKER_00]: Now maybe that's what the story was about, but that's the part that didn't interest me.
08:39.972 --> 08:45.898
[SPEAKER_00]: Well, in this part, like it was strange or things, I don't care about the serial killer, so I only care about the characters.
08:45.998 --> 08:56.608
[SPEAKER_00]: You know what, I mean, so it's, you know, not not waiting in any way, but it's not a criticism, like it's just it was just what would interest me and it's phenomenally written.
08:56.690 --> 08:58.653
[SPEAKER_00]: For a short season, I think it's my way to do it.
08:58.673 --> 08:59.754
[SPEAKER_00]: I know what that means.
08:59.774 --> 09:00.555
[SPEAKER_02]: It makes me a little less.
09:00.675 --> 09:02.217
[SPEAKER_02]: Actually, they just came out with.
09:02.678 --> 09:04.841
[SPEAKER_02]: Whatever the new season is, I think, was the final one.
09:04.861 --> 09:05.862
[SPEAKER_02]: Like they just came out with one.
09:05.942 --> 09:06.844
[SPEAKER_00]: I thought that was the end.
09:06.904 --> 09:10.629
[SPEAKER_00]: From when I'm looking at the episode list, it's only like four episodes that final season.
09:10.669 --> 09:14.013
[SPEAKER_00]: So I hope it's not like part one of season five.
09:14.053 --> 09:15.054
[SPEAKER_02]: Yeah, I hope so too.
09:15.074 --> 09:16.977
[SPEAKER_02]: Because those, that screws a show for me.
09:17.311 --> 09:19.996
[SPEAKER_00]: Yeah, so I mean, I'll let you know because I'm going to power through it.
09:20.016 --> 09:33.683
[SPEAKER_00]: I am in the mood to have a story told to me instead of me telling a story, but because of my health and how poor it's been the last couple months, I've written almost nothing, which is really frustrating for me because I want to get it done.
09:33.663 --> 09:35.587
[SPEAKER_00]: But yeah, that was my week, man.
09:35.608 --> 09:36.109
[SPEAKER_00]: Like it was good.
09:36.149 --> 09:37.893
[SPEAKER_00]: My daughter's been sick all week.
09:37.913 --> 09:39.677
[SPEAKER_00]: Oh, actually she still sleep.
09:39.877 --> 09:40.860
[SPEAKER_00]: Let me make sure she's still alive.
09:40.900 --> 09:41.421
[SPEAKER_00]: I'll be right.
09:42.063 --> 09:42.564
[SPEAKER_00]: Good news.
09:42.584 --> 09:42.764
[SPEAKER_00]: Good.
09:43.406 --> 09:50.001
[SPEAKER_00]: She moved when I went to the bedroom and it wasn't because like Gimly where his axe wasn't bedded in.
09:49.981 --> 09:51.423
[SPEAKER_00]: an orcs nervous system.
09:51.483 --> 09:53.565
[SPEAKER_00]: That's why the body was moving.
09:53.585 --> 09:54.606
[SPEAKER_00]: That wasn't the case, so.
09:54.846 --> 09:55.747
[SPEAKER_00]: Is she like cold?
09:55.828 --> 09:57.269
[SPEAKER_00]: Got a cold or flu or what?
09:57.429 --> 10:07.641
[SPEAKER_00]: No, she, uh, I mean, you know, what she's been like, uh, she gets a cough and it lasts for eight years and you hope it doesn't turn into a fever because with her then it's just it ends up being pneumonia.
10:08.442 --> 10:16.230
[SPEAKER_00]: Then we get a moxicillin and it's normally brought that one week point of incestent coughing where we get that turning point if she's going to get the fever or not.
10:17.452 --> 10:17.592
[SPEAKER_00]: Mm-hmm.
10:17.572 --> 10:18.696
[SPEAKER_00]: We're at that one week point today.
10:18.716 --> 10:20.804
[SPEAKER_00]: She's missed all week a school, bad week for it.
10:20.964 --> 10:27.327
[SPEAKER_00]: No, there's a pretty big, like, growing up, grade seven projects that are supposed to be finished up around.
10:27.367 --> 10:27.568
[SPEAKER_00]: Sure.
10:27.648 --> 10:28.431
[SPEAKER_00]: Christmas time.
10:28.531 --> 10:29.033
[SPEAKER_00]: So.
10:30.970 --> 10:34.555
[SPEAKER_00]: So, see how it goes, but yeah, she's besides that, everybody's good.
10:35.196 --> 10:35.537
[SPEAKER_00]: That's good.
10:36.058 --> 10:37.320
[SPEAKER_00]: All good things, all good things.
10:37.620 --> 10:39.763
[SPEAKER_00]: Just going through the Christmas list in this year, it's impossible.
10:40.344 --> 10:43.589
[SPEAKER_00]: The lists are so, like, my son has a massive list, but it's always changing.
10:43.609 --> 10:47.154
[SPEAKER_00]: My daughter has a short list that's never changing, so my daughter's list is so short.
10:47.174 --> 10:57.450
[SPEAKER_00]: It's actually not enough for Christmas and she, my son's list is like, we'll get him his stuff, and then all of a sudden, next week, all that stuff we got him is like, at the bottom of the list, I'm like, well,
10:57.498 --> 10:58.660
[SPEAKER_00]: Like, it's not his fault.
10:58.680 --> 11:02.926
[SPEAKER_00]: He's a kid, but as a parent, I'm like, yeah, it's your fault, like what am I supposed to do?
11:03.387 --> 11:05.070
[SPEAKER_00]: Black Friday's Black Friday, man.
11:05.210 --> 11:24.940
[SPEAKER_00]: I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't,
11:25.358 --> 11:38.232
[SPEAKER_02]: It was a week, it was a week, it was a week, it was a week, it was a week, but it was a week.
11:38.252 --> 11:42.737
[SPEAKER_02]: I, on the other hand, let's see, what else, my daughter chipped a tooth.
11:42.997 --> 11:52.868
[SPEAKER_02]: So I got to take her into the dentist to go get my 10 year old, got smacked in the face by the eight year old swinging a water bottle.
11:52.848 --> 11:56.494
[SPEAKER_02]: accident, but Awesome move guys.
11:56.514 --> 11:59.579
[SPEAKER_02]: Thanks a lot for that one But it ended up being done.
11:59.779 --> 12:11.638
[SPEAKER_02]: That's like two hey it was, but we're the yeah, thankfully everything was fine We took her in I took her in and it wasn't like a massive It had actually chip more on the back of the tooth than on the front and I think fleet had gone I'll have that thing.
12:11.658 --> 12:13.781
[SPEAKER_02]: No, it's because I haven't gone past the enamel.
12:13.901 --> 12:16.425
[SPEAKER_02]: So it was it wasn't for major chip thankfully
12:16.405 --> 12:18.347
[SPEAKER_00]: But it even sucks to breathe.
12:18.427 --> 12:22.432
[SPEAKER_00]: I don't know how I need to ship her teeth you've chipped, but it's like a he breathing path.
12:22.452 --> 12:23.533
[SPEAKER_00]: Yeah.
12:23.553 --> 12:24.554
[SPEAKER_02]: So took her in into that.
12:24.754 --> 12:27.477
[SPEAKER_02]: And then what else did we do?
12:27.617 --> 12:33.124
[SPEAKER_02]: Well, we're, we're a, you know, we'd like our Christmas in the house here.
12:33.284 --> 12:42.514
[SPEAKER_02]: And our kids love their elves and the other parents who have the joy of freaking elves that that visit their home on Christmas.
12:42.494 --> 12:43.775
[SPEAKER_02]: We are one of them.
12:43.795 --> 12:46.478
[SPEAKER_00]: And right now, I'm surrounded.
12:47.219 --> 12:47.560
[SPEAKER_00]: Hold on.
12:48.280 --> 12:48.961
[SPEAKER_00]: Oh, my goodness.
12:49.001 --> 12:49.201
[SPEAKER_00]: Yeah.
12:49.261 --> 12:49.742
[SPEAKER_00]: Look at that.
12:50.022 --> 12:50.323
[SPEAKER_00]: I see.
12:50.563 --> 12:50.863
[SPEAKER_00]: I see.
12:50.883 --> 12:54.467
[SPEAKER_02]: I have one hanging off of my thing.
12:54.607 --> 12:56.409
[SPEAKER_02]: And then I have a by thing.
12:56.429 --> 12:57.390
[SPEAKER_02]: He means microphone.
12:58.211 --> 12:58.992
[SPEAKER_00]: My microphone.
12:59.212 --> 12:59.332
[SPEAKER_02]: Sorry.
12:59.352 --> 12:59.933
[SPEAKER_02]: No video.
13:00.474 --> 13:00.674
[SPEAKER_02]: Yes.
13:01.114 --> 13:04.538
[SPEAKER_02]: Off of the microphone arm arm.
13:05.099 --> 13:10.965
[SPEAKER_02]: And then let me see if I can show this to you because this is what I'm staring at.
13:10.945 --> 13:14.130
[SPEAKER_02]: Also, we're trying to show you this is what I'm looking at.
13:14.150 --> 13:14.731
[SPEAKER_02]: Oh, my goodness.
13:14.751 --> 13:18.317
[SPEAKER_02]: Oh, so there's apparently our elves had babies or something.
13:18.337 --> 13:19.399
[SPEAKER_02]: I don't really understand it.
13:19.419 --> 13:21.542
[SPEAKER_02]: Apparently you bought a pack of the Mac Costco.
13:21.683 --> 13:22.905
[SPEAKER_02]: We have babies I didn't buy.
13:22.925 --> 13:24.467
[SPEAKER_02]: Then they just showed up here on Sunday.
13:24.607 --> 13:24.868
[SPEAKER_01]: I know.
13:24.888 --> 13:26.450
[SPEAKER_02]: I know.
13:26.470 --> 13:27.192
[SPEAKER_02]: It's just crazy.
13:27.232 --> 13:28.273
[SPEAKER_02]: So they're everywhere.
13:28.434 --> 13:31.018
[SPEAKER_02]: This one is a BC Lions version of an elf.
13:31.038 --> 13:32.380
[SPEAKER_02]: I didn't even know there was such a thing.
13:32.360 --> 13:36.325
[SPEAKER_00]: Obviously, Justin else like the CFL as well here.
13:36.345 --> 13:36.886
[SPEAKER_00]: Why would they?
13:37.627 --> 13:41.572
[SPEAKER_00]: And for any NFL fans out there that have never heard of the CFL go check it out.
13:41.612 --> 13:43.714
[SPEAKER_00]: It's actually the rules that are changing.
13:44.656 --> 13:45.557
[SPEAKER_00]: I'm going to go forward.
13:45.597 --> 13:46.698
[SPEAKER_00]: I'm going to go forward.
13:46.838 --> 13:47.479
[SPEAKER_00]: I'm going to go forward.
13:47.499 --> 13:47.840
[SPEAKER_00]: No.
13:48.200 --> 13:48.540
[SPEAKER_00]: The change.
13:48.601 --> 13:53.126
[SPEAKER_00]: I love the change that they're making, but love the CFL rules in comparison to the NFL.
13:53.226 --> 13:54.428
[SPEAKER_00]: I don't like three downs though.
13:55.049 --> 13:56.511
[SPEAKER_00]: I would rather for you.
13:57.091 --> 14:00.055
[SPEAKER_00]: You don't even know if they play on the field or on an ice rink.
14:00.035 --> 14:02.865
[SPEAKER_02]: Did I know that it was three downs instead of four?
14:02.885 --> 14:09.006
[SPEAKER_02]: Okay, okay, yeah, you did and they run past the lines and they put their arms up everybody They'll have to get to the same spot.
14:09.247 --> 14:10.230
[SPEAKER_02]: I get it
14:12.033 --> 14:13.395
[SPEAKER_02]: You know a little bit about it.
14:13.776 --> 14:14.917
[SPEAKER_00]: You shot your face.
14:15.398 --> 14:16.099
[SPEAKER_00]: Yeah.
14:16.179 --> 14:17.962
[SPEAKER_00]: And you know a lion is kind of a cat.
14:18.162 --> 14:19.825
[SPEAKER_00]: So, I mean, you know your stuff.
14:19.865 --> 14:21.447
[SPEAKER_02]: I've been to games, okay?
14:21.667 --> 14:26.254
[SPEAKER_02]: So, yeah, the week was, yeah, I'm just outside of work stuff.
14:26.574 --> 14:29.058
[SPEAKER_02]: It was, we finished the second season of True Detective.
14:29.839 --> 14:33.565
[SPEAKER_02]: Oh, very interesting because it doesn't, it's not a, it's like a far real style, right?
14:33.585 --> 14:35.588
[SPEAKER_02]: I think I told you that, but it doesn't follow the same story.
14:36.369 --> 14:41.837
[SPEAKER_01]: So, that was, those good, and then, yeah, just tongue out, cool man.
14:41.885 --> 14:42.467
[SPEAKER_02]: I slept.
14:42.607 --> 14:42.868
[SPEAKER_02]: I went.
14:42.928 --> 14:48.564
[SPEAKER_02]: I was up in like trying to go to bed early because it's better for me to scum for the human body requires it.
14:49.106 --> 14:51.051
[SPEAKER_02]: It was certainly more so as I've gotten older.
14:53.562 --> 15:01.510
[SPEAKER_02]: It definitely appreciates it more than it used to so and then yeah, I didn't really play much I didn't have a whole lot of time to I played a little bit of enshroud.
15:01.530 --> 15:07.455
[SPEAKER_02]: It's still man that game the update that they came out with I didn't even realize it's still in early access.
15:08.196 --> 15:08.997
[SPEAKER_02]: Oh, man.
15:09.678 --> 15:22.590
[SPEAKER_02]: It's it's huge and it's so much fun I was having so much fun playing I shouldn't get a time to play it but also now I'm like I was laughing myself on like you are am I gonna rush to have to feel rushed like I have a weak and then I'm supposed to
15:22.570 --> 15:25.455
[SPEAKER_02]: There's another game coming out and it's going to be, what am I going to do?
15:25.475 --> 15:29.742
[SPEAKER_02]: So, yeah, well games coming out next week.
15:29.762 --> 15:32.006
[SPEAKER_02]: Ah, there's this like new toy story game.
15:32.106 --> 15:32.687
[SPEAKER_02]: I can't remember.
15:32.727 --> 15:34.971
[SPEAKER_02]: Uh, it's on Nintendo 64.
15:35.191 --> 15:36.013
[SPEAKER_02]: I cannot wait.
15:36.674 --> 15:37.776
[SPEAKER_02]: Graphics are crazy.
15:38.497 --> 15:42.604
[SPEAKER_00]: So, yeah, let's do get to PWE2 and like a month or something.
15:42.837 --> 15:44.720
[SPEAKER_01]: Oh yeah, that game's coming out too, right?
15:45.001 --> 15:45.341
[SPEAKER_01]: Yep.
15:45.361 --> 15:45.902
[SPEAKER_01]: Yeah.
15:45.922 --> 15:47.866
[SPEAKER_02]: I did watch, I did watch their thing last night.
15:47.926 --> 15:49.649
[SPEAKER_02]: Thank you for the reminder.
15:50.610 --> 15:50.791
[SPEAKER_02]: And yeah.
15:50.811 --> 15:51.231
[SPEAKER_02]: No problem.
15:51.332 --> 15:52.273
[SPEAKER_02]: Did you watch the Q&A?
15:52.874 --> 15:53.115
[SPEAKER_02]: No.
15:53.796 --> 15:55.299
[SPEAKER_00]: That was like eight hours this time.
15:55.759 --> 15:56.681
[SPEAKER_02]: No.
15:56.881 --> 15:57.242
[SPEAKER_00]: No.
15:57.262 --> 15:57.542
[SPEAKER_00]: I'm Joe.
15:57.562 --> 15:58.985
[SPEAKER_00]: Is that actually like longer than normal?
15:59.265 --> 16:01.469
[SPEAKER_00]: Yeah, well, I think.
16:01.489 --> 16:02.090
[SPEAKER_00]: But you don't watch it.
16:03.052 --> 16:03.693
[SPEAKER_02]: I can't.
16:03.713 --> 16:05.436
[SPEAKER_02]: Well, then how do you know what's eight hours?
16:05.500 --> 16:06.262
[SPEAKER_02]: Because it's stayed on.
16:06.302 --> 16:07.365
[SPEAKER_00]: You saw that.
16:07.385 --> 16:10.051
[SPEAKER_00]: And I'm like, I'm doing stuff and then I'm like, oh, they're still giggling.
16:10.412 --> 16:10.713
[SPEAKER_00]: Okay.
16:10.913 --> 16:11.194
[SPEAKER_00]: Cool.
16:11.214 --> 16:12.818
[SPEAKER_00]: And then you go, and like, I love it.
16:12.858 --> 16:13.500
[SPEAKER_00]: Very cute.
16:13.640 --> 16:14.823
[SPEAKER_00]: I'm not going to watch it.
16:15.043 --> 16:15.444
[SPEAKER_00]: Yeah.
16:15.465 --> 16:17.810
[SPEAKER_00]: And it's like three buddies talking, right?
16:17.890 --> 16:23.003
[SPEAKER_00]: So when you care about those extra little details and you want to know about it ahead of time, awesome.
16:22.983 --> 16:30.173
[SPEAKER_00]: Like if all you care about is the details and it's not about the appreciation of it all it's a lot to filter through, right?
16:30.213 --> 16:38.686
[SPEAKER_00]: Like that's a lot of content for a few side comments that you get excited about, but could change with just one of the talks about a lot in those Q&As.
16:38.846 --> 16:39.146
[SPEAKER_00]: They do.
16:39.166 --> 16:40.608
[SPEAKER_00]: They cover a lot of content.
16:40.689 --> 16:46.197
[SPEAKER_00]: So if you're willing to pay attention to it all, like that's like three hours of a gold mine.
16:46.517 --> 16:47.218
[SPEAKER_02]: That's awesome.
16:47.198 --> 16:48.621
[SPEAKER_02]: I think that's so good that they do it.
16:48.781 --> 16:50.024
[SPEAKER_02]: I just know I don't have time.
16:50.104 --> 16:51.146
[SPEAKER_02]: I didn't have time to watch it.
16:51.166 --> 16:51.427
[SPEAKER_02]: Totally.
16:51.527 --> 16:53.211
[SPEAKER_00]: Yeah, so I watched the video.
16:53.632 --> 16:57.099
[SPEAKER_00]: I get like the first half hour of the Q&A and then nice.
16:57.760 --> 16:59.664
[SPEAKER_00]: Then my life goes on so well.
16:59.745 --> 17:04.735
[SPEAKER_00]: I intended on actually watching the Q&A this time because Ziggy was asking
17:04.715 --> 17:10.241
[SPEAKER_00]: It's funny because so Aaron was talking, she's like, man, they got to mix it up.
17:10.542 --> 17:13.965
[SPEAKER_00]: Ziggy, there's nothing wrong with how Ziggy interviews is just, it's like, it's three buddies.
17:14.726 --> 17:19.191
[SPEAKER_00]: And they need somebody that's more like a reporter that's gonna ask you like punch in the face questions.
17:19.492 --> 17:24.878
[SPEAKER_00]: Like, not gonna try and be on your good side, but like, what the F guys, right?
17:24.918 --> 17:27.120
[SPEAKER_00]: Like, she needs more of that.
17:27.160 --> 17:32.206
[SPEAKER_00]: She doesn't watch the full Q&A either because she's the kind of person where that would just border out of her mind.
17:32.226 --> 17:33.287
[SPEAKER_00]: Like, she's not.
17:33.267 --> 17:34.108
[SPEAKER_00]: as into it.
17:34.128 --> 17:36.851
[SPEAKER_00]: Like she loves the game, but she's not as into the fine detail.
17:36.871 --> 17:37.392
[SPEAKER_00]: She doesn't care.
17:37.452 --> 17:38.794
[SPEAKER_00]: She just cares what the final product is.
17:39.735 --> 17:52.290
[SPEAKER_00]: Or the Q&A isn't for someone like her, but because there's the impression that these tough questions aren't going to get asked, it's never going to interest her, because she feels like it's three buddies, right?
17:52.310 --> 17:53.812
[SPEAKER_00]: So it's just appealing to a different audience.
17:54.112 --> 17:59.899
[SPEAKER_00]: Yet at the same time, though I was only half listening to the Q&A parts,
17:59.879 --> 18:02.422
[SPEAKER_00]: Uh, I did hear some tough questions from Ziggy.
18:02.903 --> 18:04.024
[SPEAKER_00]: I feel like I have a no idea.
18:04.104 --> 18:06.688
[SPEAKER_00]: I don't even, I don't even know what this is referencing this note.
18:06.728 --> 18:07.789
[SPEAKER_00]: It's copy and pasted.
18:07.809 --> 18:13.656
[SPEAKER_00]: Uh, it says, so it's from some guy, record underscore of underscore days.
18:14.337 --> 18:19.143
[SPEAKER_00]: So you wrote it to which no, and it says nice dig Ziggy.
18:19.704 --> 18:22.748
[SPEAKER_00]: Why would I pick a node if I don't know what it does?
18:22.728 --> 18:23.651
[SPEAKER_00]: I have no idea.
18:23.671 --> 18:24.774
[SPEAKER_00]: I don't remember writing that.
18:24.954 --> 18:28.424
[SPEAKER_00]: I don't remember anything, but so apparently Zigia has a tough question.
18:28.504 --> 18:29.908
[SPEAKER_00]: Well, so that's my question.
18:29.928 --> 18:30.470
[SPEAKER_00]: I saw your answer.
18:30.851 --> 18:32.134
[SPEAKER_02]: I saw your note of this.
18:32.696 --> 18:37.750
[SPEAKER_02]: I didn't realize it was you that it wrote it, but it was interesting because there was a...
18:37.730 --> 18:46.404
[SPEAKER_02]: Well, obviously, we're going to get into the POE 2 reveal, but there's a node for the druid where I was like, I had a bunch more nodes, but how do you plan around that?
18:46.484 --> 18:47.366
[SPEAKER_02]: Because there is a node.
18:47.446 --> 18:54.938
[SPEAKER_02]: I don't know if that's a shit reference, but there's a node for the druid where once you select it, then you get more choices on the tree, which I was like, that's a really, really cool idea.
18:54.978 --> 18:58.404
[SPEAKER_02]: But does that mean I have to do a pathabilding thing?
18:58.444 --> 19:01.268
[SPEAKER_02]: Because how on earth would I be able to plan out what I'm going to do?
19:01.348 --> 19:04.834
[SPEAKER_02]: Besides, I guess you can respect relatively easy in the game, but still.
19:05.303 --> 19:12.075
[SPEAKER_00]: Yeah, and then, um, talkative try was, uh, a loaded up talkative try before the, uh, the thing.
19:12.175 --> 19:12.796
[SPEAKER_00]: He didn't do anything.
19:13.297 --> 19:24.335
[SPEAKER_00]: That he's going to actually this coming week, but he was talking to his community about how he just hates like he just thinks any design that takes you out of the game as a poor design.
19:24.576 --> 19:31.227
[SPEAKER_00]: Like there's a better way and a more thoughtful and more intuitive way to do it if you can keep it within the game, right?
19:31.207 --> 19:35.834
[SPEAKER_00]: And of course, that's something that I agree with other people are used to it not being that way with Path of Excel.
19:36.475 --> 19:42.724
[SPEAKER_00]: But anyway, my point was going just back to the Q&A was, I heard Ziggy asking some tough questions.
19:42.804 --> 19:49.774
[SPEAKER_00]: I mean, he was asking about what was it like, what about like swapping between controller and keyboard, you know, like just pick it up, keep it going.
19:49.794 --> 19:51.817
[SPEAKER_00]: And it's like, oh, still not ready, wasn't on prior to this.
19:52.158 --> 19:57.265
[SPEAKER_00]: And Ziggy's reaction was like naturally just like, serious?
19:57.245 --> 20:18.375
[SPEAKER_00]: You know, like it wasn't like there was a it wasn't exactly that as a quote, but it was like just this is Exasperated kind of like are you like come on you know what I mean so like that's cool like I hope those tough Questions still come because I love that chemistry that they have but like my wife was telling me I agree with her like You need some of these punches in the face that are like
20:18.355 --> 20:20.537
[SPEAKER_00]: You know, we want to know whether it's good news or not.
20:21.138 --> 20:24.722
[SPEAKER_00]: Obviously, I hope I'm for good news, but yeah, I was quite the reveal this time around.
20:25.262 --> 20:29.286
[SPEAKER_00]: Very unexpected would be my word unexpected.
20:29.346 --> 20:29.607
[SPEAKER_02]: Okay.
20:29.847 --> 20:30.708
[SPEAKER_02]: Well, we'll get into that.
20:30.728 --> 20:30.828
[SPEAKER_02]: Yeah.
20:30.848 --> 20:31.869
[SPEAKER_02]: I'm curious about that.
20:31.889 --> 20:32.530
[SPEAKER_02]: What else was there?
20:32.570 --> 20:33.491
[SPEAKER_02]: Anything else this week?
20:33.571 --> 20:34.312
[SPEAKER_02]: I didn't open your thing.
20:34.632 --> 20:35.693
[SPEAKER_02]: I assume there wasn't anything.
20:36.334 --> 20:36.794
[SPEAKER_00]: That's all.
20:37.415 --> 20:38.716
[SPEAKER_00]: That's just the size that we had.
20:38.736 --> 20:41.779
[SPEAKER_00]: The POE 2.4 thing come out.
20:41.859 --> 20:48.126
[SPEAKER_00]: Everything else is just like this MTX.
20:48.106 --> 20:49.628
[SPEAKER_02]: Okay, cool.
20:49.648 --> 20:50.829
[SPEAKER_02]: I didn't read any of the patch notes.
20:50.849 --> 20:53.472
[SPEAKER_02]: I don't even know are they out, but I don't it doesn't matter to me.
20:53.492 --> 21:13.877
[SPEAKER_00]: So I I did watch the announcement I'm just trying to see if they have do they have patch notes is it you know what yeah, they did okay relatively small patch notes compared to other major point for us But honestly for the most part with the exception of a couple fine details it was actually all in the review
21:14.178 --> 21:14.418
[SPEAKER_00]: Okay.
21:14.539 --> 21:22.815
[SPEAKER_00]: The only thing you would load the patch notes for is if like you were thinking about an ascendancy, like many ascendancies had some tweaks.
21:23.657 --> 21:27.324
[SPEAKER_00]: They mentioned that this mythic, you talk about a massive weak.
21:28.046 --> 21:33.436
[SPEAKER_00]: And then, of course, they rebalanced a bunch of skills, so you control F to see if there's any skills that interested you.
21:33.456 --> 21:35.781
[SPEAKER_00]: Oh, a whole bunch of supports got renamed again.
21:35.761 --> 21:40.728
[SPEAKER_00]: And I remember, I renamed a bunch of supports and changed stuff.
21:40.748 --> 21:45.314
[SPEAKER_00]: So hopefully those are listed at least in alphabetical order this to go around so that we can find them easier.
21:46.055 --> 21:49.720
[SPEAKER_02]: Um, it's what I guess is honestly just a plane of early access.
21:50.321 --> 21:51.503
[SPEAKER_00]: You can change, but yeah.
21:51.523 --> 21:51.883
[SPEAKER_00]: Yeah.
21:52.504 --> 21:55.348
[SPEAKER_00]: But then you get into, I don't know.
21:55.728 --> 21:56.870
[SPEAKER_00]: This was a different.
21:56.990 --> 21:58.292
[SPEAKER_00]: This one's this one's unique.
21:58.312 --> 21:59.333
[SPEAKER_00]: I'm curious what you think about.
21:59.353 --> 22:03.539
[SPEAKER_00]: Like, would you think the review or what they said, what your expectations were regarding it?
22:03.559 --> 22:04.941
[SPEAKER_00]: I'm curious where you're at with it.
22:05.123 --> 22:22.153
[SPEAKER_02]: uh well okay so i'm i i think it's great i'm excited for playing it i am absolutely going to play it i don't know how long i'll play it for there weren't a ton of end game changes but i'm fine with that confused a little bit but i'm okay with it just i'm just confused because they said that when they release this stuff early
22:22.133 --> 22:22.714
[SPEAKER_02]: Yeah.
22:22.734 --> 22:27.620
[SPEAKER_02]: Lastly, they said it was because they had so much plan for endgame that they wanted.
22:27.660 --> 22:30.383
[SPEAKER_02]: But again, like, I don't care.
22:30.403 --> 22:43.078
[SPEAKER_02]: I would prefer to see more endgame content, but they've decided that they're going to stick with this four month cycle, which I want to give them the benefit of the doubt to watch them do it, because we haven't seen them do it for an extended period of time.
22:43.058 --> 22:46.924
[SPEAKER_02]: If that means the content has to get cut because it's not ready, then it gets cut like that.
22:47.224 --> 22:47.825
[SPEAKER_02]: It is what it is.
22:47.865 --> 22:55.638
[SPEAKER_02]: It may, it may mean that I play for a little bit longer before I set it down and wait for the next iteration to come out and I think that that's fine.
22:55.718 --> 23:05.453
[SPEAKER_02]: I would rather see them try to push through with this plan they have to see like fully cooked ideas come out versus half-assed stuff where they're like it's not quite ready.
23:05.573 --> 23:06.214
[SPEAKER_02]: But
23:06.194 --> 23:06.735
[SPEAKER_02]: Here it is.
23:06.996 --> 23:07.497
[SPEAKER_02]: You know what I mean?
23:07.537 --> 23:09.581
[SPEAKER_02]: I don't really want to touch that kind of stuff.
23:09.621 --> 23:20.343
[SPEAKER_02]: So yeah, that confused me a little bit with the end game stuff, but the druid, obviously we knew the druid part was coming because who didn't know that, that was obvious.
23:20.924 --> 23:22.988
[SPEAKER_02]: But the druid,
23:23.862 --> 23:25.025
[SPEAKER_02]: Honestly, the droot.
23:25.065 --> 23:25.767
[SPEAKER_02]: I'm gonna play it.
23:26.008 --> 23:27.171
[SPEAKER_02]: I got to get into it, though.
23:27.191 --> 23:31.121
[SPEAKER_02]: I Like that it's all fast changing.
23:31.161 --> 23:37.056
[SPEAKER_02]: I Don't know that it's gonna be a play style, but I'm gonna super like, but I don't know.
23:37.277 --> 23:39.222
[SPEAKER_02]: We'll see how it goes
23:39.202 --> 23:39.923
[SPEAKER_00]: It's interesting.
23:39.943 --> 23:46.311
[SPEAKER_00]: Like they mentioned underestimated a lot in the Q&A again, which is like, they didn't say it in the release, because otherwise I would have said that.
23:46.351 --> 23:46.912
[SPEAKER_00]: No, sure.
23:47.512 --> 23:48.113
[SPEAKER_00]: No, no, no.
23:48.474 --> 23:49.835
[SPEAKER_00]: It was in the Q&A.
23:49.915 --> 23:55.943
[SPEAKER_00]: Of course it made me laugh, but because of like, this was one of those like, I'm in the same boat, like I'm excited.
23:56.544 --> 24:01.530
[SPEAKER_00]: And this one just, they really hyped this reveal up.
24:01.510 --> 24:10.206
[SPEAKER_00]: But it was, I thought, well, that's before, well, yes, because of what you already said, like so much is coming.
24:10.707 --> 24:13.412
[SPEAKER_00]: Well, everybody knows acts need to come out.
24:13.753 --> 24:19.063
[SPEAKER_00]: Everybody knows there's still like half the ascendancies still have to come out.
24:19.043 --> 24:39.651
[SPEAKER_00]: So those are already part of the natural expectation, not necessarily expectation like it needs to come out now, but the expectation is part of the hope it's part of the hype and so you're just excited for more and then they come out with mid league changes to end games that never happens because so much more is coming next.
24:39.631 --> 24:41.973
[SPEAKER_00]: So that's their words too, not your words.
24:41.993 --> 24:42.814
[SPEAKER_00]: It is, it is.
24:42.834 --> 24:48.320
[SPEAKER_00]: So you have the natural expectation, which, sure, I'm coupling that with hype, right?
24:48.360 --> 24:49.601
[SPEAKER_00]: But that's what this is.
24:49.701 --> 24:50.882
[SPEAKER_00]: This is all about hype.
24:50.942 --> 24:52.464
[SPEAKER_00]: These reveals are all about hype.
24:52.644 --> 24:54.886
[SPEAKER_00]: Them getting money from us is all about hype.
24:55.467 --> 24:56.988
[SPEAKER_00]: So you have acts coming.
24:57.008 --> 24:58.470
[SPEAKER_00]: You have ascendancies coming.
24:58.530 --> 25:02.073
[SPEAKER_00]: You have classes are clot.
25:02.414 --> 25:04.436
[SPEAKER_00]: What's the end game changes coming?
25:04.856 --> 25:08.760
[SPEAKER_00]: But then what happens is we get two ascendancies.
25:08.740 --> 25:09.281
[SPEAKER_00]: And that's it.
25:09.781 --> 25:13.044
[SPEAKER_00]: Like there's literally nothing else when it comes to the big stuff.
25:13.064 --> 25:13.304
[SPEAKER_00]: Yeah.
25:13.324 --> 25:13.484
[SPEAKER_00]: Okay.
25:13.825 --> 25:26.837
[SPEAKER_00]: So so they did like if there's any negative criticisms towards how small this seems and it does seem small from people that don't work there.
25:26.877 --> 25:27.878
[SPEAKER_00]: This seems really small.
25:28.278 --> 25:37.347
[SPEAKER_00]: You basically came out with two ascendancies and you changed monster density
25:37.327 --> 25:50.152
[SPEAKER_00]: Yeah, but they call it point four, not like 3.2, you know what I mean, and it's just goes with their time, you know, it's just before else, I mean, it's going to be my driver.
25:50.212 --> 25:51.314
[SPEAKER_00]: I'm not criticizing them.
25:51.355 --> 25:59.250
[SPEAKER_00]: I'm just talking from like a global hype perspective, but when you call something the point four when people are used to their release cycle, point four is big.
25:59.230 --> 26:14.252
[SPEAKER_00]: point 3.2 is not right and so anyway I'm just saying like you have all this stuff happening but then all you get are two ascendancy so it's like okay well now we have this and if the druid isn't to play style that interests me I've got to wait another four months right
26:14.232 --> 26:15.495
[SPEAKER_00]: Now, I'm excited for it.
26:16.076 --> 26:16.557
[SPEAKER_00]: I don't care.
26:16.697 --> 26:27.420
[SPEAKER_00]: And I, like, I be considering how much they had going forward and the things that they were teasing about endgame and stuff and then that's not really how it happens or how it was portrayed anyway.
26:27.821 --> 26:29.123
[SPEAKER_00]: It seems disorganized.
26:29.765 --> 26:30.807
[SPEAKER_00]: You know what I mean?
26:30.787 --> 26:57.469
[SPEAKER_00]: like they have all of this planned but then like you only to ascend and sees no extra act and then this now again I don't care when it comes out but it seems disorganized because it's not like this is what what they were planning like it at the bottom of the patch notes I think was the bottom of the patch notes it says .5 expect lots of end game changes you know what I mean so it seems like it's uncontrolled and disorganized but at the same time
26:57.449 --> 27:23.541
[SPEAKER_00]: these changes are huge like they were talking about how the druid is like the most difficult class they've ever come up with so that probably consumed a way more time than they expected even though it's like you know a long time coming and then the endgame changes to actually consider density versus loot and XP like all that kind of stuff that's that's probably that's not like a quick decision in my mind you know what I mean like those are hefty things
27:23.521 --> 27:30.549
[SPEAKER_00]: So I totally get it too, like, they went in with just as much effort and work as they would have for anything else.
27:30.569 --> 27:32.051
[SPEAKER_00]: It just doesn't look like it.
27:32.591 --> 27:33.052
[SPEAKER_00]: You know what I mean?
27:33.572 --> 27:39.119
[SPEAKER_02]: Yeah, it'll be interesting to see because we, you know, them talking about the Druid being the hardest one for them to design.
27:39.459 --> 27:47.208
[SPEAKER_02]: It makes, like, I don't understand the why, but I definitely understand that they are that's got to be true, because we've seen teasers of it, but they didn't release it for such a long time.
27:47.308 --> 27:48.229
[SPEAKER_02]: So it, it,
27:48.209 --> 27:50.252
[SPEAKER_02]: It's weird because it's the only one.
27:50.272 --> 28:00.165
[SPEAKER_02]: I don't know that the druid is going to be what determines whether or not the list does well because if people who play other classes, they want to play, they can still play it with the new changes to endgame.
28:00.806 --> 28:13.302
[SPEAKER_02]: But they decided they wanted to stick with the four-month cycle, so it's always going to be a point four or a point five regardless of what it is because that's their release schedule.
28:13.442 --> 28:17.828
[SPEAKER_02]: They can't go four months and then release 0.4.5.
28:17.808 --> 28:27.621
[SPEAKER_02]: that just doesn't, you know, like if that's their whole goal is every four months, path of Excel to is getting its big update, it automatically becomes 0.5 regardless of what the content is.
28:27.661 --> 28:31.185
[SPEAKER_02]: They sort of have to like build the theme around what they have to release.
28:31.265 --> 28:38.915
[SPEAKER_02]: I think I do agree with you were felt low on the end of content, but it's going to be hard to know that for sure until you get into it.
28:38.935 --> 28:47.646
[SPEAKER_02]: And the fact is, if they do it took them that much work, like, it is what it is.
28:47.626 --> 28:55.956
[SPEAKER_02]: You know, I don't also don't like like don't put the I'd maybe they feel a half-do But why put the teaser point five is gonna have a bunch of endgame changes like why do you do that to yourself?
28:56.016 --> 28:58.979
[SPEAKER_00]: Because they know they hyped in point three, so what?
28:59.059 --> 29:00.661
[SPEAKER_00]: But just not doing it again.
29:00.681 --> 29:02.743
[SPEAKER_00]: What happens if they don't do like what happens?
29:02.924 --> 29:03.404
[SPEAKER_00]: He's dead.
29:03.424 --> 29:12.695
[SPEAKER_00]: It's more important to finish the axe for point five because of whatever new like Scheduling rode their on and then the endgame doesn't come again at the end of the day.
29:12.875 --> 29:14.477
[SPEAKER_00]: We don't care, but
29:14.457 --> 29:19.562
[SPEAKER_00]: you're digging yourself a hole when you have this, right?
29:19.862 --> 29:24.006
[SPEAKER_00]: Then again, at the same time, we we want them to come out with their development road for us, right?
29:24.046 --> 29:25.327
[SPEAKER_00]: Like, we want to know what's coming out.
29:25.588 --> 29:28.330
[SPEAKER_02]: And they would sell so much if they did something like that.
29:28.470 --> 29:32.594
[SPEAKER_02]: But maybe, yeah, the druid looks cool.
29:32.754 --> 29:42.844
[SPEAKER_02]: The valve thing, man, I'm going to have to play that to find out if I like that.
29:42.824 --> 29:44.226
[SPEAKER_02]: They put in the blocks.
29:44.286 --> 29:47.069
[SPEAKER_02]: I was like, I'm going to try it for sure.
29:47.089 --> 30:07.192
[SPEAKER_00]: It from, like, without having experienced it, I love the synthesis aspect of building your path and going towards stuff and like unlocking rooms and figuring this out, having the combo, though, where it's like having certain rooms next to other rooms makes this happen.
30:07.212 --> 30:08.053
[SPEAKER_00]: It's like turning out this.
30:08.073 --> 30:12.038
[SPEAKER_00]: It's like the alpha temple combined with synthesis.
30:12.018 --> 30:14.584
[SPEAKER_00]: instead of it just like, oh man, I hope I get this.
30:14.604 --> 30:15.106
[SPEAKER_00]: Oh sweet.
30:15.186 --> 30:20.038
[SPEAKER_00]: Now it's about the min maxing and you're not going to ever be satisfied unless you can.
30:20.759 --> 30:23.245
[SPEAKER_00]: It is and like it's a little too much.
30:23.987 --> 30:26.293
[SPEAKER_00]: Again, like they change things when they go.
30:26.493 --> 30:26.754
[SPEAKER_00]: Right.
30:26.834 --> 30:27.175
[SPEAKER_00]: Right.
30:27.195 --> 30:28.097
[SPEAKER_00]: Right.
30:28.759 --> 30:28.879
[UNKNOWN]: Right.
30:29.045 --> 30:35.864
[SPEAKER_00]: it'll be cool like I love the idea of that planning and the synthesizing and that kind of stuff I think it's a lot of fun, but it's like what is it?
30:35.905 --> 30:44.168
[SPEAKER_00]: It's like synthesis, it's like incursion, and what we would see over on it is like yeah it's incursion with our laundry a little bit.
30:44.148 --> 31:06.021
[SPEAKER_02]: Yeah, and then if it is a pain in the ass, then it's like harvest where I've got to build out my My garden and my setup to see how it how it all is so I think the idea behind it looks fun But I thought that I mean you've ruined me to some degree because part of me was going like is this gonna work on controller I like to play on controller But this is also a great spot where if Ziggy's asking them about keyboard and mouse
31:06.001 --> 31:10.893
[SPEAKER_02]: I'm watching them being able to do it with the mouse, and it looks very, very easy with the mouse.
31:11.494 --> 31:20.476
[SPEAKER_02]: So I hope that as a controller player on PC, I can build out that dungeon with my mouse and not the controller.
31:21.037 --> 31:21.478
[SPEAKER_00]: Sure.
31:21.458 --> 31:28.452
[SPEAKER_00]: But, and for me, I just hope it's intuitive with the controller I'm not fighting the UI to make something happen, you know what I mean?
31:28.512 --> 31:29.775
[SPEAKER_00]: But I'm sure it'll like it'll all be good.
31:29.815 --> 31:32.661
[SPEAKER_00]: I mean, this is, however, releases it releases, but it'll be fixed up.
31:33.643 --> 31:37.290
[SPEAKER_00]: No obvious, no surprise that Abis goes core.
31:37.270 --> 31:37.611
[SPEAKER_00]: Yeah.
31:38.252 --> 31:39.515
[SPEAKER_00]: Oh, yeah, obviously, that's going to happen.
31:39.595 --> 31:40.076
[SPEAKER_00]: We do that.
31:40.096 --> 31:45.206
[SPEAKER_00]: And so we know that this is the version of the fall and like it's not vowel side areas, right?
31:45.246 --> 31:47.812
[SPEAKER_00]: It's just like correct involvement.
31:47.992 --> 31:52.361
[SPEAKER_02]: And like other corruptions and like weird combos of things that can happen.
31:52.381 --> 31:53.423
[SPEAKER_02]: I think that's fun.
31:53.403 --> 32:00.951
[SPEAKER_00]: Yeah, and I hope corrupted stays corrupted in after they got what was it in path one?
32:00.971 --> 32:02.853
[SPEAKER_00]: I think it was scourge that introduced it.
32:02.893 --> 32:17.588
[SPEAKER_00]: I don't remember where corrupted could then be modified and that lasted for a long time until a certain point where they put their foot back down again is like, no, no, no, Val needs to go back to being making still a permanent risk.
32:17.568 --> 32:23.397
[SPEAKER_00]: So hopefully, and the idea with past two long ago is that they were like, no, no, no, no, no, corrupt is corrupted.
32:23.437 --> 32:25.240
[SPEAKER_00]: Like it's your high risk, high reward.
32:25.320 --> 32:25.720
[SPEAKER_00]: Good luck.
32:25.740 --> 32:30.107
[SPEAKER_00]: You're going to screw up a perfect item to try and get an even more perfecter item and it's probably not going to happen.
32:30.648 --> 32:31.449
[SPEAKER_00]: I love that idea.
32:32.030 --> 32:32.951
[SPEAKER_02]: So they had that thing.
32:32.971 --> 32:33.392
[SPEAKER_02]: Oh, you won.
32:33.452 --> 32:35.035
[SPEAKER_02]: Then they'd like you said, brought the stuff in.
32:35.075 --> 32:35.956
[SPEAKER_02]: In P.O.E.
32:35.996 --> 32:37.298
[SPEAKER_02]: when you can still
32:37.278 --> 32:43.090
[SPEAKER_02]: edit, modify certain parts of a corruption item, but in POE2, they, yeah, you haven't been able to.
32:43.151 --> 32:43.912
[SPEAKER_02]: So I agree with you.
32:43.932 --> 32:51.388
[SPEAKER_02]: I hope I like this idea of like it could remove one to add a second corrupted thing and see what happens, could be kind of fun.
32:51.841 --> 32:55.845
[SPEAKER_00]: See what the ceilings are and what the pools are from odds and things like that, right?
32:56.146 --> 33:04.615
[SPEAKER_00]: I mean, there are a lot better with their mod pools now, like they don't handcuff themselves to being like, oh, if you do this, this and this, you're guaranteed to get this mod.
33:04.635 --> 33:08.459
[SPEAKER_00]: Like they've really broken or have the foresight of that, right?
33:08.579 --> 33:11.482
[SPEAKER_00]: Really well balanced mod pools for a long time now.
33:12.483 --> 33:14.946
[SPEAKER_00]: What do you think of the idea of
33:14.926 --> 33:17.410
[SPEAKER_00]: shapeshifting, requiring, and item.
33:17.811 --> 33:20.174
[SPEAKER_00]: A talisman is now hand-to-hand.
33:20.194 --> 33:21.256
[SPEAKER_00]: Oh, it's your actual item.
33:21.657 --> 33:21.837
[SPEAKER_02]: Yeah.
33:21.877 --> 33:22.017
[SPEAKER_00]: Right.
33:22.358 --> 33:25.703
[SPEAKER_00]: And that's what you need to use to, to get you like that.
33:26.083 --> 33:26.805
[SPEAKER_02]: Yeah, I don't mind it.
33:26.885 --> 33:34.436
[SPEAKER_02]: I mean, again, I want to see it and play with it, but it's the new weapon type for the druid's playstyle.
33:34.457 --> 33:39.965
[SPEAKER_02]: So, don't know does that mean it's only available to the druid, or can anybody put it in?
33:40.005 --> 33:40.867
[SPEAKER_02]: Or like, what happens?
33:41.027 --> 33:42.469
[SPEAKER_02]: I hope anybody.
33:42.449 --> 33:43.831
[SPEAKER_02]: Yeah.
33:44.492 --> 33:45.253
[SPEAKER_02]: I don't mind it.
33:45.393 --> 33:46.915
[SPEAKER_02]: I don't mind the idea of it.
33:46.955 --> 33:57.549
[SPEAKER_02]: Like again though I want to play with it because it didn't totally make sense because they said you can pick which version you want but in the version they had it only had two options but then I saw on the screenshot later on that they had three because I know that there's three options.
33:57.609 --> 34:04.138
[SPEAKER_02]: I wasn't sure why maybe early on you only get two and the maybe the Wyvern doesn't open up to a higher level or something.
34:04.158 --> 34:05.981
[SPEAKER_02]: Or maybe it's a send-and-see specific.
34:06.321 --> 34:09.165
[SPEAKER_02]: I'm sure there's going to be some that are send-and-see specific.
34:09.145 --> 34:14.251
[SPEAKER_02]: Well, I doubt that those three are sentences have they released the trees for the two sentences?
34:14.271 --> 34:15.332
[SPEAKER_02]: Because that's what I'd like to see.
34:15.472 --> 34:17.795
[SPEAKER_02]: No, yeah.
34:18.135 --> 34:22.120
[SPEAKER_02]: I don't mind the idea of a talisman being the way that you transform.
34:22.420 --> 34:30.909
[SPEAKER_02]: In the end, what I'm really happy about is that it's working the same as a weapon swap, where when I click the skill, it will automatically do it no delay.
34:30.929 --> 34:32.191
[SPEAKER_02]: Like, at least like that.
34:32.872 --> 34:33.753
[SPEAKER_02]: Kind of like that.
34:33.773 --> 34:34.513
[SPEAKER_00]: Yeah.
34:34.533 --> 34:38.578
[SPEAKER_00]: Actually, that was one thing that kind of coincided
34:38.558 --> 34:47.854
[SPEAKER_00]: things being rushed and disorganized was the gameplay when you were an animal was weak.
34:47.874 --> 34:49.376
[SPEAKER_00]: Like, oh, that's what I should do.
34:49.397 --> 34:52.021
[SPEAKER_00]: It's no damage and so much of it was like, I watched the damage.
34:52.041 --> 34:56.128
[SPEAKER_00]: Maybe slash melee slash melee slash melee slash melee smash or like it was just it.
34:56.108 --> 35:22.167
[SPEAKER_00]: They're like all that off this combo and then release it and I was like, what the fucking bosses health didn't move right like it was not impressive at all and it looked actually quite quite boring and ineffective and when you put the time into it you realize that and then you have it like you know what I mean like that doesn't happen So it was just another one of those details that made things seem like oh we're really scraping things together here
35:22.349 --> 35:24.292
[SPEAKER_02]: I don't feel like they're scraping things together.
35:24.833 --> 35:44.762
[SPEAKER_02]: What I am curious about though, because you bring up a funny point that was something that stuck out to me, which was they talked about this new change for endgame, the mobs, the health, the loot jobs that would come from them, but they did at the time where they were this bear, or I think it was a bear was going back to pack, and whoa.
35:44.742 --> 35:47.787
[SPEAKER_02]: like the distance to walk between packs.
35:47.827 --> 35:51.132
[SPEAKER_02]: I was like, yeah, that's all you have to do is remove that.
35:51.592 --> 35:58.443
[SPEAKER_02]: Just that part is the part that I want gone because I just made me laugh, watching them walk between packs.
35:58.463 --> 36:07.837
[SPEAKER_02]: And I was the only thing that I would say I was disappointed about is it doesn't seem like the campaigns any better in the sense of timeline, which means I'm going to play one character.
36:08.237 --> 36:11.442
[SPEAKER_02]: And that bombs me out a bit, but it is what it is.
36:11.422 --> 36:19.135
[SPEAKER_00]: Yeah, they didn't actually seem to do any focus on the leveling experience at all this go around.
36:19.717 --> 36:21.039
[SPEAKER_00]: Maybe I think it's fine.
36:21.079 --> 36:23.002
[SPEAKER_00]: Maybe it just feels like they said the.
36:23.784 --> 36:29.734
[SPEAKER_00]: Yeah, yeah, rehash sounds, but zombies got the empowered zombies got a big buff, no piggy.
36:29.984 --> 36:31.507
[SPEAKER_02]: Oh, is that the one that come from the charge?
36:32.128 --> 36:35.733
[SPEAKER_00]: Yeah, which is awesome because that's not existing in a boss fight.
36:36.575 --> 36:39.179
[SPEAKER_00]: Um, yeah, it is, it is interesting.
36:39.359 --> 36:40.081
[SPEAKER_00]: I don't want that.
36:40.101 --> 36:42.805
[SPEAKER_02]: Well, then I want to ask you about that though, because you said not an existing in a boss fight.
36:42.965 --> 36:47.633
[SPEAKER_02]: Is that because of no charge or because of no value, you, there's no guaranteed way to get charges in a boss fight.
36:47.653 --> 36:49.216
[SPEAKER_02]: But they said they'll need to be talked about that.
36:49.236 --> 36:50.678
[SPEAKER_02]: That was going to be something different.
36:50.738 --> 36:54.945
[SPEAKER_02]: They were talking about something in like when you're in a boss fight, something about
36:54.925 --> 36:57.789
[SPEAKER_00]: I don't remember that was for a specific skill.
36:58.090 --> 37:12.472
[SPEAKER_00]: So instead, like the one that I'm thinking of anyway, because I remember them saying something like that, but it was when you were shapeshifting and you could use your endurance charges to get like this or a spell code or whatever it was or I'd like now a spell totem costs like three endurance charges or something.
37:12.492 --> 37:13.474
[SPEAKER_00]: It's like okay.
37:13.454 --> 37:16.798
[SPEAKER_00]: But like again, where am I going to get my charges from in a boss fight?
37:16.818 --> 37:24.387
[SPEAKER_00]: So they basically the answer was like instead of this in a boss fight, you can use this and this is cool instead.
37:25.048 --> 37:27.991
[SPEAKER_00]: That's what I'm thinking of maybe you're thinking of of a different part.
37:29.033 --> 37:43.410
[SPEAKER_00]: But for me, the thing that first came to my mind, like we play this game for loot,
37:43.390 --> 37:49.881
[SPEAKER_00]: Well now for getting even more loot, how can I help me out with that, Gigi?
37:50.562 --> 37:54.589
[SPEAKER_00]: Maybe there, if toy and C. Hope so, they didn't say anything about it, right?
37:55.230 --> 37:55.490
[SPEAKER_00]: Yeah.
37:56.091 --> 38:08.352
[SPEAKER_00]: So I hope it's not, I hope, I hope their ability to control it, or their desire, which they expressed at the beginning of this whole path of Excel to experience, they expressed the desire to be more in control of the loot.
38:08.804 --> 38:15.000
[SPEAKER_00]: the original intention that was said and again things can change 50 million times but the original intention was that
38:15.115 --> 38:19.523
[SPEAKER_00]: We wouldn't need anything but the default filter and the default filter.
38:19.743 --> 38:23.109
[SPEAKER_00]: You only reason you would make your own filters because you want to change colors or sounds.
38:23.770 --> 38:24.492
[SPEAKER_00]: Right, sizes.
38:25.654 --> 38:26.856
[SPEAKER_00]: That hasn't been the case so far.
38:27.277 --> 38:31.564
[SPEAKER_00]: Maybe it hasn't been their priority yet because not all of their weapons and base types are out yet.
38:32.165 --> 38:32.967
[SPEAKER_00]: So we'll see.
38:33.608 --> 38:39.739
[SPEAKER_00]: But when you have something like, oh yeah, point five is going to include lots of endgame stuff.
38:39.719 --> 38:45.408
[SPEAKER_00]: You know, it's just one of those things where people that are thinking about something else are like, oh, hasn't been mentioned.
38:45.969 --> 38:49.976
[SPEAKER_00]: So, hi, there's a guy in my garden.
38:50.136 --> 38:54.383
[SPEAKER_00]: She woke up, said hello, and smile on that road.
38:54.403 --> 38:58.711
[SPEAKER_00]: We're talking about, but like, with all this stuff though, like, it's just like a wait and see game, right?
38:58.731 --> 39:03.178
[SPEAKER_00]: Like, to me, the reveal was underwhelming because of my expectations, but
39:03.344 --> 39:07.531
[SPEAKER_00]: After the disappointment of it being underwhelming it, I'm still excited for it.
39:07.571 --> 39:09.414
[SPEAKER_00]: It's just there's not much coming, right?
39:09.474 --> 39:17.888
[SPEAKER_00]: You got experience the end game to see what the new drop in fighting situation is and whether or not you like the Druid or not, I don't know.
39:18.429 --> 39:22.416
[SPEAKER_00]: And the North West section of the tree, there's 250 new notes.
39:22.666 --> 39:25.151
[SPEAKER_02]: I don't think it was just there that they did the new nodes.
39:25.732 --> 39:27.155
[SPEAKER_02]: The new nodes was across the whole tree.
39:27.215 --> 39:28.418
[SPEAKER_02]: They showed them before and after.
39:28.919 --> 39:30.843
[SPEAKER_02]: So the new nodes are all tree-wide.
39:30.863 --> 39:32.366
[SPEAKER_02]: So I think that's exciting.
39:32.807 --> 39:35.813
[SPEAKER_02]: The hidden tree is the one that throws me a little bit.
39:35.933 --> 39:36.895
[SPEAKER_02]: But...
39:37.111 --> 39:37.892
[SPEAKER_00]: Be curious.
39:37.952 --> 39:42.119
[SPEAKER_00]: Yeah, like you said like you don't really want to get out of the game to discover it.
39:42.179 --> 39:45.084
[SPEAKER_00]: So is there a sneak preview to being able to do it.
39:45.625 --> 39:56.863
[SPEAKER_00]: Maybe it's just the dependency on where I would like to work right because if it like it depends on how it is on the tree to right if it's your first node for ascending.
39:57.123 --> 40:02.612
[SPEAKER_00]: Okay, so you're you select the ascendancy and you select that node.
40:02.592 --> 40:06.417
[SPEAKER_00]: You don't like the the options available to hit notes so you take it out.
40:06.497 --> 40:21.976
[SPEAKER_00]: Okay, if it's your first one fine, but let's say it's the second one in the tree branch right the second keystone and you don't like the first one like that's a lot of effort, especially when a sending sucks, it's a lot of effort to get there and then see the tree.
40:21.996 --> 40:26.862
[SPEAKER_00]: So I'm curious how they're going to do the user friendly informative bit with that.
40:27.078 --> 40:37.127
[SPEAKER_02]: Yeah, I don't know how they do it in game that's user friendly that isn't ugly or the cumbersome or something because it's adding so many new nodes and sections to the tree.
40:37.207 --> 40:41.071
[SPEAKER_02]: So the idea behind it is interesting.
40:41.111 --> 40:45.214
[SPEAKER_02]: I don't actually know if I like that one yet, but that remains to be seen because I haven't seen the tree.
40:45.234 --> 40:46.075
[SPEAKER_02]: I don't know when you get it.
40:46.095 --> 40:57.085
[SPEAKER_02]: I just, yeah, I'm curious how path of Excel plans to give you that information without you having to go
40:57.065 --> 41:08.606
[SPEAKER_02]: Druid stuff it looks really fun like I think the league is gonna be fun I think it may be one that you're maybe not playing as long, especially if you're more end game focus Although who knows maybe that maybe this is a cool change.
41:09.247 --> 41:18.224
[SPEAKER_02]: I don't know the valve stuff is a chase thing That's gonna make me want to spend more time building out a dungeon It's gonna have to be really quite fun.
41:18.384 --> 41:18.765
[SPEAKER_02]: I don't know.
41:18.845 --> 41:20.608
[SPEAKER_02]: I'm not really sure on that one
41:20.588 --> 41:37.143
[SPEAKER_02]: But I am curious to see how this progresses as we go through 0.5, 0.6, and further on with this format cycle, because a while it feels like it's not a ton of stuff, but we're not in it, so who knows?
41:37.823 --> 41:38.564
[SPEAKER_02]: Yeah.
41:38.584 --> 41:48.553
[SPEAKER_02]: It's really hard when you, I was thinking about it too, because, you know, you control F to go through the search bar, and then I'm looking at just the stuff that I care about.
41:48.533 --> 41:57.147
[SPEAKER_02]: I don't know that you ever have one that like fully satisfies every person that's, you know, watching it and hoping for whatever's going to come out.
41:57.968 --> 42:01.614
[SPEAKER_02]: But in the end, everybody is playing the game because they want to play and have a good time.
42:01.674 --> 42:03.797
[SPEAKER_02]: And they're going to play for as long as they have a good time.
42:03.817 --> 42:09.546
[SPEAKER_02]: And then they're going to move on and GG is going to use hopefully that information to determine how they do things going forward into 0.5.
42:10.066 --> 42:26.370
[SPEAKER_02]: I think I don't remember where I saw somebody talking about the release coming before the end of this year and I was like, I just don't, I don't see it, I don't see we're us getting into a non-early access by the end of 26.
42:26.350 --> 42:32.479
[SPEAKER_00]: No, not at this pace, not like, I'm fine with that, but I just don't, I'm just, oh yeah, agreed.
42:32.499 --> 42:41.172
[SPEAKER_00]: I think, like, just to have, you don't want to just just release ascendancies and just release your acts and just release all your base types.
42:41.212 --> 42:43.235
[SPEAKER_00]: You have to have all your weapon types too, right?
42:43.836 --> 42:46.239
[SPEAKER_00]: And like, melee really has no options right now.
42:46.560 --> 42:47.481
[SPEAKER_00]: Very little.
42:47.461 --> 42:57.854
[SPEAKER_00]: So, not only do you want those out, you don't just want them out and then you release, like, you still want it to be somewhat balanced, you know what I mean?
42:57.914 --> 43:03.581
[SPEAKER_00]: So yeah, I mean it's a long road, of course, but that's that's beta, especially with a game like this.
43:04.141 --> 43:14.734
[SPEAKER_00]: A one thing that I was laughing about is I'm like, I'm sure you just change back to your human form, but imagine what sprinting
43:16.182 --> 43:17.604
[SPEAKER_02]: I can see it.
43:17.705 --> 43:18.726
[SPEAKER_02]: I will.
43:18.766 --> 43:20.830
[SPEAKER_02]: I'd love to see a wavering.
43:20.990 --> 43:21.211
[SPEAKER_02]: Right.
43:21.752 --> 43:24.636
[SPEAKER_02]: I wonder if maybe you go to human form when you roll.
43:24.717 --> 43:25.558
[SPEAKER_02]: I don't really know.
43:25.578 --> 43:26.359
[SPEAKER_02]: Yeah, I'm not really sure.
43:27.020 --> 43:29.324
[SPEAKER_02]: I don't remember.
43:29.364 --> 43:34.774
[SPEAKER_02]: Are there passives that you're gaining or something that you're going to passively by being in that form?
43:34.834 --> 43:39.642
[SPEAKER_02]: Because the one of the thoughts I had was just that
43:39.622 --> 43:41.867
[SPEAKER_02]: it's just an MTX for the skill.
43:42.388 --> 43:57.039
[SPEAKER_02]: Like I'm a druid player and when I use this skill the MTX for that skill is I just switch into a bear and then I swap out of it which I guess it kind of is but what I was more curious about is like being in bear form I don't even know how to look.
43:57.320 --> 43:59.925
[SPEAKER_02]: Being in bear form must provide some other
44:00.327 --> 44:01.810
[SPEAKER_02]: Passive something to follow you.
44:02.170 --> 44:06.898
[SPEAKER_02]: Yes, something And then the wolf is faster, right?
44:06.938 --> 44:12.869
[SPEAKER_02]: I don't know what they all are, but I'm just curious what the how those passes are The thing is I am gonna play it.
44:12.949 --> 44:13.650
[SPEAKER_02]: I know I'm gonna play it.
44:13.670 --> 44:18.218
[SPEAKER_02]: It's gonna be my first one I'm only probably gonna play a druid this coming league
44:18.198 --> 44:20.522
[SPEAKER_02]: So I'm curious to just mess around with it.
44:20.542 --> 44:23.046
[SPEAKER_02]: I hope leveling feels decent with it.
44:23.868 --> 44:30.218
[SPEAKER_02]: And from the gameplay, while it may not have been like crazy, you are watching them do big clears huge damage.
44:30.238 --> 44:31.220
[SPEAKER_02]: It at least looks smooth.
44:31.400 --> 44:37.270
[SPEAKER_02]: It look like that in and out between the forms and the swapping and stuff looks smooth.
44:37.250 --> 44:38.632
[SPEAKER_02]: the combos though.
44:38.772 --> 44:40.555
[SPEAKER_02]: I was like, oh, I don't want to play a monk.
44:41.316 --> 44:45.842
[SPEAKER_02]: Like, I don't want to have to play around these charges in this combo and send that strength month.
44:46.222 --> 44:46.463
[SPEAKER_02]: Yeah.
44:46.843 --> 44:47.124
[SPEAKER_02]: Yeah.
44:47.524 --> 44:53.212
[SPEAKER_02]: So it'll be interesting to see how that all, yeah, yeah, it'll be interesting to see how that plays out.
44:53.232 --> 45:03.266
[SPEAKER_02]: Like, they've got this, you know, this guys are the pops up, but then they're like, but if you do this and that around the guys are, but if you do it with this, then this, I was like, what's the button to just kill stuff?
45:03.286 --> 45:04.067
[SPEAKER_02]: Like, what's my,
45:06.190 --> 45:11.885
[SPEAKER_00]: One thing I was impressed with though is that the druid isn't coming out just about animals, right?
45:11.905 --> 45:20.707
[SPEAKER_00]: You're not just a zookeeper, you're not just like both ascendancies seem to focus a lot on the other aspects of what a druid could be.
45:21.148 --> 45:22.933
[SPEAKER_00]: Um, obviously there's a...
45:22.913 --> 45:30.162
[SPEAKER_00]: The four more ascendancies coming out for that templar section, but you have, there was lots of casting, lots of spells.
45:30.222 --> 45:31.243
[SPEAKER_00]: It wasn't just that.
45:31.363 --> 45:36.369
[SPEAKER_00]: So it wasn't just hyper-focused on this, and it's not going to get boring right away.
45:36.409 --> 45:44.078
[SPEAKER_00]: They really seem to want to take a lot of attention to the entire experience for what it's going to be.
45:44.058 --> 45:52.989
[SPEAKER_00]: Probably saving that third ascendancy to see what people come up with maybe sparks and ideas and being like ah, you know, what are right like all of this seems really cool.
45:53.009 --> 45:55.773
[SPEAKER_00]: That's at this, but I was really impressed with that.
45:55.813 --> 45:57.395
[SPEAKER_00]: Like a lot of the druid gameplay.
45:57.415 --> 46:07.528
[SPEAKER_00]: Sure, they focused a lot on the actual shapeshifting, but a lot of the druid gameplay examples that they had is using other spells that already exist as well and comboing them.
46:07.608 --> 46:13.035
[SPEAKER_00]: So I wasn't impressed with that.
46:13.015 --> 46:23.695
[SPEAKER_00]: I'm excited for a really hope they get good feedback, obviously all edifying feedback all honest feedback, but just for their sake, because this does seem small to people that aren't on the other side and going through all the work.
46:24.356 --> 46:26.660
[SPEAKER_00]: I hope that they get a lot of good feedback on this one.
46:26.921 --> 46:30.147
[SPEAKER_00]: That all their effort is positively rewarded.
46:30.367 --> 46:31.429
[SPEAKER_00]: That's my hope for them.
46:31.747 --> 46:33.230
[SPEAKER_02]: I hope people give it a shot.
46:33.270 --> 46:39.240
[SPEAKER_02]: I mean, I think some people will be a bit whiny because the end game is feels lacking.
46:39.400 --> 46:42.526
[SPEAKER_02]: But, and that could be it, but get into it and see.
46:42.686 --> 46:46.773
[SPEAKER_02]: And then, I mean, in the end, it is what it is.
46:46.853 --> 46:50.920
[SPEAKER_02]: Like they can't do all of it at the same time and have it already, each year.
46:50.900 --> 47:06.809
[SPEAKER_02]: For them to be able to do this four-month release and it probably would have meant at least to me it would have meant less Had they not said just wait though halfway through lastly had they not been like Do you think this is big just wait cuz with all the stuff we've got built up.
47:06.889 --> 47:09.313
[SPEAKER_02]: I think that's the stuff that's cruise them like
47:09.293 --> 47:09.975
[SPEAKER_02]: Don't do that.
47:10.837 --> 47:13.583
[SPEAKER_00]: Well, that is, we don't control what they say.
47:13.623 --> 47:13.683
[SPEAKER_00]: No.
47:14.645 --> 47:17.272
[SPEAKER_00]: And then it's always going to sell to everything they do.
47:17.312 --> 47:17.612
[SPEAKER_00]: We do.
47:18.374 --> 47:23.025
[SPEAKER_00]: You have a three hour Q&A because people listen and hang on to every word you have, right?
47:23.847 --> 47:25.210
[SPEAKER_00]: Again, night.
47:25.190 --> 47:29.116
[SPEAKER_00]: I never want them to like go move away from that casualness.
47:29.237 --> 47:29.677
[SPEAKER_00]: I love that.
47:29.717 --> 47:41.376
[SPEAKER_00]: I think you get way more and I mean it takes longer But I think it you get way more information out of the game you love when you just you put people in a comfort zone where they don't have to be careful about what they're talking about which of course
47:41.356 --> 47:45.240
[SPEAKER_00]: in turn means we don't hang on to every word and marry ourselves to it.
47:45.420 --> 48:05.862
[SPEAKER_02]: I would agree with you from a perspective of watching a three hour Q&A, where I would disagree with you is a pre-recorded planned out message, which is what we got, and I think that's where a little less forgiving, because completely, the things that you plan ahead for, you need to be exact on.
48:05.842 --> 48:28.339
[SPEAKER_02]: Like just your your shapeshifters doing zero damage and having like eight Swipes in a row I noticed on a boss bar and they there was like a build up this combo and then released this devastating blah blah Blood the bar didn't move and I'm thinking maybe it's just a
48:28.319 --> 48:30.883
[SPEAKER_02]: like a bar for them to test on, you know what I mean?
48:30.943 --> 48:33.426
[SPEAKER_02]: Where they could just test a bunch of skills, just to see how they all work.
48:33.446 --> 48:35.249
[SPEAKER_02]: Which I'm sure they can do that.
48:35.269 --> 48:36.871
[SPEAKER_02]: Don't do that as a demo.
48:37.152 --> 48:37.973
[SPEAKER_00]: Do you have a stating?
48:38.093 --> 48:39.415
[SPEAKER_00]: Has a definition, though?
48:39.575 --> 48:39.736
[SPEAKER_00]: Yeah.
48:40.537 --> 48:47.206
[SPEAKER_00]: You know, like when you load our numbers in there, with that crossbow, you can see a little bit more of what devastating is.
48:47.287 --> 48:49.570
[SPEAKER_00]: So that doesn't, that just falls on them.
48:49.750 --> 48:51.292
[SPEAKER_02]: I hope it comes out over to it.
48:51.352 --> 48:53.115
[SPEAKER_02]: I hope it comes out stronger than you should.
48:53.135 --> 48:55.238
[SPEAKER_00]: And they have to not pull it back a little bit.
48:55.218 --> 48:56.139
[SPEAKER_00]: Amen to that.
48:56.219 --> 49:05.812
[SPEAKER_00]: Like I and you know what I would have zero critters like I'm always a fan of like balance balance balance balance balance have less but have it balanced for me in this case.
49:05.852 --> 49:07.875
[SPEAKER_00]: I'm like just let it rain man.
49:07.895 --> 49:16.466
[SPEAKER_00]: Like make it make and player absolutely stupid for not being some sort of wearable like at least in the beginning just right.
49:16.927 --> 49:22.474
[SPEAKER_02]: I can I can you can walk back in
49:22.454 --> 49:38.404
[SPEAKER_02]: class or a sentientie and I'm talking later crush everything but just not what we saw in the video because yeah if I'm a bear and I slam the ground on a volcano ship better die real quick
49:42.957 --> 49:45.180
[SPEAKER_00]: Yeah, no, I'm excited for it.
49:45.200 --> 49:46.382
[SPEAKER_00]: I'm excited to see what people happen.
49:46.402 --> 49:48.264
[SPEAKER_00]: I mean, it could be a wiver and that's kind of cool.
49:48.304 --> 49:50.007
[SPEAKER_00]: They added flying a little bit.
49:50.067 --> 49:52.210
[SPEAKER_00]: I don't know what it's like to be a demon mode for that.
49:52.230 --> 49:59.620
[SPEAKER_00]: Yeah, the wiver and has like this thing where you like, I think Jonathan's premise for it was like, there's not really a point.
50:00.341 --> 50:03.025
[SPEAKER_00]: It made things way more complicated than it needed to be.
50:03.359 --> 50:04.120
[SPEAKER_00]: But let's do it.
50:04.140 --> 50:07.006
[SPEAKER_00]: We really, really, really wanted to have this fun.
50:07.106 --> 50:13.157
[SPEAKER_00]: I don't know if you, there's like, you know, like, how a wiver and would like flat wings and like, what's the map?
50:13.177 --> 50:17.686
[SPEAKER_00]: In the air, 20 feet and you're breathing fire down on the wheat fields, like that.
50:17.706 --> 50:19.950
[SPEAKER_00]: You are the wiver and in the air that's flying.
50:19.930 --> 50:26.267
[SPEAKER_00]: Oh, I don't know how many of these other forms of ascendancies like demon form or whatever for but they're one of the wages.
50:26.708 --> 50:27.550
[SPEAKER_00]: I guess I don't.
50:27.811 --> 50:28.774
[SPEAKER_00]: Yeah, I don't know.
50:28.914 --> 50:29.215
[SPEAKER_00]: I don't know.
50:29.275 --> 50:31.280
[SPEAKER_00]: Like now they're adding new tags, right?
50:31.401 --> 50:35.953
[SPEAKER_00]: And so they've even added more tags to some of the other skills like a wind tag and all that.
50:35.993 --> 50:36.454
[SPEAKER_00]: So
50:36.434 --> 50:40.402
[SPEAKER_00]: I'm not just curious to see how it all goes like tags to me are the really interesting thing.
50:40.422 --> 50:49.121
[SPEAKER_00]: I wrote a bug report a few months ago about meaning instability, not having to AOE tag, mind boggling to me, right?
50:49.141 --> 50:53.650
[SPEAKER_00]: Lying an explosion, not having an AOE tag, but, um,
50:53.630 --> 50:58.720
[SPEAKER_00]: It's still those are the things that really excite me those are the things that where I'm like Oh my goodness, I can't believe it.
50:59.060 --> 51:08.618
[SPEAKER_00]: I never realized it had this tag or I didn't like I spent like the first six months of beta trying to auto trigger zombies and they weren't even a spell.
51:09.458 --> 51:15.788
[SPEAKER_00]: because I'm completely overlooking with the assumptions, but that's just one of the fun aspects of the game.
51:16.769 --> 51:31.191
[SPEAKER_00]: These assumptions versus tags, and then when you finally sit down and take the literacy of it all and be like, oh, and then kind of blows your mind a little bit more for your restrictions, but also things you weren't thinking about before, so it's not a fun.
51:31.812 --> 51:33.715
[SPEAKER_00]: Let me just come out next week, right?
51:33.735 --> 51:35.297
[SPEAKER_01]: Yeah, that's right, I'm off fun.
51:36.290 --> 51:36.891
[SPEAKER_02]: Oh fun.
51:37.332 --> 51:37.572
[SPEAKER_02]: Cool.
51:37.592 --> 51:39.195
[SPEAKER_02]: Well, I'm excited to play it.
51:39.496 --> 51:45.026
[SPEAKER_02]: I don't really hold much expectation of these because I just know I'm going to play it anyway.
51:45.087 --> 51:45.808
[SPEAKER_02]: So what's the point?
51:46.028 --> 51:47.311
[SPEAKER_02]: It's going to be a good time.
51:47.351 --> 51:53.843
[SPEAKER_02]: I'm going to play for however long I play for and then they'll do whatever they do next and I'll move on and I'll get with that.
51:54.093 --> 51:55.214
[SPEAKER_02]: I thought it was fun.
51:55.234 --> 52:03.665
[SPEAKER_02]: It looked like they were having a good time with it and the, you know, I had to watch the YouTube video of it, but it looked like they were, you know, pretty happy with where they were going.
52:03.725 --> 52:05.107
[SPEAKER_02]: So that's what happens.
52:05.687 --> 52:07.009
[SPEAKER_00]: Yeah, I hope they're happy with it.
52:07.289 --> 52:07.850
[SPEAKER_00]: I really do.
52:07.910 --> 52:15.139
[SPEAKER_00]: Like it sucks to go through all this and again, like underestimate whatever it is that you're underestimating and then, you
52:15.119 --> 52:21.146
[SPEAKER_00]: You know, if it doesn't feel like enough or whatever it is or to get a negative review from the community.
52:21.226 --> 52:27.093
[SPEAKER_00]: So I really hope they're proud of what they've done and I hope it's as efficient for them going forward in the future.
52:27.433 --> 52:29.155
[SPEAKER_00]: I'm really excited to see more ascendancies.
52:29.435 --> 52:34.241
[SPEAKER_00]: I'm really curious to see what these starting nodes are going to be for the, I think they have one class, right?
52:34.802 --> 52:35.583
[SPEAKER_00]: It's hard to do it.
52:36.043 --> 52:36.363
[SPEAKER_00]: Yeah.
52:36.484 --> 52:38.025
[SPEAKER_00]: They don't think it's come up with anything simpler.
52:38.045 --> 52:39.507
[SPEAKER_00]: I think it's too for the druid.
52:39.487 --> 52:48.976
[SPEAKER_00]: So, like there's still lots for me to be quite excited about, hopefully all the nodes that showed up in the druid side of the tree, they're not all about shapeshifting.
52:49.637 --> 52:53.101
[SPEAKER_00]: I don't think they would be because they focused lots on both spells and attacks, right?
52:53.141 --> 52:55.103
[SPEAKER_00]: The strength and then aspects.
52:55.123 --> 52:56.284
[SPEAKER_02]: So, yep.
52:56.304 --> 53:01.409
[SPEAKER_02]: Yeah, because you're supposed to be doing stuff as a human to benefit yourself when you change into other forms.
53:01.489 --> 53:04.192
[SPEAKER_02]: So, yeah, hopefully it's not all focused on that.
53:04.212 --> 53:04.532
[SPEAKER_00]: Yeah.
53:04.647 --> 53:09.254
[SPEAKER_00]: So I think we're really cool, like the exciting part for me is when the tree comes out, right?
53:09.294 --> 53:13.520
[SPEAKER_00]: The first thing you do is you load up the two ascendancies and you see what I want to see the ascendancies for sure.
53:13.781 --> 53:16.044
[SPEAKER_00]: And then it's like, oh, crap, I don't know what half of that means.
53:16.204 --> 53:16.445
[SPEAKER_00]: Sweet.
53:16.665 --> 53:17.947
[SPEAKER_00]: Is it weird to get the rest of the tree?
53:18.468 --> 53:19.930
[SPEAKER_02]: But the ascendancies aren't here.
53:19.990 --> 53:25.078
[SPEAKER_02]: I feel like I feel like I just loaded up Path of Excel 2's website for the last of the trees.
53:25.298 --> 53:26.740
[SPEAKER_02]: I feel like I should be able to see it.
53:26.720 --> 53:31.445
[SPEAKER_00]: you know, you actually bring up a really good point that I meant to bring up and I never did.
53:31.485 --> 53:34.688
[SPEAKER_00]: There has been no hype or teasers.
53:35.189 --> 53:38.052
[SPEAKER_02]: So that's why I was saying earlier when you were like, they really built this one up.
53:38.072 --> 53:40.415
[SPEAKER_02]: I was like, but I don't feel like they did anything this week.
53:40.815 --> 53:41.876
[SPEAKER_02]: Like it's so layered.
53:42.657 --> 53:45.060
[SPEAKER_00]: I was talking like, I know you were talking about the hype change stuff.
53:45.080 --> 53:48.403
[SPEAKER_00]: But like, but you think you compare this to other stuff.
53:48.543 --> 53:50.185
[SPEAKER_00]: Like, there's been no tweets.
53:50.265 --> 53:51.486
[SPEAKER_00]: We don't want to know.
53:51.506 --> 53:52.187
[SPEAKER_00]: We don't want to know.
53:52.207 --> 53:54.870
[SPEAKER_02]: I don't see their tweets, but we don't want to host.
53:54.850 --> 54:07.754
[SPEAKER_00]: Any, any role in the announcement section, and there's not even like here's a list of all the teasers that we've posted, like, you know, how it would be, like, typically like, Div cards and items and unique items, like there's been nothing.
54:07.775 --> 54:08.496
[SPEAKER_02]: It's possible.
54:08.556 --> 54:10.159
[SPEAKER_02]: It really wouldn't.
54:10.139 --> 54:14.727
[SPEAKER_00]: like maybe it's just one of those things that makes it seem rushed again.
54:14.787 --> 54:16.190
[SPEAKER_00]: It's just another one of those things.
54:16.290 --> 54:27.129
[SPEAKER_02]: Well, I don't know if it's rushed, but I feel like maybe it's just that the, because I think rushed means that they're hurrying to do something, but I think there's the other side of that is that time is just hurrying against you.
54:27.149 --> 54:29.413
[SPEAKER_02]: If you set a four month window,
54:29.393 --> 54:37.963
[SPEAKER_02]: You may not be rushed to getting to December 12 for the release, but December 12 is coming really quickly against you for whatever you have ready to go.
54:37.983 --> 54:46.373
[SPEAKER_02]: So I feel like they're more on that side that not that they were necessarily rushed to get this content out, but just that you ran it at a time.
54:46.473 --> 54:48.435
[SPEAKER_02]: Like your December 12 comes when.
54:49.637 --> 54:57.426
[SPEAKER_00]: And again, this isn't the criticism, but if when you actually look at all your hard work,
54:57.406 --> 55:00.290
[SPEAKER_00]: It's just two ascendancies, what are you going to tease?
55:00.971 --> 55:05.238
[SPEAKER_00]: Like, you need that for the reveal video, and if there's nothing else, then there's nothing else.
55:05.438 --> 55:10.506
[SPEAKER_00]: Can I ask a question that will be for sure, Erk, some people.
55:11.127 --> 55:12.228
[SPEAKER_02]: All right, ready.
55:12.809 --> 55:19.279
[SPEAKER_02]: How the VxL1 just had a great league, fun league, good release, auto content, auto fun.
55:19.394 --> 55:24.318
[SPEAKER_02]: And because we have played POE 2, this is just me being devil's advocate, so just let me get this out there for fun.
55:24.379 --> 55:27.882
[SPEAKER_02]: I'm not meaning this in a serious way, but did it affect POE 2's release?
55:28.042 --> 55:36.009
[SPEAKER_02]: It was their time taken away from the development of POE 2 because they need to be consistent in their minds with this every two months.
55:36.049 --> 55:38.351
[SPEAKER_02]: Something new is coming out for one of the two games.
55:39.032 --> 55:41.814
[SPEAKER_02]: I'm curious, we won't ever actually know that, but they will.
55:41.915 --> 55:46.819
[SPEAKER_02]: And I'm curious if there's part of them that is like, you know, yeah, I don't know.
55:46.799 --> 55:59.538
[SPEAKER_00]: Unless they have dedicated teams, it is less, because now even though you're going four months and four months, it, it, it, it, it, hang on, you can't take somebody off of working on PWE2.
55:59.759 --> 56:00.400
[SPEAKER_02]: I don't think.
56:00.420 --> 56:05.788
[SPEAKER_02]: I think that that's crazy to take somebody off of developing PWE2 to develop PWE1.
56:05.848 --> 56:11.777
[SPEAKER_02]: I think you can have people who are dedicated to PWE1, but I don't think it, it would shock me.
56:11.875 --> 56:17.363
[SPEAKER_02]: If they are moving people off of Path of Exile 2's development in order to create a league for POE-1.
56:18.345 --> 56:22.571
[SPEAKER_00]: At the end of the day though, because they're now doing two games, you're only getting two months a game.
56:22.591 --> 56:23.873
[SPEAKER_00]: Not three.
56:24.474 --> 56:29.281
[SPEAKER_00]: Like before, you were working three months on a league.
56:29.861 --> 56:33.006
[SPEAKER_00]: Before it came out every time, now you're on two months a league.
56:32.986 --> 56:33.407
[SPEAKER_00]: You are.
56:33.467 --> 56:37.733
[SPEAKER_00]: So unless you have dedicated teams, you're giving yourself less time per game.
56:38.474 --> 56:51.733
[SPEAKER_02]: You are giving yourself less time per game, but if you can do it successfully, you have massively increased your revenue because you now have some form of MTX package releasing every two months.
56:52.094 --> 56:56.260
[SPEAKER_02]: And those packages work across both games, which makes people more inclined to spend the money.
56:56.240 --> 57:11.510
[SPEAKER_02]: So, you know, if they can do it properly, it's probably a very, very good thing for them, because you go, you go six leagues a year essentially, and that is, that's a 50% increase in revenue from what they've had before.
57:11.550 --> 57:16.780
[SPEAKER_02]: So, I don't know, I'm curious to see how that, how that all plays out.
57:16.760 --> 57:27.656
[SPEAKER_02]: And maybe, again, I'm just playing Devils Advocate, because we haven't played this period, but I am curious how much the development of POE 1's continuation is going to affect your P2's development.
57:27.676 --> 57:29.919
[SPEAKER_00]: Yeah, I guess that's, we'll never know.
57:29.939 --> 57:44.320
[SPEAKER_00]: That's a question that we've been asking since they originally announced that they were not that they were going to be separate games and they were keeping them, but I'm really curious how long it took them to decide to do this enemy density decision.
57:44.502 --> 57:56.998
[SPEAKER_02]: I listen to their description of what the problem was and what it's possible that it's because I wash it after just an absolute horrid day that it didn't make sense.
57:57.298 --> 58:01.143
[SPEAKER_02]: I didn't really understand both the problem or the answer.
58:01.324 --> 58:07.311
[SPEAKER_02]: I understood like that you're getting swarmed that they tried to make some changes and this is what they came up with.
58:07.411 --> 58:11.016
[SPEAKER_02]: But all I heard was like, I heard Mark talking
58:11.148 --> 58:22.491
[SPEAKER_02]: We're at so instead we're gonna go with a 50% more life in the but the like I was like I don't know what they're talking about right now so I just have to wait to see maybe you can explain it I was I didn't get it
58:22.707 --> 58:29.898
[SPEAKER_00]: I, the, as far as I understood it was both visual clarity and the end game, there's just too much for people to actually see what was going on.
58:29.918 --> 58:30.619
[SPEAKER_00]: I was delirious.
58:30.700 --> 58:37.991
[SPEAKER_00]: I saw that part for delirium, but they're reducing the amount of enemies so that you can actually see what's going on.
58:38.051 --> 58:42.538
[SPEAKER_00]: So that you have more meaningful combat.
58:42.518 --> 59:06.481
[SPEAKER_00]: Honestly, you have to, if you want melee, if you want strike skills, if you, like, unless you want this whole game to revolve around AOE AOE AOE, you just, like, I understand the ARPG experience is all about getting swarmed and mask-curing entire screens, but if you want the, like, single individual hit thing to matter, you got to come to happy mediums.
59:06.561 --> 59:10.905
[SPEAKER_02]: It's the visual clarity because there's too many mobs, though, I feel like that's not the key.
59:10.885 --> 59:18.452
[SPEAKER_00]: It's a third of it, but a third of it isn't just an endgame like I'm finding visual clarity problems while I'm leveling too.
59:19.153 --> 59:23.777
[SPEAKER_00]: A third of it is okay, there's too much happening so I can't see.
59:24.498 --> 59:29.022
[SPEAKER_00]: But another third is enemies in many aspects blend in with the background.
59:29.643 --> 59:34.047
[SPEAKER_00]: So when it's busy, I can't really see where all the enemies are.
59:34.087 --> 59:38.952
[SPEAKER_00]: And then another part is my mobility, but my mobility is
59:38.932 --> 59:44.381
[SPEAKER_00]: There's either enemies I can't see that are in my way, so I'm incapable of going somewhere that I think I should go.
59:44.401 --> 59:49.630
[SPEAKER_00]: Or I'm incapable of thinking that I should go somewhere and can't because of how the level design looks.
59:49.730 --> 59:55.661
[SPEAKER_00]: I can't tell that it's like the edge of a map or I couldn't tell that this pond I can't walk over versus can't walk over.
59:56.222 --> 59:57.444
[SPEAKER_00]: And I need to stare at the mini map.
59:57.464 --> 01:00:04.095
[SPEAKER_00]: So there's just that clarity, that lack of definition when I'm actually looking at the screen that involves
01:00:04.075 --> 01:00:16.952
[SPEAKER_00]: How busy it is versus, I don't know, I guess the colors they pick, like there's a, there's a lot of blending in and that includes both enemies and not interactable locations.
01:00:17.252 --> 01:00:22.439
[SPEAKER_02]: So, I mean, so, but some of that doesn't affect, it doesn't get fixed by them decreasing how many mobs there are.
01:00:22.959 --> 01:00:25.783
[SPEAKER_02]: Right, so it's like a third of the problem for me.
01:00:25.803 --> 01:00:30.589
[SPEAKER_02]: I just was scrolling on their website through the skills that they're showing off and
01:00:30.772 --> 01:00:36.959
[SPEAKER_02]: None of the scenarios where you look at it and go like, oh, there is some actual, not some great, the visual clarity is not great.
01:00:37.499 --> 01:00:39.521
[SPEAKER_02]: None of them are because of the mobs around.
01:00:39.561 --> 01:00:43.726
[SPEAKER_02]: It's because of the skills that are happening as a result of the player's choices.
01:00:44.447 --> 01:00:58.922
[SPEAKER_02]: So I don't really totally understand, that I think that's why I got a little bit confused with the idea of, okay, your decrease in the mob density, is that to stop me being swarmed or is that to make it more clear?
01:00:58.902 --> 01:01:04.130
[SPEAKER_02]: empty space between mobs is the fix to make in the game less visually clear.
01:01:05.071 --> 01:01:08.236
[SPEAKER_02]: But I do understand the idea of players getting stormed.
01:01:08.256 --> 01:01:09.658
[SPEAKER_02]: There was something that they changed.
01:01:10.159 --> 01:01:12.863
[SPEAKER_02]: I remember them saying that they thought they had tried this as a bandaid.
01:01:12.883 --> 01:01:18.531
[SPEAKER_02]: I don't remember what it was though, and then they just didn't really like that, so that this is the way that they're going with it.
01:01:18.511 --> 01:01:23.437
[SPEAKER_02]: I, uh, I think it's one of those things where you got to get out there and just see what it feels like.
01:01:23.517 --> 01:01:29.805
[SPEAKER_02]: It's kind of odd actually to go instead of us giving you a bunch of XP for killing a bunch of stuff.
01:01:29.865 --> 01:01:32.349
[SPEAKER_02]: We're going to give you more XP for killing less stuff.
01:01:32.589 --> 01:01:33.049
[SPEAKER_02]: Same with loot.
01:01:33.130 --> 01:01:39.017
[SPEAKER_02]: We're going to give you more loot for killing less stuff, which I don't think is a bad idea.
01:01:39.976 --> 01:01:46.302
[SPEAKER_02]: Uh, it's kind of odd though because typically that's the idea you come up with first instead of switching it around.
01:01:46.382 --> 01:01:49.806
[SPEAKER_02]: So, uh, I, I, I don't know man.
01:01:49.886 --> 01:01:54.270
[SPEAKER_02]: Am I concerned with lower density as you have zones that are too fucking big?
01:01:54.290 --> 01:01:58.374
[SPEAKER_02]: And so if you decrease the density even more, what are you doing to that zone?
01:01:58.915 --> 01:02:01.837
[SPEAKER_00]: Yeah, well, these are end game changes as far as I can tell.
01:02:01.877 --> 01:02:04.360
[SPEAKER_00]: Like it's not about the levels in your games.
01:02:04.380 --> 01:02:05.881
[SPEAKER_00]: Okay, I mean maps are still freaking huge.
01:02:06.622 --> 01:02:09.645
[SPEAKER_00]: Oh, agreed, agreed.
01:02:09.625 --> 01:02:13.291
[SPEAKER_00]: Yeah, so we'll see, I mean, at the end of the day, it's very intricate, right?
01:02:13.311 --> 01:02:21.223
[SPEAKER_00]: Like you're talking Lou, you're talking the XP leveling experience, like how much you're earning versus how often you're dying, right?
01:02:21.544 --> 01:02:32.701
[SPEAKER_00]: And that actually, well, it is when you're, when you're all of a sudden, making things a lot more difficult, how often is the player dying and what's the expectation there, you're right, what's the balance?
01:02:32.721 --> 01:02:34.384
[SPEAKER_00]: And then, of course,
01:02:34.364 --> 01:02:42.252
[SPEAKER_00]: When you have visual clarity, when you're trying to fix visual clarity, maybe having less monsters does make the other two aspects that I mentioned.
01:02:42.873 --> 01:02:46.616
[SPEAKER_00]: Maybe I can see maybe it's not just about blending in with the map.
01:02:46.636 --> 01:02:49.720
[SPEAKER_00]: Maybe I'll be able to see where these monsters are a little bit more.
01:02:50.180 --> 01:02:51.501
[SPEAKER_00]: Maybe there will be less blending.
01:02:51.541 --> 01:02:55.766
[SPEAKER_00]: Maybe I'll actually be able to tell the difference between a puddle I can walk over in a puddle I can't.
01:02:56.787 --> 01:02:58.509
[SPEAKER_00]: Maybe that is the fix.
01:02:58.689 --> 01:02:59.950
[SPEAKER_00]: Maybe that's all that's needed.
01:02:59.930 --> 01:03:06.928
[SPEAKER_00]: And it's I guess at the end of the day it's beta and it's better to do baby steps than massive knee jerk reactions, right?
01:03:06.968 --> 01:03:16.673
[SPEAKER_00]: So take these steps and if it's not enough, okay, then you make further changes or you bring the monsters back, but you change call it, I don't know, like you got to take a step set of time, right?
01:03:16.855 --> 01:03:39.384
[SPEAKER_02]: Yeah, it would be whatever we're going to play it and find out and see how it goes and though make adjustments as they go I think that was the point that was the one part where I just didn't get what they were talking about but it also came at the end of the video I was not ready in the you know space to be paying attention but I just felt like I was here and you know how Mark can sometimes talk and I was like, okay, this is way too high big brain for me.
01:03:39.444 --> 01:03:40.385
[SPEAKER_02]: I can't do this right now.
01:03:40.926 --> 01:03:41.366
[SPEAKER_00]: That's fine.
01:03:41.386 --> 01:03:41.867
[SPEAKER_02]: So.
01:03:41.982 --> 01:03:43.443
[SPEAKER_00]: Yeah.
01:03:43.463 --> 01:03:47.748
[SPEAKER_00]: One day, I want to get in before we sign off in the patch notes under skill changes.
01:03:47.808 --> 01:03:49.429
[SPEAKER_00]: Zig, I want to get in with.
01:03:49.449 --> 01:03:50.130
[SPEAKER_00]: Yeah, all right.
01:03:50.150 --> 01:03:56.096
[SPEAKER_00]: This one says buffed some inspector variants of certain monsters in each act and their endgame variants.
01:03:56.676 --> 01:04:01.181
[SPEAKER_00]: Further details on which monsters have been adjusted will be posted separately prior to release.
01:04:02.061 --> 01:04:02.642
[SPEAKER_02]: Okay.
01:04:02.662 --> 01:04:03.623
[SPEAKER_00]: What's the day?
01:04:03.643 --> 01:04:05.104
[SPEAKER_00]: That's well, that's cool for today.
01:04:05.124 --> 01:04:06.846
[SPEAKER_00]: But what about tomorrow?
01:04:07.527 --> 01:04:11.871
[SPEAKER_00]: Like maybe tomorrow,
01:04:12.188 --> 01:04:16.713
[SPEAKER_00]: damage has or hasn't been like four months first backters that I can summon.
01:04:16.733 --> 01:04:19.736
[SPEAKER_00]: I just want to know what the damage is.
01:04:20.477 --> 01:04:21.558
[SPEAKER_00]: What's their survivability?
01:04:22.078 --> 01:04:23.199
[SPEAKER_00]: Like that's still not in the game.
01:04:24.221 --> 01:04:24.661
[SPEAKER_02]: Oh, but there.
01:04:25.081 --> 01:04:32.910
[SPEAKER_02]: Oh, you're talking more the how it's being brought into the game and your ability to see it versus the buffing specters, whatever.
01:04:32.930 --> 01:04:34.731
[SPEAKER_02]: Like it should be in the game.
01:04:35.472 --> 01:04:37.174
[SPEAKER_02]: So I have to use them.
01:04:37.534 --> 01:04:38.716
[SPEAKER_01]: I have to use them.
01:04:38.956 --> 01:04:40.257
[SPEAKER_02]: I just go off what you tell me.
01:04:40.277 --> 01:04:41.959
[SPEAKER_02]: That's crazy that
01:04:42.074 --> 01:04:53.270
[SPEAKER_00]: I'm going to just feel better and tell myself, time has to, he just, there's a aspects of like, once you have a minion, and it's summoned as above, like you can see how much health it has.
01:04:53.650 --> 01:04:53.811
[SPEAKER_00]: Yeah.
01:04:54.411 --> 01:04:54.652
[SPEAKER_00]: Okay.
01:04:55.172 --> 01:04:55.813
[SPEAKER_00]: Cool.
01:04:55.833 --> 01:05:03.424
[SPEAKER_00]: But should I have to summon every single enemy in the game, and then record that separately on a piece of paper?
01:05:03.404 --> 01:05:28.146
[SPEAKER_00]: to see oh okay at this stage this enemy has this much life for this enemy has this much life or I like I don't know is that is that all lightning is that like 50% lightning 15% 50% physical like there needs to be a place in the game where I can just look that information up but I also think that there's a thing that I've unlocked so far but I also think there needs to be a place in the game where you can make a spreadsheet
01:05:30.353 --> 01:05:30.934
[SPEAKER_00]: I'm kidding.
01:05:31.295 --> 01:05:34.841
[SPEAKER_00]: Then there needs to be a place in the game where I can mix my own playlist.
01:05:35.482 --> 01:05:35.943
[SPEAKER_00]: That's right.
01:05:36.544 --> 01:05:36.985
[SPEAKER_00]: Yeah.
01:05:37.185 --> 01:05:38.127
[SPEAKER_00]: Just make the game your own.
01:05:38.187 --> 01:05:38.387
[SPEAKER_00]: Hey.
01:05:38.928 --> 01:05:40.812
[SPEAKER_00]: Actually, wouldn't that be awesome?
01:05:41.353 --> 01:05:44.839
[SPEAKER_00]: There is sort of- Remember the in the music hideout player for path 1?
01:05:44.859 --> 01:05:45.981
[SPEAKER_00]: Yeah, you have that in Puy 2.
01:05:46.402 --> 01:05:47.704
[SPEAKER_00]: You can pick your music can you?
01:05:47.684 --> 01:05:48.345
[SPEAKER_02]: I don't know.
01:05:48.665 --> 01:05:49.727
[SPEAKER_02]: You're the boss of the Heido.
01:05:50.228 --> 01:05:50.488
[SPEAKER_02]: I don't know.
01:05:50.528 --> 01:05:53.212
[SPEAKER_02]: They had some cool Heido, it's still coming out in their thing.
01:05:53.252 --> 01:05:55.976
[SPEAKER_02]: I saw the one that got pirate one, that one looked really fun.
01:05:56.577 --> 01:05:57.278
[SPEAKER_00]: Yeah, did.
01:05:57.579 --> 01:06:07.954
[SPEAKER_00]: And they came out with the Corsair, the Corsair MTX armor set that you could only get remember for like a brief moment, they had that thing.
01:06:07.934 --> 01:06:11.119
[SPEAKER_00]: where it's like, you could combine, oh, what was it?
01:06:11.199 --> 01:06:15.226
[SPEAKER_00]: You could only buy it through a third party source, the CMTX.
01:06:15.546 --> 01:06:15.967
[SPEAKER_00]: Oh, really?
01:06:16.047 --> 01:06:16.508
[SPEAKER_00]: I don't remember.
01:06:16.528 --> 01:06:17.289
[SPEAKER_00]: We had it, too.
01:06:17.549 --> 01:06:22.517
[SPEAKER_00]: And it was like, it's one of those sites where you log in and it's like, you have your top five favorite games.
01:06:22.578 --> 01:06:23.960
[SPEAKER_00]: And you have it's top five favorite CMTX.
01:06:23.980 --> 01:06:25.843
[SPEAKER_00]: If you ever look for something, that's really old.
01:06:25.923 --> 01:06:27.225
[SPEAKER_00]: I check our next way.
01:06:27.205 --> 01:06:28.667
[SPEAKER_03]: Yeah, that's right.
01:06:29.068 --> 01:06:33.474
[SPEAKER_00]: Actually, I logged in there a couple months ago that I've saved my games because I just thought about it.
01:06:33.854 --> 01:06:53.601
[SPEAKER_00]: Yeah, and I'm like, oh, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no
01:06:53.581 --> 01:06:56.545
[SPEAKER_00]: Maybe, well, that's what it's in here too.
01:06:56.606 --> 01:06:57.667
[SPEAKER_02]: That's a P2, sorry.
01:06:58.448 --> 01:06:59.890
[SPEAKER_02]: P2 is the peg leg one.
01:07:00.471 --> 01:07:02.975
[SPEAKER_02]: The core ser is that what it is now available.
01:07:03.796 --> 01:07:04.217
[SPEAKER_00]: I hope so.
01:07:04.698 --> 01:07:08.523
[SPEAKER_02]: I'm just asking you, is core ser is, are you referencing the priority looking one?
01:07:08.824 --> 01:07:09.465
[SPEAKER_02]: But the peg leg?
01:07:09.565 --> 01:07:09.785
[SPEAKER_02]: Okay.
01:07:09.905 --> 01:07:10.166
[SPEAKER_00]: Yeah.
01:07:10.506 --> 01:07:11.728
[SPEAKER_00]: Well, I don't know if it has the peg leg.
01:07:11.768 --> 01:07:13.551
[SPEAKER_00]: I'm just, that's the only thing I saw.
01:07:14.112 --> 01:07:14.392
[SPEAKER_00]: All right.
01:07:14.853 --> 01:07:18.458
[SPEAKER_00]: So anyway, that's now converted into Path of Exile 2.
01:07:18.657 --> 01:07:40.755
[SPEAKER_00]: But I was going to say this is like the first time a $30 pack has like basically guaranteed my purchase Only the $30 like crap, and I really am pretty good Enough to tempt me like that's okay times like at a $30 pack is because I had a very difficult time denying the $60 Pass sure sure give me a quick sec here.
01:07:40.775 --> 01:07:42.117
[SPEAKER_00]: I'm gonna right now
01:07:42.097 --> 01:07:44.159
[SPEAKER_00]: Uh, how do you find it so fast?
01:07:44.219 --> 01:07:47.121
[SPEAKER_02]: Well, here's the thing, G, your things a little bit.
01:07:47.141 --> 01:07:47.582
[SPEAKER_00]: It depends.
01:07:47.602 --> 01:07:48.723
[SPEAKER_02]: The next aisle too.
01:07:48.823 --> 01:07:49.964
[SPEAKER_02]: I won't have the next aisle too.
01:07:50.004 --> 01:07:51.545
[SPEAKER_02]: And apparently I have to scroll.
01:07:52.626 --> 01:07:54.528
[SPEAKER_02]: Uh, I have, I'm certainly scrolling.
01:07:54.548 --> 01:07:56.690
[SPEAKER_02]: I went to shop and then I went to buy packs.
01:07:56.890 --> 01:07:59.892
[SPEAKER_02]: And I'm trying to find what champion.
01:08:00.053 --> 01:08:01.514
[SPEAKER_02]: Oh, they can't buy them yet.
01:08:01.534 --> 01:08:02.014
[SPEAKER_02]: I don't think.
01:08:02.194 --> 01:08:02.515
[SPEAKER_02]: Can you?
01:08:02.975 --> 01:08:04.156
[SPEAKER_02]: Surely you should be able to see that.
01:08:04.176 --> 01:08:06.358
[SPEAKER_02]: Yes, they always have them like they're ready right now.
01:08:06.798 --> 01:08:07.219
[SPEAKER_02]: Oh, don't.
01:08:07.479 --> 01:08:09.120
[SPEAKER_00]: They're not on the way to play the.
01:08:10.061 --> 01:08:12.103
[SPEAKER_00]: Surely bit.
01:08:12.083 --> 01:08:27.055
[SPEAKER_02]: but hold on, why are they not on the path of XL2 website path of XL2 has questions that make them sound stupid Justin, it has to be somewhere there's no way there's no way there's early access series caugher in
01:08:27.220 --> 01:08:28.742
[SPEAKER_02]: Hey, you can download the press kit.
01:08:28.762 --> 01:08:29.664
[SPEAKER_02]: I'm going to just have to be.
01:08:29.704 --> 01:08:30.284
[SPEAKER_02]: Yes, it's here.
01:08:30.385 --> 01:08:30.645
[SPEAKER_02]: It's here.
01:08:30.665 --> 01:08:30.905
[SPEAKER_02]: It's here.
01:08:31.326 --> 01:08:34.030
[SPEAKER_02]: Cougarine is the one that's got you.
01:08:34.330 --> 01:08:34.651
[SPEAKER_02]: Where are you?
01:08:34.671 --> 01:08:38.697
[SPEAKER_02]: So I went to Pete the PatthavixL2.com, I went to shop.
01:08:38.937 --> 01:08:42.402
[SPEAKER_02]: And I mail shop and picked by packs up at the very top.
01:08:42.422 --> 01:08:42.703
[SPEAKER_02]: Yeah.
01:08:43.183 --> 01:08:44.926
[SPEAKER_02]: And then I just, there's a scroll over there.
01:08:44.966 --> 01:08:45.587
[SPEAKER_00]: That's all.
01:08:45.747 --> 01:08:46.108
[SPEAKER_00]: It is there.
01:08:46.228 --> 01:08:47.710
[SPEAKER_00]: I went to the announcement.
01:08:47.690 --> 01:08:48.711
[SPEAKER_02]: I went to their notes.
01:08:48.731 --> 01:08:48.931
[SPEAKER_02]: Okay.
01:08:49.011 --> 01:08:54.056
[SPEAKER_02]: So Calgary in series and precursor series, I think, or the, yes, those are the two.
01:08:54.076 --> 01:08:54.716
[SPEAKER_00]: Okay.
01:08:54.736 --> 01:09:01.822
[SPEAKER_00]: So the Calgary in one has for the very first one, a level up effect and a unique finisher effect.
01:09:02.123 --> 01:09:05.465
[SPEAKER_00]: Then the sound for that level up effect, two sounded so good.
01:09:06.106 --> 01:09:09.529
[SPEAKER_00]: I really want the level up effect, like now one's really cool.
01:09:10.170 --> 01:09:16.515
[SPEAKER_00]: But then if you scroll all, oh wait, man, even the $60, that's pretty sweet looking.
01:09:16.495 --> 01:09:17.357
[SPEAKER_02]: How do you change?
01:09:17.938 --> 01:09:19.280
[SPEAKER_00]: Oh, you have to change it.
01:09:20.182 --> 01:09:21.866
[SPEAKER_00]: Oh, oh, oh, at the top.
01:09:22.587 --> 01:09:23.328
[SPEAKER_00]: Oh, interesting.
01:09:23.449 --> 01:09:24.511
[SPEAKER_00]: Okay.
01:09:24.571 --> 01:09:25.813
[SPEAKER_00]: The marble statue.
01:09:25.853 --> 01:09:28.859
[SPEAKER_00]: Oh, yeah, how you raise up in the new breaks.
01:09:28.899 --> 01:09:29.721
[SPEAKER_00]: That's very great.
01:09:29.962 --> 01:09:32.226
[SPEAKER_00]: Now, can you think?
01:09:32.206 --> 01:09:36.593
[SPEAKER_00]: So now scroll down to the $60 one, right?
01:09:37.093 --> 01:09:42.521
[SPEAKER_00]: And you see that insect that pearls up into a ball, right?
01:09:42.541 --> 01:09:45.746
[SPEAKER_00]: Well, right now it's getting a little bit of the ancient tunnel around how you're trying to write.
01:09:46.127 --> 01:09:53.017
[SPEAKER_00]: So does the combination of turning into a stone and then having a pet that rolls around like a centipede like that?
01:09:53.298 --> 01:09:54.940
[SPEAKER_00]: Does that remind you of anything?
01:09:54.920 --> 01:10:01.148
[SPEAKER_00]: I feel like the first thing I thought of was Raya and the last dragon because those are the age of my kids, right?
01:10:01.588 --> 01:10:02.910
[SPEAKER_00]: Do you remember Raya and the last dragon?
01:10:02.950 --> 01:10:13.583
[SPEAKER_00]: No, the world's all turning into darkness and evil's taking over and you know all the human clans are against each other and they need to be together to unite the world, right?
01:10:14.204 --> 01:10:15.125
[SPEAKER_00]: And she has a pet.
01:10:15.185 --> 01:10:15.966
[SPEAKER_00]: Raya has a pet.
01:10:16.167 --> 01:10:24.437
[SPEAKER_00]: It's this this big thing that curls up into a ball and rolls around exactly like this and when people are
01:10:24.417 --> 01:10:26.499
[SPEAKER_00]: It's why I just love the combo of it.
01:10:26.820 --> 01:10:36.110
[SPEAKER_00]: Not a criticism because I love that kind of stuff I especially when like if that actually is a fan of the show But I have one of those standing still ones for in-path one.
01:10:36.491 --> 01:10:47.083
[SPEAKER_00]: This one's way cooler But I love the idea of like if you can come up with a beefy character and you're standing still in a boss fight And you like just turn to stone while you're in the boss fight.
01:10:47.584 --> 01:10:47.944
[SPEAKER_00]: Uh-huh
01:10:48.852 --> 01:10:49.914
[SPEAKER_00]: But it's cool, I like it.
01:10:49.934 --> 01:10:50.775
[SPEAKER_02]: I do, I like it, too.
01:10:51.316 --> 01:10:51.897
[SPEAKER_02]: Check face.
01:10:52.759 --> 01:10:53.660
[SPEAKER_00]: I thought the pack looks fun.
01:10:54.401 --> 01:10:55.904
[SPEAKER_00]: Yeah, but you get a portal.
01:10:56.505 --> 01:10:58.128
[SPEAKER_00]: I know for the $30 pack.
01:10:58.348 --> 01:10:58.689
[SPEAKER_00]: Right.
01:10:59.190 --> 01:11:01.894
[SPEAKER_00]: So in one, you get a level up effect.
01:11:02.074 --> 01:11:03.657
[SPEAKER_00]: In another one, you get a portal.
01:11:04.018 --> 01:11:04.819
[SPEAKER_00]: I know.
01:11:04.799 --> 01:11:10.806
[SPEAKER_02]: So this is actually a tough one for me because that spread out you got to look further on.
01:11:10.846 --> 01:11:19.095
[SPEAKER_02]: You got to go like, well, if I decided down the road before the four months is over, that I want to jump up to the 60 does one look better than the other?
01:11:19.135 --> 01:11:21.458
[SPEAKER_00]: Well, what's the what's the stuff you get?
01:11:21.498 --> 01:11:23.460
[SPEAKER_00]: The precursor armor pack and the pet.
01:11:23.961 --> 01:11:29.507
[SPEAKER_02]: If you're learning just a new armor pack and a weapon skin going to 60.
01:11:31.276 --> 01:11:48.745
[SPEAKER_00]: So it's just he actually that weapon skin looks it's so different depending on the weapon you choose and I really would just like how it looks not worth sixty bucks to me But then You get to the ninety dollar one and you get that sweet height and the stash as the crack and yeah both one on the other side
01:11:48.860 --> 01:11:52.906
[SPEAKER_00]: I don't like this setup, GDG, how I have to click back and forth.
01:11:52.966 --> 01:11:53.828
[SPEAKER_00]: I want to compare them.
01:11:53.948 --> 01:11:55.731
[SPEAKER_00]: Like I want to see them side by side by one.
01:11:56.532 --> 01:12:00.598
[SPEAKER_00]: And then the other one, you get a map device and a hideout decoration.
01:12:00.639 --> 01:12:04.625
[SPEAKER_00]: And do that like when you break down your stuff, looks cool.
01:12:05.286 --> 01:12:12.437
[SPEAKER_00]: If I was to spend 60 bucks, I'd probably get the $2.30 packs instead of going to 60 bucks on one of them.
01:12:12.991 --> 01:12:22.502
[SPEAKER_00]: The only thing that kind of interests me is the tunneler pet, but if it's actually going to be that bright and constantly electrocuting, I wouldn't want it anyway.
01:12:23.063 --> 01:12:28.029
[SPEAKER_00]: I mean, I don't want something distracting me from my play or thinking that it's there.
01:12:28.069 --> 01:12:34.116
[SPEAKER_00]: Like, I like seeing it when I'm paying attention to it, but I don't want it to be impacting in my gameplay at all.
01:12:34.757 --> 01:12:42.846
[SPEAKER_02]: Armor packs are a little weird for me right now because I want to see how the druid plays because you don't see them whatever 70% of the time if you're shifted.
01:12:43.130 --> 01:13:09.762
[SPEAKER_00]: Yeah, it is kind of funny how that works right because obviously like the armor will interest you no matter what, but at some point like right now we don't want to, but then later it's like all of a sudden you're going to have like six armor sets and you're like, when did I get this one, I don't even know you can just come use that one right, I do that all this time memory.
01:13:09.742 --> 01:13:15.992
[SPEAKER_00]: Hey, but you know, so it's totally silly, but in the tower, it's a mobile game that I play.
01:13:16.032 --> 01:13:22.823
[SPEAKER_00]: They have MTX, again, totally different style game, but they have backgrounds and tower skins and different things that you can do.
01:13:23.404 --> 01:13:29.995
[SPEAKER_00]: They have the option to have your tower randomized, your background randomized, or both.
01:13:30.160 --> 01:13:37.366
[SPEAKER_00]: Which is cool like it's a nice drop down menu, but then also, I don't know if you can see this here Yeah, you see those dice.
01:13:38.267 --> 01:13:39.008
[SPEAKER_00]: Yep.
01:13:39.028 --> 01:13:41.871
[SPEAKER_00]: Okay, those dice are there.
01:13:41.911 --> 01:13:50.038
[SPEAKER_00]: That's an icon on each mtx that I can click on or off And if the dice is on that means it's included in the random roll when I start a new.
01:13:50.238 --> 01:14:00.167
[SPEAKER_00]: Oh, so you can choose which ones are Oh, right, I can disable right how many mtx right that stupid purple twitch portals which
01:14:00.147 --> 01:14:04.453
[SPEAKER_00]: Ah, like, but no, like seriously though, how cool is that?
01:14:04.493 --> 01:14:08.659
[SPEAKER_00]: You just have this toggle on every one of your mtx where it's like, or a set.
01:14:09.100 --> 01:14:12.184
[SPEAKER_00]: Like, yes, this one goes well together, this one doesn't, right?
01:14:12.204 --> 01:14:15.810
[SPEAKER_02]: I feel like everybody else is unlocked the secret of random.
01:14:16.170 --> 01:14:17.532
[SPEAKER_02]: The size going to be.
01:14:17.512 --> 01:14:21.137
[SPEAKER_02]: I think almost every game has a random feature.
01:14:21.738 --> 01:14:22.879
[SPEAKER_00]: I have a hundred pets.
01:14:24.121 --> 01:14:24.982
[SPEAKER_00]: Yeah, yeah.
01:14:26.084 --> 01:14:29.709
[SPEAKER_00]: Just let me click a random, but let me just do the random thing.
01:14:30.390 --> 01:14:31.591
[SPEAKER_00]: I mean, they had it for portals.
01:14:32.372 --> 01:14:32.613
[SPEAKER_02]: I know.
01:14:32.853 --> 01:14:33.574
[SPEAKER_02]: Well, yeah, I know.
01:14:33.614 --> 01:14:36.178
[SPEAKER_02]: They definitely need a black-out option for portals though.
01:14:36.819 --> 01:14:37.900
[SPEAKER_02]: Yes, agreed.
01:14:38.015 --> 01:14:50.955
[SPEAKER_00]: But they have the random button for portals like give me random like I I would love to have every single one of my chest and like helmet mtx all randomized walking around like a total Frankenstein's Oh, it'd be hell even better.
01:14:51.075 --> 01:14:58.105
[SPEAKER_02]: Let me change it every map let it be an option that every time the game blows it swaps me because I could be like, oh, that's that's cool.
01:14:58.266 --> 01:14:59.888
[SPEAKER_00]: You know I had that one love it
01:14:59.868 --> 01:15:06.101
[SPEAKER_00]: You're against load times, but I would take extra time on my load times if every time I walked through a portal.
01:15:06.161 --> 01:15:08.265
[SPEAKER_02]: Well, they've made it work better apparently.
01:15:08.305 --> 01:15:10.189
[SPEAKER_02]: It's more CPU like this.
01:15:10.209 --> 01:15:11.471
[SPEAKER_02]: I didn't even talk about that.
01:15:11.491 --> 01:15:12.814
[SPEAKER_02]: I want to see how that one plays out.
01:15:13.115 --> 01:15:15.399
[SPEAKER_02]: Again, that was at the end of the thing.
01:15:15.439 --> 01:15:18.024
[SPEAKER_02]: They were showing the comparison of the frames per second.
01:15:18.125 --> 01:15:21.792
[SPEAKER_02]: I think that that is hopefully a very good move for them.
01:15:21.772 --> 01:15:28.560
[SPEAKER_02]: but their game has notoriously been CPU heavy and it affects the gameplay massively.
01:15:28.661 --> 01:15:32.165
[SPEAKER_02]: So I'm really hopeful this has an improvement for them.
01:15:32.946 --> 01:15:40.936
[SPEAKER_00]: At the with the disclaimer said that this is going to be much more efficient the worse your system is.
01:15:40.956 --> 01:15:42.698
[SPEAKER_00]: So like console stuff like that.
01:15:42.758 --> 01:15:46.543
[SPEAKER_00]: Like the better your system is you're not going to notice as much of a difference.
01:15:46.643 --> 01:15:49.787
[SPEAKER_00]: But in general it's less
01:15:49.767 --> 01:15:53.033
[SPEAKER_00]: Intensive on, on, on, on, on, on, on, yes.
01:15:53.053 --> 01:15:56.539
[SPEAKER_02]: Well, I think they basically said that they found ways to better unlock the course.
01:15:56.559 --> 01:16:05.074
[SPEAKER_02]: So I am, I am really curious to see the thing is, if you found a way to better utilize the course, then I don't see how that's better for a lower end system.
01:16:05.094 --> 01:16:09.562
[SPEAKER_02]: But I don't know, like I said, oh, wait and see, but I am hopeful for that.
01:16:09.582 --> 01:16:13.108
[SPEAKER_02]: Because their load times are a cautious and pui too.
01:16:13.088 --> 01:16:21.768
[SPEAKER_00]: I don't know, but you mentioned how CPU in terms of the original game was when the first game was the only option that there wasn't even conversation of the second game.
01:16:22.349 --> 01:16:30.287
[SPEAKER_00]: And so it was always, I was always under the impression that Path 2 was just naturally going to fix that, that they weren't going to keep that same.
01:16:30.267 --> 01:16:35.932
[SPEAKER_02]: It's better than he realized, but it's still not compared to a game that's out today.
01:16:36.032 --> 01:16:36.933
[SPEAKER_02]: It's not even close.
01:16:36.953 --> 01:16:38.414
[SPEAKER_00]: Now, this is just me being naive.
01:16:38.474 --> 01:16:41.657
[SPEAKER_00]: I just assumed that was part of the big fix of.
01:16:41.757 --> 01:16:43.759
[SPEAKER_00]: It's better, recoding an extra new game.
01:16:43.819 --> 01:16:49.544
[SPEAKER_02]: It's substantially better, but I don't know how it works with when they throw stuff in and the stuff that they do.
01:16:49.564 --> 01:16:53.007
[SPEAKER_02]: I mean, the fact is their game is a hardware intensive game.
01:16:53.248 --> 01:17:00.274
[SPEAKER_02]: There's a lot of stuff happening in the game that needs to be calculated and sorted and visually shown to you.
01:17:00.254 --> 01:17:25.232
[SPEAKER_02]: Yeah, I'll get a new class starting tree now we get this good fun good news new someone the hang or not hang at the beginning I I had this like weird thought, but it's obviously wrong, but I was like is the is the fate of the valve thing or whatever It's called the next act because
01:17:25.212 --> 01:17:41.836
[SPEAKER_02]: They use what happens in, in Act 3, where Dorianny and that big flash of light comes saying, they use that as the entrance into this time where you're doing this thing, but we haven't Act 4, so it doesn't make sense that it follows Act 4.
01:17:41.916 --> 01:17:46.282
[SPEAKER_02]: So we're clearly still doing Act 1 through 4 and then the interludes.
01:17:46.302 --> 01:17:52.992
[SPEAKER_02]: I wasn't sure where that part fit into any time
01:17:52.972 --> 01:17:54.154
[SPEAKER_00]: Maybe they were hiding actually.
01:17:54.174 --> 01:17:55.576
[SPEAKER_00]: Maybe it's going to be like a fun surprise.
01:17:55.596 --> 01:17:56.277
[SPEAKER_00]: I think it's right.
01:17:56.958 --> 01:18:00.083
[SPEAKER_00]: I just, I mean, it could be a fun surprise though.
01:18:00.304 --> 01:18:03.930
[SPEAKER_00]: If it's not happening this time, GGG don't tell us when you're releasing a new act yet.
01:18:04.210 --> 01:18:07.295
[SPEAKER_00]: I mean, they're probably going to because of the amount of force they add to it.
01:18:07.515 --> 01:18:07.796
[SPEAKER_00]: Yeah.
01:18:07.816 --> 01:18:12.523
[SPEAKER_00]: It'd be cool if there wasn't act five and they just didn't tell us about it because I was just trying to figure it out.
01:18:12.564 --> 01:18:18.473
[SPEAKER_00]: Actually remember, I don't actually remember how they introduced this and how it's going to show up in maps.
01:18:18.453 --> 01:18:26.325
[SPEAKER_02]: They didn't tell us where how it comes up, well, it's not just maps, it's just, this is part of the, the, the process of going through your character.
01:18:26.665 --> 01:18:29.830
[SPEAKER_02]: But like, at zero is communing with the beast.
01:18:29.890 --> 01:18:37.521
[SPEAKER_02]: And POA2 is chasing the beast where we've started from the beginning of act one, working our way to try and find this beast that keeps running away.
01:18:37.562 --> 01:18:45.253
[SPEAKER_02]: And at zero is communing with the beast and we're trying to go back in time to before she commune with the beast, which is that supposed to stop.
01:18:45.233 --> 01:18:48.561
[SPEAKER_02]: happens at the end of act like I don't really understand and I'm not a lower person at all.
01:18:49.784 --> 01:18:50.085
[SPEAKER_00]: Right.
01:18:50.125 --> 01:18:50.386
[SPEAKER_00]: Right.
01:18:51.107 --> 01:18:52.631
[SPEAKER_00]: And they did kick and cat noodle.
01:18:52.651 --> 01:18:56.080
[SPEAKER_00]: They posted a video of kicking cat noodle describing Laura had a time.
01:18:56.120 --> 01:18:57.563
[SPEAKER_00]: So maybe she's still doing it.
01:18:57.583 --> 01:18:57.984
[SPEAKER_02]: Oh, good.
01:18:58.205 --> 01:18:58.506
[SPEAKER_02]: Cool.
01:18:58.626 --> 01:18:58.967
[SPEAKER_00]: Yeah.
01:18:58.987 --> 01:19:00.932
[SPEAKER_00]: So maybe they don't know what to do.
01:19:00.952 --> 01:19:02.736
[SPEAKER_02]: That's awesome.
01:19:02.716 --> 01:19:12.855
[SPEAKER_02]: I, for some reason in my head, I thought, oh, that's the next act, but then the more I thought about it, I was like, wait, I mean, we already have the next act, like we left with Dorianny through the portal and then we're playing on the islands.
01:19:13.356 --> 01:19:14.939
[SPEAKER_02]: Where does this fit into?
01:19:15.761 --> 01:19:16.402
[SPEAKER_02]: Yeah, anyway.
01:19:16.963 --> 01:19:20.269
[SPEAKER_02]: Well, find out later.
01:19:20.249 --> 01:19:38.764
[SPEAKER_00]: more next week yeah but it'll be good like this week who knows what's common but man we get two new ascendancies a buttload of new stuff if you're part of the strength inside of the tree yeah new skills no matter what the new skills and supports regardless of where you are on the tree which is awesome yeah
01:19:38.744 --> 01:19:43.008
[SPEAKER_00]: And another thing that I'm curious, that Wolfform, you got other pets with you, right?
01:19:43.028 --> 01:19:44.510
[SPEAKER_00]: Like other mini wolves with you.
01:19:45.250 --> 01:19:52.237
[SPEAKER_00]: I forget if that's just a natural part of the playstyle or if it's like you play something dark and then you when you kill them it sounds.
01:19:52.818 --> 01:19:59.544
[SPEAKER_00]: And so I'm curious, though, how that applies to minions, like what their tags are and how that works.
01:19:59.845 --> 01:20:02.727
[SPEAKER_00]: And like, you know, I enjoy this.
01:20:03.408 --> 01:20:05.470
[SPEAKER_00]: And they expect them to die, right?
01:20:05.510 --> 01:20:08.413
[SPEAKER_00]: Because that was the skill they were talking
01:20:08.393 --> 01:20:20.289
[SPEAKER_02]: Well, in a boss fight, but you can use this instead, which, but it's still gave them Wolves, whatever they did still gave them Wolves, which is why I thought it still would give them some sort of charge horses or charges or something.
01:20:20.329 --> 01:20:23.193
[SPEAKER_00]: That wasn't actually power charges.
01:20:23.213 --> 01:20:28.140
[SPEAKER_00]: And honestly, like even if it comes out in its stupid, like they can change it.
01:20:29.318 --> 01:20:31.183
[SPEAKER_00]: the pros and cons of beta life, right?
01:20:31.785 --> 01:20:32.587
[SPEAKER_00]: Yeah, we could.
01:20:33.409 --> 01:20:34.151
[SPEAKER_00]: I'm excited.
01:20:34.211 --> 01:20:36.818
[SPEAKER_00]: I'm like, I was disappointed with the reveal.
01:20:36.838 --> 01:20:39.545
[SPEAKER_00]: I was hoping to understand more of the endgame.
01:20:39.846 --> 01:20:44.458
[SPEAKER_00]: I was excited to see what other ascendancies they came out with.
01:20:44.438 --> 01:20:45.681
[SPEAKER_00]: along with the druid.
01:20:45.881 --> 01:20:59.933
[SPEAKER_00]: I was excited for new weapon types to come out because theory crafting still like once you've min-maxed something and if there's not a lot of other options, well it's like, okay, I feel like people are deciding between like three or four placed items.
01:20:59.980 --> 01:21:03.287
[SPEAKER_00]: But there was just because of what we talked about with the hype.
01:21:03.327 --> 01:21:07.716
[SPEAKER_00]: Like I am really excited to play and I see it as a step-by-step process.
01:21:07.796 --> 01:21:13.087
[SPEAKER_00]: It was just hype versus deliverance for that moment was disappointing, but now I'm crazy stoked for it.
01:21:13.648 --> 01:21:18.057
[SPEAKER_02]: I think I went into it with a really great mindset and they're not even on purpose.
01:21:18.037 --> 01:21:21.264
[SPEAKER_02]: where I didn't care.
01:21:22.186 --> 01:21:28.359
[SPEAKER_02]: Not that I didn't care what they were doing, but I just couldn't focus enough to be like, well, where's my blah blah blah.
01:21:28.379 --> 01:21:29.321
[SPEAKER_02]: I was like, oh, cool.
01:21:29.962 --> 01:21:30.564
[SPEAKER_02]: A wolf.
01:21:31.245 --> 01:21:32.829
[SPEAKER_02]: All right.
01:21:32.849 --> 01:21:33.149
[SPEAKER_02]: Yeah.
01:21:33.169 --> 01:21:35.494
[SPEAKER_02]: So I'm excited for looking forward to next one.
01:21:35.975 --> 01:21:38.661
[SPEAKER_00]: Be fond of it all about it once it's all all I would gain.
01:21:38.810 --> 01:21:41.575
[SPEAKER_02]: I will attempt to not have this B.A.
01:21:41.676 --> 01:21:43.139
[SPEAKER_02]: three hour episode on YouTube.
01:21:43.940 --> 01:21:46.044
[SPEAKER_02]: Uh, this is idiot.
01:21:47.026 --> 01:21:49.491
[SPEAKER_02]: Uh, my favorite comment was that we vowed the episode.
01:21:49.772 --> 01:21:51.495
[SPEAKER_02]: I think that was the one that I liked the worst.
01:21:51.575 --> 01:21:54.000
[SPEAKER_02]: I forgot to put an out marker on.
01:21:53.980 --> 01:21:57.104
[SPEAKER_02]: The Vinci so YouTube you get what you get.
01:21:57.465 --> 01:22:12.966
[SPEAKER_02]: It's I'm lying is set that long so that I never have to change I just throw in our stuff cut the out and then I move on and ever think about it But if I do forget to think about it Apparently I have a three-hour timeline prepped and ready for there you go.
01:22:13.527 --> 01:22:13.727
[SPEAKER_02]: Yeah
01:22:14.129 --> 01:22:16.334
[SPEAKER_02]: Alright, swap this up forever Excel 322.
01:22:16.354 --> 01:22:20.364
[SPEAKER_02]: I'm just Nikitex and I'm Tyler record of days patrons.
01:22:20.384 --> 01:22:22.108
[SPEAKER_02]: We will catch you and after dark everybody else.
01:22:22.168 --> 01:22:31.952
[SPEAKER_02]: We will see you after the release next week of the 0.4 the last of the druids.
01:22:31.932 --> 01:22:38.068
[SPEAKER_00]: And, um, it's also called the vowel, Druid.
01:22:38.750 --> 01:22:41.838
[SPEAKER_00]: Oh, the vowel is a final-fated vowel.
01:22:42.399 --> 01:22:43.202
[SPEAKER_00]: Right, Druid.
01:22:43.743 --> 01:22:44.585
[SPEAKER_00]: Right, that's the one.
01:22:45.167 --> 01:22:48.355
[SPEAKER_00]: I wonder what the voice lines are going to be like for the Druid.
01:22:48.335 --> 01:22:56.423
[SPEAKER_00]: Uh, I'm, no, you mean, one thing I wanted to laugh about was they made the story really specific, like he's looking for a life in his wife.
01:22:56.723 --> 01:22:58.785
[SPEAKER_00]: So it's like he gets, right?
01:22:58.845 --> 01:23:00.767
[SPEAKER_00]: Yeah, love it, love the new to the end.
01:23:00.787 --> 01:23:01.928
[SPEAKER_00]: A lot of the new to the end.
01:23:01.948 --> 01:23:02.488
[SPEAKER_00]: A lot of the new, yeah.
01:23:02.508 --> 01:23:02.849
[SPEAKER_00]: Full on it.
01:23:02.869 --> 01:23:03.309
[SPEAKER_00]: Front boob.
01:23:03.329 --> 01:23:04.350
[SPEAKER_00]: There was full on front boob.
01:23:04.710 --> 01:23:05.952
[SPEAKER_00]: Horror day.
01:23:06.632 --> 01:23:15.000
[SPEAKER_00]: I was joking in my chat that I'm like, I would, if there was a naked demon lady in front of me, I wouldn't notice the demon part ever.
01:23:14.980 --> 01:23:38.473
[SPEAKER_00]: What did you do this swimming boss in the MPO2 where we go yeah the fully naked when she's oh front yeah I don't know which way I run I'll be hypnotized I won't notice the fish scales part I'm just like turn headstone yep yeah got me but I was laughing because like I remember in
01:23:38.453 --> 01:23:59.297
[SPEAKER_00]: the the female crossbow lady I forget like I barely played the game but you know like that class their story was that their whole family was murdered and they were going on revenge so when you get a party full of those people I'm like wow that's a lot of families that've been doing all these people are going over it so same kind of thing like when you make the story specific
01:23:59.277 --> 01:24:15.143
[SPEAKER_00]: And that details like okay now we have a lot of people with their wives murdered or going out to find our wife like it's just when it's too specific and then you add that as a group or that's the difference or is it last that the druid I don't know
01:24:15.123 --> 01:24:15.684
[SPEAKER_00]: I don't know.
01:24:15.965 --> 01:24:30.120
[SPEAKER_00]: But it's, to me, it's just funny when you add it specifically because when you think of it in a larger scale, that's a lot of people dealing with a very similar specific problem with all the wives, all the women or taken, all of them.
01:24:30.140 --> 01:24:31.022
[SPEAKER_00]: That's like,
01:24:31.188 --> 01:24:34.773
[SPEAKER_00]: The ant wives, all the ant wives are gone from Lord of the Rings.
01:24:35.394 --> 01:24:37.777
[SPEAKER_00]: Oh, they're looking for all the ant wives they've gone.
01:24:37.817 --> 01:24:38.478
[SPEAKER_00]: They've disappeared.
01:24:38.538 --> 01:24:39.179
[SPEAKER_00]: That's what this is.
01:24:39.619 --> 01:24:41.322
[SPEAKER_02]: This is also the longest outro.
01:24:41.903 --> 01:24:45.608
[SPEAKER_02]: Uh, if you look for one for permission, we got a website for EverExiled.
01:24:45.888 --> 01:24:47.851
[SPEAKER_02]: Uh, we have a very fun discord pop in there and say hello.
01:24:48.371 --> 01:24:50.895
[SPEAKER_02]: And Patreon and other ways for the podcast are down below.
01:24:50.915 --> 01:24:52.757
[SPEAKER_02]: Have a great week.
01:24:52.777 --> 01:24:53.779
[SPEAKER_02]: Bye, bye, bye.
01:24:54.419 --> 01:24:54.840
[SPEAKER_02]: Remember that?
01:24:55.080 --> 01:24:55.982
[SPEAKER_02]: Bye from the intro?
01:24:56.723 --> 01:24:57.043
[SPEAKER_02]: Yeah.
00:02.191 --> 00:10.547
[SPEAKER_02]: Welcome to forever exiled them just naked tags and I'm Tyler record of days Episode 322 you know what when we first got started.
00:10.727 --> 00:17.239
[SPEAKER_02]: I uh for some reason I knew it was 22 and I went to go put 22 as like all ties gonna love this and then I'm like wait a minute.
00:17.340 --> 00:20.706
[SPEAKER_02]: We're in the threes Is that nuts not as cool?
00:20.737 --> 00:26.189
[SPEAKER_00]: Yeah, that was, but it's still, like, kind of makes up for the lack of repedigity business.
00:26.529 --> 00:26.770
[SPEAKER_00]: Yeah.
00:28.073 --> 00:28.594
[SPEAKER_00]: That's right.
00:28.975 --> 00:29.756
[SPEAKER_00]: Anyway, let's do.
00:29.816 --> 00:33.264
[SPEAKER_00]: Yeah, and 10 more to go until a sweeter rep digit than 222.
00:33.284 --> 00:33.364
[SPEAKER_00]: 332.
00:33.384 --> 00:33.805
[SPEAKER_00]: 333.
00:33.825 --> 00:35.268
[SPEAKER_00]: 11.
00:36.030 --> 00:38.475
[SPEAKER_00]: More.
00:38.759 --> 00:40.281
[SPEAKER_00]: Or we, oh, I thought it was 323.
00:40.361 --> 00:40.802
[SPEAKER_00]: Is it 322?
00:41.042 --> 00:41.263
[SPEAKER_00]: Oh, right.
00:41.323 --> 00:41.783
[SPEAKER_00]: Of course.
00:41.823 --> 00:42.424
[SPEAKER_00]: Yeah.
00:42.444 --> 00:42.825
[SPEAKER_00]: Of course.
00:43.005 --> 00:45.108
[SPEAKER_00]: Cause you're just talking 11 more.
00:45.188 --> 00:45.970
[SPEAKER_00]: Which is also you.
00:46.110 --> 00:47.131
[SPEAKER_00]: How rapid did you?
00:47.291 --> 00:47.812
[SPEAKER_01]: Oh, man.
00:47.832 --> 00:48.874
[SPEAKER_00]: Did you just get to a rapid digit?
00:48.894 --> 00:49.735
[SPEAKER_00]: Get to a rapid digit?
00:49.755 --> 00:53.340
[SPEAKER_00]: Which is a better rapid digit than the previous rapid digit that was previously rapid digit.
00:53.921 --> 00:54.662
[SPEAKER_00]: We abet you.
00:54.682 --> 00:56.084
[SPEAKER_02]: We talked about 333 and 222.
00:56.224 --> 00:59.970
[SPEAKER_02]: I don't listen to our episodes, but I'm going to bet we did.
01:00.551 --> 01:03.495
[SPEAKER_00]: Anyway, that's a hot tub episode coming up though, right?
01:04.016 --> 01:04.817
[SPEAKER_00]: And with us.
01:04.797 --> 01:07.780
[SPEAKER_00]: 11 episodes are going to have like a mid January.
01:08.021 --> 01:08.361
[SPEAKER_00]: No, wait.
01:08.381 --> 01:09.783
[SPEAKER_00]: What is what is 11 episodes away?
01:09.803 --> 01:11.304
[SPEAKER_00]: 11 episodes already, maybe?
01:11.785 --> 01:12.105
[SPEAKER_00]: March.
01:12.345 --> 01:13.126
[SPEAKER_00]: Yeah.
01:13.146 --> 01:13.787
[SPEAKER_00]: Hot tub weather.
01:13.807 --> 01:14.268
[SPEAKER_02]: Let's do it.
01:14.728 --> 01:15.829
[SPEAKER_02]: We're doing a hot tub episode.
01:15.849 --> 01:16.090
[SPEAKER_02]: All right.
01:16.610 --> 01:17.391
[SPEAKER_02]: Cool.
01:17.411 --> 01:17.992
[SPEAKER_01]: Was that a decision?
01:18.012 --> 01:18.713
[SPEAKER_02]: Are you just throwing that?
01:18.873 --> 01:19.473
[SPEAKER_02]: I thought we were.
01:19.493 --> 01:20.394
[SPEAKER_02]: Oh, I don't know.
01:20.695 --> 01:21.015
[SPEAKER_02]: Yeah, yeah.
01:21.035 --> 01:21.556
[SPEAKER_02]: It's in the works.
01:21.956 --> 01:24.679
[SPEAKER_02]: I forgot a call is into the hot tub people.
01:25.280 --> 01:25.861
[SPEAKER_01]: That's right.
01:25.881 --> 01:26.041
[SPEAKER_01]: Yeah.
01:26.061 --> 01:27.282
[SPEAKER_02]: Christina wants a hot tub.
01:27.302 --> 01:28.003
[SPEAKER_02]: She was saying.
01:27.983 --> 01:31.490
[SPEAKER_02]: Yeah, big shout out to our patrons thanks to everybody who resubbed up this week.
01:31.530 --> 01:38.222
[SPEAKER_02]: Patron gets your access to afterdarks or podcast after the podcast where Tyler and I just keep going.
01:39.385 --> 01:41.509
[SPEAKER_02]: Also, I should just quickly throw it.
01:41.529 --> 01:41.809
[SPEAKER_02]: Hold on.
01:41.849 --> 01:42.370
[SPEAKER_02]: You go ahead.
01:42.551 --> 01:43.112
[SPEAKER_02]: You've got to giggle.
01:43.352 --> 01:48.642
[SPEAKER_00]: No, no, the giggle is just like, I mean, who doesn't want to talk about hot tubs and rep digits?
01:48.723 --> 01:52.999
[SPEAKER_00]: I mean, my nipple got scratched by my kitten the other day and it stings, man.
01:53.681 --> 01:58.378
[SPEAKER_00]: Like, I make fun of my wife and my son for like, they get these little scratches and it's like the end of the world.
01:59.050 --> 02:25.817
[SPEAKER_00]: I'm the kind of guy I've broken billions of bones and I'm like, it's fine, like I actually kind of like it when I bend my broken finger a bit and the like swollen pain screams through my arm like it's it's that weird like like pain, I got that little scratch on my nipple that's a bad tell man, it's the worst it's the I can't even see the scratch and it still stinks anyway, hot tub's going to make that feel better and so that's that's I was just feeling about like that's what we were talking about, but
02:25.797 --> 02:27.040
[SPEAKER_02]: when we were promoting AD.
02:27.060 --> 02:31.731
[SPEAKER_02]: I see I was going to say just in a general sense from our podcast perspective.
02:32.453 --> 02:33.496
[SPEAKER_02]: Thank you to everybody who listens.
02:33.556 --> 02:39.891
[SPEAKER_02]: There was a Spotify rap thing and a lot of people for shown pictures and discord of
02:40.883 --> 02:42.866
[SPEAKER_02]: forever Excel that they're so I appreciate it.
02:42.886 --> 02:45.129
[SPEAKER_02]: It's really cool and thank you.
02:45.149 --> 02:46.611
[SPEAKER_02]: Yeah, they're really cool.
02:47.052 --> 02:48.234
[SPEAKER_00]: It means a lot to it.
02:48.254 --> 02:51.999
[SPEAKER_00]: Like I don't know, like we keep talking about how busy we are in life and all that kind of stuff.
02:52.080 --> 02:55.885
[SPEAKER_00]: And sure podcasts are stuff you can put on the side and you can multitask with.
02:55.945 --> 02:59.050
[SPEAKER_00]: But it's cool that people are given us their time instead of something else.
02:59.410 --> 03:02.295
[SPEAKER_00]: And that's that's pretty humbling and something to be appreciative of.
03:02.335 --> 03:03.837
[SPEAKER_00]: So thank you.
03:03.817 --> 03:06.042
[SPEAKER_00]: It's like one out there appreciates it.
03:06.082 --> 03:06.764
[SPEAKER_00]: It's not us.
03:06.784 --> 03:08.448
[SPEAKER_00]: No, that is really cool.
03:08.588 --> 03:08.989
[SPEAKER_00]: Really cool.
03:09.811 --> 03:17.488
[SPEAKER_00]: And Justin, I was under the impression that we're all ready sent.
03:17.722 --> 03:45.990
[SPEAKER_00]: Listen, Christmas cards are quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote, quote,
03:45.970 --> 03:53.945
[SPEAKER_02]: Just like whatever, is one of the big top secret that was a deep sertypically out, but the bleeps aren't out yet, but the bleeps should be out this week.
03:54.526 --> 03:58.133
[SPEAKER_02]: Anyway, yeah, as long as Canada posts isn't on another strike.
03:58.674 --> 04:04.485
[SPEAKER_02]: Yeah, thankfully, they're not, and it will go out with the card that is still sitting up my front door.
04:05.849 --> 04:07.010
[SPEAKER_02]: I saw your days when you came here.
04:07.191 --> 04:09.333
[SPEAKER_02]: No, I'm not joking, but it's going to listen.
04:09.974 --> 04:10.995
[SPEAKER_02]: Listen, all right?
04:11.856 --> 04:12.096
[SPEAKER_02]: What?
04:12.557 --> 04:14.078
[SPEAKER_02]: Did you love it?
04:14.098 --> 04:14.819
[SPEAKER_02]: Yeah.
04:14.839 --> 04:16.141
[SPEAKER_02]: It's stupidly busy.
04:16.161 --> 04:16.681
[SPEAKER_02]: Hey, this summer.
04:17.062 --> 04:17.602
[SPEAKER_02]: Oh, that's right.
04:17.663 --> 04:21.667
[SPEAKER_02]: December is the mark of our anniversary.
04:21.867 --> 04:27.434
[SPEAKER_00]: You can't we start it from the original XL con back in November of 2019.
04:27.574 --> 04:28.895
[SPEAKER_00]: We're back.
04:29.056 --> 04:31.198
[SPEAKER_00]: And they're like, man.
04:32.191 --> 04:35.497
[SPEAKER_00]: The world needs more of us.
04:35.517 --> 04:37.020
[SPEAKER_00]: You can put the world's lock in right now.
04:37.060 --> 04:38.362
[SPEAKER_00]: These two.
04:38.402 --> 04:42.670
[SPEAKER_00]: Well, I mean, it was the 12th month and the 12th day of 2019.
04:42.690 --> 04:43.211
[SPEAKER_00]: So 12th.
04:43.692 --> 04:44.674
[SPEAKER_00]: That was it.
04:44.774 --> 04:47.719
[SPEAKER_00]: And we were joking around that.
04:47.699 --> 05:02.755
[SPEAKER_00]: You know, it would be fun even if only 12 people listen to us, which funny enough was the number we were thrown around, because 12 said, and he's a number that quickly comes to mind with dozens and all that, and so on the 12th day, the 12th month by coincidence, we were joking around that it'd be worth it even if only 12 people listened.
05:02.735 --> 05:04.918
[SPEAKER_02]: Well, we also were just now six years ago.
05:05.538 --> 05:08.822
[SPEAKER_02]: People were listening and we just would figured, let's talk and have some fun with it.
05:08.862 --> 05:09.663
[SPEAKER_02]: See, exactly.
05:09.843 --> 05:10.244
[SPEAKER_00]: Yeah.
05:10.264 --> 05:12.947
[SPEAKER_00]: And so six years later, which is half of 12.
05:13.087 --> 05:13.508
[SPEAKER_00]: Here we are.
05:14.008 --> 05:14.409
[SPEAKER_00]: A lot of fun.
05:14.429 --> 05:16.251
[SPEAKER_00]: So happy anniversary, just.
05:16.271 --> 05:17.492
[SPEAKER_00]: Yeah, but what is this five year?
05:17.572 --> 05:19.415
[SPEAKER_00]: Is this five six years?
05:19.455 --> 05:20.916
[SPEAKER_02]: We've been doing this for six years.
05:20.936 --> 05:23.419
[SPEAKER_00]: Yeah, I just finished saying that.
05:23.479 --> 05:24.220
[SPEAKER_00]: Thanks for listening.
05:24.240 --> 05:25.542
[SPEAKER_00]: I didn't hear the six years story.
05:25.562 --> 05:26.743
[SPEAKER_00]: Yeah, I didn't hear anything, man.
05:26.763 --> 05:27.684
[SPEAKER_00]: No, I did hear anything.
05:27.704 --> 05:30.868
[SPEAKER_00]: But I still wasn't both that letter from our
05:30.848 --> 05:31.309
[SPEAKER_00]: Hang on.
05:31.931 --> 05:35.500
[SPEAKER_02]: They're getting an extra shout out because I saw your face when you came to watch the race.
05:36.864 --> 05:39.029
[SPEAKER_02]: And I quickly talked about something else that you couldn't say.
05:39.089 --> 05:42.478
[SPEAKER_02]: No, I didn't actually notice that it was in the mailbox.
05:42.644 --> 05:53.697
[SPEAKER_02]: Now you picked it up at my front door, it was sitting on the table at my front door like inside the house and you picked it up and did like a smile and laugh about it, so I quickly talked about something else you couldn't say anything.
05:54.298 --> 05:56.561
[SPEAKER_02]: Anyway, Casey, it's on the way.
05:57.222 --> 05:58.583
[SPEAKER_02]: Yeah, it's coming.
05:58.603 --> 05:58.964
[SPEAKER_00]: It's coming.
05:59.024 --> 06:00.526
[SPEAKER_00]: It's already resin coming, Casey.
06:00.626 --> 06:03.349
[SPEAKER_00]: It's been ready since like a saw time.
06:03.369 --> 06:05.091
[SPEAKER_00]: It's been ready for a little while.
06:05.111 --> 06:05.231
[SPEAKER_00]: Okay.
06:05.251 --> 06:05.792
[SPEAKER_00]: Anyway, cheers.
06:06.092 --> 06:06.653
[SPEAKER_00]: Happy anniversary.
06:06.673 --> 06:07.214
[SPEAKER_00]: That's very cool.
06:07.434 --> 06:07.714
[SPEAKER_00]: Yeah.
06:07.734 --> 06:09.917
[SPEAKER_00]: And thank you everybody who
06:11.247 --> 06:12.850
[SPEAKER_00]: a good week.
06:13.592 --> 06:15.215
[SPEAKER_00]: I've been more in a mood.
06:15.476 --> 06:23.492
[SPEAKER_00]: I'm really excited to keep writing my book, but I've been more in a mood to have a story told to me than to tell a story recently.
06:23.613 --> 06:26.098
[SPEAKER_00]: So, what did I start?
06:26.699 --> 06:28.463
[SPEAKER_01]: I started to strange your things, I think I said.
06:28.523 --> 06:31.028
[SPEAKER_01]: Oh yeah, you said you were going to.
06:31.008 --> 06:39.436
[SPEAKER_00]: And, um, I probably dislike it more than I should just because of how much it was hyped, like I don't know anybody that dislikes the show.
06:39.856 --> 06:43.820
[SPEAKER_02]: I told you that we didn't really, but okay, okay, good, good, good.
06:44.180 --> 06:45.662
[SPEAKER_00]: Um, just that we didn't get it.
06:45.682 --> 06:50.646
[SPEAKER_00]: I told my wife that I wasn't overly, like, so I love the characters.
06:51.047 --> 06:52.608
[SPEAKER_00]: I love how the characters interact.
06:52.628 --> 06:55.491
[SPEAKER_00]: I don't, I don't, I'm in half way through season two.
06:55.811 --> 06:59.074
[SPEAKER_00]: And I don't care about, but I don't care about the story.
06:59.054 --> 07:03.539
[SPEAKER_00]: Okay, like the global arching story and everything that intertwines with that.
07:03.680 --> 07:09.547
[SPEAKER_00]: I don't care about, but I love the characters and I love seeing their relationships and how they interact kind of things.
07:09.567 --> 07:13.011
[SPEAKER_00]: So, um, one of those things weren't like the show was perfectly done.
07:13.251 --> 07:14.493
[SPEAKER_00]: It is really well written.
07:14.613 --> 07:18.758
[SPEAKER_00]: It's just like if every show was well done, which is the dream, right?
07:18.978 --> 07:23.984
[SPEAKER_00]: Imagine if shows were rushed or done apathetically or just for a quick buck.
07:24.004 --> 07:26.547
[SPEAKER_00]: If every show was done well and with passion,
07:26.527 --> 07:30.572
[SPEAKER_00]: then you basically, oh, well, I like the show where I didn't just based on your interest level and what you like, right?
07:31.874 --> 07:34.797
[SPEAKER_00]: This is one of those shows where it's just phenomenally well done.
07:34.857 --> 07:35.979
[SPEAKER_00]: I love how it's written.
07:36.039 --> 07:39.844
[SPEAKER_00]: It's just, yeah, it's not like the story doesn't, the premise doesn't interest me, right?
07:40.885 --> 07:44.349
[SPEAKER_00]: And uh, but when I told my wife, how I felt?
07:44.890 --> 07:45.991
[SPEAKER_00]: Uh oh.
07:46.011 --> 07:48.214
[SPEAKER_00]: Yeah, where you guys on opposite sides on this one?
07:48.194 --> 07:58.589
[SPEAKER_00]: Wow, let's just say she was really hoping that this would finally be a show that I would like and that she would like Hmm, what extra disheartness there.
08:00.191 --> 08:03.916
[SPEAKER_00]: So I'm going to watch it anyway, and I'm going to be definitely coming.
08:03.936 --> 08:04.597
[SPEAKER_02]: Maybe you'll like it.
08:04.737 --> 08:05.499
[SPEAKER_02]: Maybe it'll come.
08:05.939 --> 08:11.046
[SPEAKER_00]: Well, it's I mean it's getting maybe the story of just as interesting and just as disinteresting, right?
08:11.066 --> 08:15.012
[SPEAKER_00]: Like it's one of those shows where half of what happens.
08:14.992 --> 08:18.763
[SPEAKER_00]: Like, I guess it's all related to the big picture, but it takes a long time to get there.
08:19.285 --> 08:26.807
[SPEAKER_00]: But because I don't care about the big picture, this is one of those shows where it's like, for example, from when I was watching my nunter, I didn't care about that.
08:27.040 --> 08:29.302
[SPEAKER_00]: agents, the FBI agents, I don't know about the person.
08:29.362 --> 08:36.409
[SPEAKER_00]: If I'm watching it for the like serial killer information and stories and stuff like that, right, like I don't care, I'm not watching it because, oh, I wonder what it's like for the detectives.
08:36.429 --> 08:39.832
[SPEAKER_00]: Now maybe that's what the story was about, but that's the part that didn't interest me.
08:39.972 --> 08:45.898
[SPEAKER_00]: Well, in this part, like it was strange or things, I don't care about the serial killer, so I only care about the characters.
08:45.998 --> 08:56.608
[SPEAKER_00]: You know what, I mean, so it's, you know, not not waiting in any way, but it's not a criticism, like it's just it was just what would interest me and it's phenomenally written.
08:56.690 --> 08:58.653
[SPEAKER_00]: For a short season, I think it's my way to do it.
08:58.673 --> 08:59.754
[SPEAKER_00]: I know what that means.
08:59.774 --> 09:00.555
[SPEAKER_02]: It makes me a little less.
09:00.675 --> 09:02.217
[SPEAKER_02]: Actually, they just came out with.
09:02.678 --> 09:04.841
[SPEAKER_02]: Whatever the new season is, I think, was the final one.
09:04.861 --> 09:05.862
[SPEAKER_02]: Like they just came out with one.
09:05.942 --> 09:06.844
[SPEAKER_00]: I thought that was the end.
09:06.904 --> 09:10.629
[SPEAKER_00]: From when I'm looking at the episode list, it's only like four episodes that final season.
09:10.669 --> 09:14.013
[SPEAKER_00]: So I hope it's not like part one of season five.
09:14.053 --> 09:15.054
[SPEAKER_02]: Yeah, I hope so too.
09:15.074 --> 09:16.977
[SPEAKER_02]: Because those, that screws a show for me.
09:17.311 --> 09:19.996
[SPEAKER_00]: Yeah, so I mean, I'll let you know because I'm going to power through it.
09:20.016 --> 09:33.683
[SPEAKER_00]: I am in the mood to have a story told to me instead of me telling a story, but because of my health and how poor it's been the last couple months, I've written almost nothing, which is really frustrating for me because I want to get it done.
09:33.663 --> 09:35.587
[SPEAKER_00]: But yeah, that was my week, man.
09:35.608 --> 09:36.109
[SPEAKER_00]: Like it was good.
09:36.149 --> 09:37.893
[SPEAKER_00]: My daughter's been sick all week.
09:37.913 --> 09:39.677
[SPEAKER_00]: Oh, actually she still sleep.
09:39.877 --> 09:40.860
[SPEAKER_00]: Let me make sure she's still alive.
09:40.900 --> 09:41.421
[SPEAKER_00]: I'll be right.
09:42.063 --> 09:42.564
[SPEAKER_00]: Good news.
09:42.584 --> 09:42.764
[SPEAKER_00]: Good.
09:43.406 --> 09:50.001
[SPEAKER_00]: She moved when I went to the bedroom and it wasn't because like Gimly where his axe wasn't bedded in.
09:49.981 --> 09:51.423
[SPEAKER_00]: an orcs nervous system.
09:51.483 --> 09:53.565
[SPEAKER_00]: That's why the body was moving.
09:53.585 --> 09:54.606
[SPEAKER_00]: That wasn't the case, so.
09:54.846 --> 09:55.747
[SPEAKER_00]: Is she like cold?
09:55.828 --> 09:57.269
[SPEAKER_00]: Got a cold or flu or what?
09:57.429 --> 10:07.641
[SPEAKER_00]: No, she, uh, I mean, you know, what she's been like, uh, she gets a cough and it lasts for eight years and you hope it doesn't turn into a fever because with her then it's just it ends up being pneumonia.
10:08.442 --> 10:16.230
[SPEAKER_00]: Then we get a moxicillin and it's normally brought that one week point of incestent coughing where we get that turning point if she's going to get the fever or not.
10:17.452 --> 10:17.592
[SPEAKER_00]: Mm-hmm.
10:17.572 --> 10:18.696
[SPEAKER_00]: We're at that one week point today.
10:18.716 --> 10:20.804
[SPEAKER_00]: She's missed all week a school, bad week for it.
10:20.964 --> 10:27.327
[SPEAKER_00]: No, there's a pretty big, like, growing up, grade seven projects that are supposed to be finished up around.
10:27.367 --> 10:27.568
[SPEAKER_00]: Sure.
10:27.648 --> 10:28.431
[SPEAKER_00]: Christmas time.
10:28.531 --> 10:29.033
[SPEAKER_00]: So.
10:30.970 --> 10:34.555
[SPEAKER_00]: So, see how it goes, but yeah, she's besides that, everybody's good.
10:35.196 --> 10:35.537
[SPEAKER_00]: That's good.
10:36.058 --> 10:37.320
[SPEAKER_00]: All good things, all good things.
10:37.620 --> 10:39.763
[SPEAKER_00]: Just going through the Christmas list in this year, it's impossible.
10:40.344 --> 10:43.589
[SPEAKER_00]: The lists are so, like, my son has a massive list, but it's always changing.
10:43.609 --> 10:47.154
[SPEAKER_00]: My daughter has a short list that's never changing, so my daughter's list is so short.
10:47.174 --> 10:57.450
[SPEAKER_00]: It's actually not enough for Christmas and she, my son's list is like, we'll get him his stuff, and then all of a sudden, next week, all that stuff we got him is like, at the bottom of the list, I'm like, well,
10:57.498 --> 10:58.660
[SPEAKER_00]: Like, it's not his fault.
10:58.680 --> 11:02.926
[SPEAKER_00]: He's a kid, but as a parent, I'm like, yeah, it's your fault, like what am I supposed to do?
11:03.387 --> 11:05.070
[SPEAKER_00]: Black Friday's Black Friday, man.
11:05.210 --> 11:24.940
[SPEAKER_00]: I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't, I can't,
11:25.358 --> 11:38.232
[SPEAKER_02]: It was a week, it was a week, it was a week, it was a week, it was a week, but it was a week.
11:38.252 --> 11:42.737
[SPEAKER_02]: I, on the other hand, let's see, what else, my daughter chipped a tooth.
11:42.997 --> 11:52.868
[SPEAKER_02]: So I got to take her into the dentist to go get my 10 year old, got smacked in the face by the eight year old swinging a water bottle.
11:52.848 --> 11:56.494
[SPEAKER_02]: accident, but Awesome move guys.
11:56.514 --> 11:59.579
[SPEAKER_02]: Thanks a lot for that one But it ended up being done.
11:59.779 --> 12:11.638
[SPEAKER_02]: That's like two hey it was, but we're the yeah, thankfully everything was fine We took her in I took her in and it wasn't like a massive It had actually chip more on the back of the tooth than on the front and I think fleet had gone I'll have that thing.
12:11.658 --> 12:13.781
[SPEAKER_02]: No, it's because I haven't gone past the enamel.
12:13.901 --> 12:16.425
[SPEAKER_02]: So it was it wasn't for major chip thankfully
12:16.405 --> 12:18.347
[SPEAKER_00]: But it even sucks to breathe.
12:18.427 --> 12:22.432
[SPEAKER_00]: I don't know how I need to ship her teeth you've chipped, but it's like a he breathing path.
12:22.452 --> 12:23.533
[SPEAKER_00]: Yeah.
12:23.553 --> 12:24.554
[SPEAKER_02]: So took her in into that.
12:24.754 --> 12:27.477
[SPEAKER_02]: And then what else did we do?
12:27.617 --> 12:33.124
[SPEAKER_02]: Well, we're, we're a, you know, we'd like our Christmas in the house here.
12:33.284 --> 12:42.514
[SPEAKER_02]: And our kids love their elves and the other parents who have the joy of freaking elves that that visit their home on Christmas.
12:42.494 --> 12:43.775
[SPEAKER_02]: We are one of them.
12:43.795 --> 12:46.478
[SPEAKER_00]: And right now, I'm surrounded.
12:47.219 --> 12:47.560
[SPEAKER_00]: Hold on.
12:48.280 --> 12:48.961
[SPEAKER_00]: Oh, my goodness.
12:49.001 --> 12:49.201
[SPEAKER_00]: Yeah.
12:49.261 --> 12:49.742
[SPEAKER_00]: Look at that.
12:50.022 --> 12:50.323
[SPEAKER_00]: I see.
12:50.563 --> 12:50.863
[SPEAKER_00]: I see.
12:50.883 --> 12:54.467
[SPEAKER_02]: I have one hanging off of my thing.
12:54.607 --> 12:56.409
[SPEAKER_02]: And then I have a by thing.
12:56.429 --> 12:57.390
[SPEAKER_02]: He means microphone.
12:58.211 --> 12:58.992
[SPEAKER_00]: My microphone.
12:59.212 --> 12:59.332
[SPEAKER_02]: Sorry.
12:59.352 --> 12:59.933
[SPEAKER_02]: No video.
13:00.474 --> 13:00.674
[SPEAKER_02]: Yes.
13:01.114 --> 13:04.538
[SPEAKER_02]: Off of the microphone arm arm.
13:05.099 --> 13:10.965
[SPEAKER_02]: And then let me see if I can show this to you because this is what I'm staring at.
13:10.945 --> 13:14.130
[SPEAKER_02]: Also, we're trying to show you this is what I'm looking at.
13:14.150 --> 13:14.731
[SPEAKER_02]: Oh, my goodness.
13:14.751 --> 13:18.317
[SPEAKER_02]: Oh, so there's apparently our elves had babies or something.
13:18.337 --> 13:19.399
[SPEAKER_02]: I don't really understand it.
13:19.419 --> 13:21.542
[SPEAKER_02]: Apparently you bought a pack of the Mac Costco.
13:21.683 --> 13:22.905
[SPEAKER_02]: We have babies I didn't buy.
13:22.925 --> 13:24.467
[SPEAKER_02]: Then they just showed up here on Sunday.
13:24.607 --> 13:24.868
[SPEAKER_01]: I know.
13:24.888 --> 13:26.450
[SPEAKER_02]: I know.
13:26.470 --> 13:27.192
[SPEAKER_02]: It's just crazy.
13:27.232 --> 13:28.273
[SPEAKER_02]: So they're everywhere.
13:28.434 --> 13:31.018
[SPEAKER_02]: This one is a BC Lions version of an elf.
13:31.038 --> 13:32.380
[SPEAKER_02]: I didn't even know there was such a thing.
13:32.360 --> 13:36.325
[SPEAKER_00]: Obviously, Justin else like the CFL as well here.
13:36.345 --> 13:36.886
[SPEAKER_00]: Why would they?
13:37.627 --> 13:41.572
[SPEAKER_00]: And for any NFL fans out there that have never heard of the CFL go check it out.
13:41.612 --> 13:43.714
[SPEAKER_00]: It's actually the rules that are changing.
13:44.656 --> 13:45.557
[SPEAKER_00]: I'm going to go forward.
13:45.597 --> 13:46.698
[SPEAKER_00]: I'm going to go forward.
13:46.838 --> 13:47.479
[SPEAKER_00]: I'm going to go forward.
13:47.499 --> 13:47.840
[SPEAKER_00]: No.
13:48.200 --> 13:48.540
[SPEAKER_00]: The change.
13:48.601 --> 13:53.126
[SPEAKER_00]: I love the change that they're making, but love the CFL rules in comparison to the NFL.
13:53.226 --> 13:54.428
[SPEAKER_00]: I don't like three downs though.
13:55.049 --> 13:56.511
[SPEAKER_00]: I would rather for you.
13:57.091 --> 14:00.055
[SPEAKER_00]: You don't even know if they play on the field or on an ice rink.
14:00.035 --> 14:02.865
[SPEAKER_02]: Did I know that it was three downs instead of four?
14:02.885 --> 14:09.006
[SPEAKER_02]: Okay, okay, yeah, you did and they run past the lines and they put their arms up everybody They'll have to get to the same spot.
14:09.247 --> 14:10.230
[SPEAKER_02]: I get it
14:12.033 --> 14:13.395
[SPEAKER_02]: You know a little bit about it.
14:13.776 --> 14:14.917
[SPEAKER_00]: You shot your face.
14:15.398 --> 14:16.099
[SPEAKER_00]: Yeah.
14:16.179 --> 14:17.962
[SPEAKER_00]: And you know a lion is kind of a cat.
14:18.162 --> 14:19.825
[SPEAKER_00]: So, I mean, you know your stuff.
14:19.865 --> 14:21.447
[SPEAKER_02]: I've been to games, okay?
14:21.667 --> 14:26.254
[SPEAKER_02]: So, yeah, the week was, yeah, I'm just outside of work stuff.
14:26.574 --> 14:29.058
[SPEAKER_02]: It was, we finished the second season of True Detective.
14:29.839 --> 14:33.565
[SPEAKER_02]: Oh, very interesting because it doesn't, it's not a, it's like a far real style, right?
14:33.585 --> 14:35.588
[SPEAKER_02]: I think I told you that, but it doesn't follow the same story.
14:36.369 --> 14:41.837
[SPEAKER_01]: So, that was, those good, and then, yeah, just tongue out, cool man.
14:41.885 --> 14:42.467
[SPEAKER_02]: I slept.
14:42.607 --> 14:42.868
[SPEAKER_02]: I went.
14:42.928 --> 14:48.564
[SPEAKER_02]: I was up in like trying to go to bed early because it's better for me to scum for the human body requires it.
14:49.106 --> 14:51.051
[SPEAKER_02]: It was certainly more so as I've gotten older.
14:53.562 --> 15:01.510
[SPEAKER_02]: It definitely appreciates it more than it used to so and then yeah, I didn't really play much I didn't have a whole lot of time to I played a little bit of enshroud.
15:01.530 --> 15:07.455
[SPEAKER_02]: It's still man that game the update that they came out with I didn't even realize it's still in early access.
15:08.196 --> 15:08.997
[SPEAKER_02]: Oh, man.
15:09.678 --> 15:22.590
[SPEAKER_02]: It's it's huge and it's so much fun I was having so much fun playing I shouldn't get a time to play it but also now I'm like I was laughing myself on like you are am I gonna rush to have to feel rushed like I have a weak and then I'm supposed to
15:22.570 --> 15:25.455
[SPEAKER_02]: There's another game coming out and it's going to be, what am I going to do?
15:25.475 --> 15:29.742
[SPEAKER_02]: So, yeah, well games coming out next week.
15:29.762 --> 15:32.006
[SPEAKER_02]: Ah, there's this like new toy story game.
15:32.106 --> 15:32.687
[SPEAKER_02]: I can't remember.
15:32.727 --> 15:34.971
[SPEAKER_02]: Uh, it's on Nintendo 64.
15:35.191 --> 15:36.013
[SPEAKER_02]: I cannot wait.
15:36.674 --> 15:37.776
[SPEAKER_02]: Graphics are crazy.
15:38.497 --> 15:42.604
[SPEAKER_00]: So, yeah, let's do get to PWE2 and like a month or something.
15:42.837 --> 15:44.720
[SPEAKER_01]: Oh yeah, that game's coming out too, right?
15:45.001 --> 15:45.341
[SPEAKER_01]: Yep.
15:45.361 --> 15:45.902
[SPEAKER_01]: Yeah.
15:45.922 --> 15:47.866
[SPEAKER_02]: I did watch, I did watch their thing last night.
15:47.926 --> 15:49.649
[SPEAKER_02]: Thank you for the reminder.
15:50.610 --> 15:50.791
[SPEAKER_02]: And yeah.
15:50.811 --> 15:51.231
[SPEAKER_02]: No problem.
15:51.332 --> 15:52.273
[SPEAKER_02]: Did you watch the Q&A?
15:52.874 --> 15:53.115
[SPEAKER_02]: No.
15:53.796 --> 15:55.299
[SPEAKER_00]: That was like eight hours this time.
15:55.759 --> 15:56.681
[SPEAKER_02]: No.
15:56.881 --> 15:57.242
[SPEAKER_00]: No.
15:57.262 --> 15:57.542
[SPEAKER_00]: I'm Joe.
15:57.562 --> 15:58.985
[SPEAKER_00]: Is that actually like longer than normal?
15:59.265 --> 16:01.469
[SPEAKER_00]: Yeah, well, I think.
16:01.489 --> 16:02.090
[SPEAKER_00]: But you don't watch it.
16:03.052 --> 16:03.693
[SPEAKER_02]: I can't.
16:03.713 --> 16:05.436
[SPEAKER_02]: Well, then how do you know what's eight hours?
16:05.500 --> 16:06.262
[SPEAKER_02]: Because it's stayed on.
16:06.302 --> 16:07.365
[SPEAKER_00]: You saw that.
16:07.385 --> 16:10.051
[SPEAKER_00]: And I'm like, I'm doing stuff and then I'm like, oh, they're still giggling.
16:10.412 --> 16:10.713
[SPEAKER_00]: Okay.
16:10.913 --> 16:11.194
[SPEAKER_00]: Cool.
16:11.214 --> 16:12.818
[SPEAKER_00]: And then you go, and like, I love it.
16:12.858 --> 16:13.500
[SPEAKER_00]: Very cute.
16:13.640 --> 16:14.823
[SPEAKER_00]: I'm not going to watch it.
16:15.043 --> 16:15.444
[SPEAKER_00]: Yeah.
16:15.465 --> 16:17.810
[SPEAKER_00]: And it's like three buddies talking, right?
16:17.890 --> 16:23.003
[SPEAKER_00]: So when you care about those extra little details and you want to know about it ahead of time, awesome.
16:22.983 --> 16:30.173
[SPEAKER_00]: Like if all you care about is the details and it's not about the appreciation of it all it's a lot to filter through, right?
16:30.213 --> 16:38.686
[SPEAKER_00]: Like that's a lot of content for a few side comments that you get excited about, but could change with just one of the talks about a lot in those Q&As.
16:38.846 --> 16:39.146
[SPEAKER_00]: They do.
16:39.166 --> 16:40.608
[SPEAKER_00]: They cover a lot of content.
16:40.689 --> 16:46.197
[SPEAKER_00]: So if you're willing to pay attention to it all, like that's like three hours of a gold mine.
16:46.517 --> 16:47.218
[SPEAKER_02]: That's awesome.
16:47.198 --> 16:48.621
[SPEAKER_02]: I think that's so good that they do it.
16:48.781 --> 16:50.024
[SPEAKER_02]: I just know I don't have time.
16:50.104 --> 16:51.146
[SPEAKER_02]: I didn't have time to watch it.
16:51.166 --> 16:51.427
[SPEAKER_02]: Totally.
16:51.527 --> 16:53.211
[SPEAKER_00]: Yeah, so I watched the video.
16:53.632 --> 16:57.099
[SPEAKER_00]: I get like the first half hour of the Q&A and then nice.
16:57.760 --> 16:59.664
[SPEAKER_00]: Then my life goes on so well.
16:59.745 --> 17:04.735
[SPEAKER_00]: I intended on actually watching the Q&A this time because Ziggy was asking
17:04.715 --> 17:10.241
[SPEAKER_00]: It's funny because so Aaron was talking, she's like, man, they got to mix it up.
17:10.542 --> 17:13.965
[SPEAKER_00]: Ziggy, there's nothing wrong with how Ziggy interviews is just, it's like, it's three buddies.
17:14.726 --> 17:19.191
[SPEAKER_00]: And they need somebody that's more like a reporter that's gonna ask you like punch in the face questions.
17:19.492 --> 17:24.878
[SPEAKER_00]: Like, not gonna try and be on your good side, but like, what the F guys, right?
17:24.918 --> 17:27.120
[SPEAKER_00]: Like, she needs more of that.
17:27.160 --> 17:32.206
[SPEAKER_00]: She doesn't watch the full Q&A either because she's the kind of person where that would just border out of her mind.
17:32.226 --> 17:33.287
[SPEAKER_00]: Like, she's not.
17:33.267 --> 17:34.108
[SPEAKER_00]: as into it.
17:34.128 --> 17:36.851
[SPEAKER_00]: Like she loves the game, but she's not as into the fine detail.
17:36.871 --> 17:37.392
[SPEAKER_00]: She doesn't care.
17:37.452 --> 17:38.794
[SPEAKER_00]: She just cares what the final product is.
17:39.735 --> 17:52.290
[SPEAKER_00]: Or the Q&A isn't for someone like her, but because there's the impression that these tough questions aren't going to get asked, it's never going to interest her, because she feels like it's three buddies, right?
17:52.310 --> 17:53.812
[SPEAKER_00]: So it's just appealing to a different audience.
17:54.112 --> 17:59.899
[SPEAKER_00]: Yet at the same time, though I was only half listening to the Q&A parts,
17:59.879 --> 18:02.422
[SPEAKER_00]: Uh, I did hear some tough questions from Ziggy.
18:02.903 --> 18:04.024
[SPEAKER_00]: I feel like I have a no idea.
18:04.104 --> 18:06.688
[SPEAKER_00]: I don't even, I don't even know what this is referencing this note.
18:06.728 --> 18:07.789
[SPEAKER_00]: It's copy and pasted.
18:07.809 --> 18:13.656
[SPEAKER_00]: Uh, it says, so it's from some guy, record underscore of underscore days.
18:14.337 --> 18:19.143
[SPEAKER_00]: So you wrote it to which no, and it says nice dig Ziggy.
18:19.704 --> 18:22.748
[SPEAKER_00]: Why would I pick a node if I don't know what it does?
18:22.728 --> 18:23.651
[SPEAKER_00]: I have no idea.
18:23.671 --> 18:24.774
[SPEAKER_00]: I don't remember writing that.
18:24.954 --> 18:28.424
[SPEAKER_00]: I don't remember anything, but so apparently Zigia has a tough question.
18:28.504 --> 18:29.908
[SPEAKER_00]: Well, so that's my question.
18:29.928 --> 18:30.470
[SPEAKER_00]: I saw your answer.
18:30.851 --> 18:32.134
[SPEAKER_02]: I saw your note of this.
18:32.696 --> 18:37.750
[SPEAKER_02]: I didn't realize it was you that it wrote it, but it was interesting because there was a...
18:37.730 --> 18:46.404
[SPEAKER_02]: Well, obviously, we're going to get into the POE 2 reveal, but there's a node for the druid where I was like, I had a bunch more nodes, but how do you plan around that?
18:46.484 --> 18:47.366
[SPEAKER_02]: Because there is a node.
18:47.446 --> 18:54.938
[SPEAKER_02]: I don't know if that's a shit reference, but there's a node for the druid where once you select it, then you get more choices on the tree, which I was like, that's a really, really cool idea.
18:54.978 --> 18:58.404
[SPEAKER_02]: But does that mean I have to do a pathabilding thing?
18:58.444 --> 19:01.268
[SPEAKER_02]: Because how on earth would I be able to plan out what I'm going to do?
19:01.348 --> 19:04.834
[SPEAKER_02]: Besides, I guess you can respect relatively easy in the game, but still.
19:05.303 --> 19:12.075
[SPEAKER_00]: Yeah, and then, um, talkative try was, uh, a loaded up talkative try before the, uh, the thing.
19:12.175 --> 19:12.796
[SPEAKER_00]: He didn't do anything.
19:13.297 --> 19:24.335
[SPEAKER_00]: That he's going to actually this coming week, but he was talking to his community about how he just hates like he just thinks any design that takes you out of the game as a poor design.
19:24.576 --> 19:31.227
[SPEAKER_00]: Like there's a better way and a more thoughtful and more intuitive way to do it if you can keep it within the game, right?
19:31.207 --> 19:35.834
[SPEAKER_00]: And of course, that's something that I agree with other people are used to it not being that way with Path of Excel.
19:36.475 --> 19:42.724
[SPEAKER_00]: But anyway, my point was going just back to the Q&A was, I heard Ziggy asking some tough questions.
19:42.804 --> 19:49.774
[SPEAKER_00]: I mean, he was asking about what was it like, what about like swapping between controller and keyboard, you know, like just pick it up, keep it going.
19:49.794 --> 19:51.817
[SPEAKER_00]: And it's like, oh, still not ready, wasn't on prior to this.
19:52.158 --> 19:57.265
[SPEAKER_00]: And Ziggy's reaction was like naturally just like, serious?
19:57.245 --> 20:18.375
[SPEAKER_00]: You know, like it wasn't like there was a it wasn't exactly that as a quote, but it was like just this is Exasperated kind of like are you like come on you know what I mean so like that's cool like I hope those tough Questions still come because I love that chemistry that they have but like my wife was telling me I agree with her like You need some of these punches in the face that are like
20:18.355 --> 20:20.537
[SPEAKER_00]: You know, we want to know whether it's good news or not.
20:21.138 --> 20:24.722
[SPEAKER_00]: Obviously, I hope I'm for good news, but yeah, I was quite the reveal this time around.
20:25.262 --> 20:29.286
[SPEAKER_00]: Very unexpected would be my word unexpected.
20:29.346 --> 20:29.607
[SPEAKER_02]: Okay.
20:29.847 --> 20:30.708
[SPEAKER_02]: Well, we'll get into that.
20:30.728 --> 20:30.828
[SPEAKER_02]: Yeah.
20:30.848 --> 20:31.869
[SPEAKER_02]: I'm curious about that.
20:31.889 --> 20:32.530
[SPEAKER_02]: What else was there?
20:32.570 --> 20:33.491
[SPEAKER_02]: Anything else this week?
20:33.571 --> 20:34.312
[SPEAKER_02]: I didn't open your thing.
20:34.632 --> 20:35.693
[SPEAKER_02]: I assume there wasn't anything.
20:36.334 --> 20:36.794
[SPEAKER_00]: That's all.
20:37.415 --> 20:38.716
[SPEAKER_00]: That's just the size that we had.
20:38.736 --> 20:41.779
[SPEAKER_00]: The POE 2.4 thing come out.
20:41.859 --> 20:48.126
[SPEAKER_00]: Everything else is just like this MTX.
20:48.106 --> 20:49.628
[SPEAKER_02]: Okay, cool.
20:49.648 --> 20:50.829
[SPEAKER_02]: I didn't read any of the patch notes.
20:50.849 --> 20:53.472
[SPEAKER_02]: I don't even know are they out, but I don't it doesn't matter to me.
20:53.492 --> 21:13.877
[SPEAKER_00]: So I I did watch the announcement I'm just trying to see if they have do they have patch notes is it you know what yeah, they did okay relatively small patch notes compared to other major point for us But honestly for the most part with the exception of a couple fine details it was actually all in the review
21:14.178 --> 21:14.418
[SPEAKER_00]: Okay.
21:14.539 --> 21:22.815
[SPEAKER_00]: The only thing you would load the patch notes for is if like you were thinking about an ascendancy, like many ascendancies had some tweaks.
21:23.657 --> 21:27.324
[SPEAKER_00]: They mentioned that this mythic, you talk about a massive weak.
21:28.046 --> 21:33.436
[SPEAKER_00]: And then, of course, they rebalanced a bunch of skills, so you control F to see if there's any skills that interested you.
21:33.456 --> 21:35.781
[SPEAKER_00]: Oh, a whole bunch of supports got renamed again.
21:35.761 --> 21:40.728
[SPEAKER_00]: And I remember, I renamed a bunch of supports and changed stuff.
21:40.748 --> 21:45.314
[SPEAKER_00]: So hopefully those are listed at least in alphabetical order this to go around so that we can find them easier.
21:46.055 --> 21:49.720
[SPEAKER_02]: Um, it's what I guess is honestly just a plane of early access.
21:50.321 --> 21:51.503
[SPEAKER_00]: You can change, but yeah.
21:51.523 --> 21:51.883
[SPEAKER_00]: Yeah.
21:52.504 --> 21:55.348
[SPEAKER_00]: But then you get into, I don't know.
21:55.728 --> 21:56.870
[SPEAKER_00]: This was a different.
21:56.990 --> 21:58.292
[SPEAKER_00]: This one's this one's unique.
21:58.312 --> 21:59.333
[SPEAKER_00]: I'm curious what you think about.
21:59.353 --> 22:03.539
[SPEAKER_00]: Like, would you think the review or what they said, what your expectations were regarding it?
22:03.559 --> 22:04.941
[SPEAKER_00]: I'm curious where you're at with it.
22:05.123 --> 22:22.153
[SPEAKER_02]: uh well okay so i'm i i think it's great i'm excited for playing it i am absolutely going to play it i don't know how long i'll play it for there weren't a ton of end game changes but i'm fine with that confused a little bit but i'm okay with it just i'm just confused because they said that when they release this stuff early
22:22.133 --> 22:22.714
[SPEAKER_02]: Yeah.
22:22.734 --> 22:27.620
[SPEAKER_02]: Lastly, they said it was because they had so much plan for endgame that they wanted.
22:27.660 --> 22:30.383
[SPEAKER_02]: But again, like, I don't care.
22:30.403 --> 22:43.078
[SPEAKER_02]: I would prefer to see more endgame content, but they've decided that they're going to stick with this four month cycle, which I want to give them the benefit of the doubt to watch them do it, because we haven't seen them do it for an extended period of time.
22:43.058 --> 22:46.924
[SPEAKER_02]: If that means the content has to get cut because it's not ready, then it gets cut like that.
22:47.224 --> 22:47.825
[SPEAKER_02]: It is what it is.
22:47.865 --> 22:55.638
[SPEAKER_02]: It may, it may mean that I play for a little bit longer before I set it down and wait for the next iteration to come out and I think that that's fine.
22:55.718 --> 23:05.453
[SPEAKER_02]: I would rather see them try to push through with this plan they have to see like fully cooked ideas come out versus half-assed stuff where they're like it's not quite ready.
23:05.573 --> 23:06.214
[SPEAKER_02]: But
23:06.194 --> 23:06.735
[SPEAKER_02]: Here it is.
23:06.996 --> 23:07.497
[SPEAKER_02]: You know what I mean?
23:07.537 --> 23:09.581
[SPEAKER_02]: I don't really want to touch that kind of stuff.
23:09.621 --> 23:20.343
[SPEAKER_02]: So yeah, that confused me a little bit with the end game stuff, but the druid, obviously we knew the druid part was coming because who didn't know that, that was obvious.
23:20.924 --> 23:22.988
[SPEAKER_02]: But the druid,
23:23.862 --> 23:25.025
[SPEAKER_02]: Honestly, the droot.
23:25.065 --> 23:25.767
[SPEAKER_02]: I'm gonna play it.
23:26.008 --> 23:27.171
[SPEAKER_02]: I got to get into it, though.
23:27.191 --> 23:31.121
[SPEAKER_02]: I Like that it's all fast changing.
23:31.161 --> 23:37.056
[SPEAKER_02]: I Don't know that it's gonna be a play style, but I'm gonna super like, but I don't know.
23:37.277 --> 23:39.222
[SPEAKER_02]: We'll see how it goes
23:39.202 --> 23:39.923
[SPEAKER_00]: It's interesting.
23:39.943 --> 23:46.311
[SPEAKER_00]: Like they mentioned underestimated a lot in the Q&A again, which is like, they didn't say it in the release, because otherwise I would have said that.
23:46.351 --> 23:46.912
[SPEAKER_00]: No, sure.
23:47.512 --> 23:48.113
[SPEAKER_00]: No, no, no.
23:48.474 --> 23:49.835
[SPEAKER_00]: It was in the Q&A.
23:49.915 --> 23:55.943
[SPEAKER_00]: Of course it made me laugh, but because of like, this was one of those like, I'm in the same boat, like I'm excited.
23:56.544 --> 24:01.530
[SPEAKER_00]: And this one just, they really hyped this reveal up.
24:01.510 --> 24:10.206
[SPEAKER_00]: But it was, I thought, well, that's before, well, yes, because of what you already said, like so much is coming.
24:10.707 --> 24:13.412
[SPEAKER_00]: Well, everybody knows acts need to come out.
24:13.753 --> 24:19.063
[SPEAKER_00]: Everybody knows there's still like half the ascendancies still have to come out.
24:19.043 --> 24:39.651
[SPEAKER_00]: So those are already part of the natural expectation, not necessarily expectation like it needs to come out now, but the expectation is part of the hope it's part of the hype and so you're just excited for more and then they come out with mid league changes to end games that never happens because so much more is coming next.
24:39.631 --> 24:41.973
[SPEAKER_00]: So that's their words too, not your words.
24:41.993 --> 24:42.814
[SPEAKER_00]: It is, it is.
24:42.834 --> 24:48.320
[SPEAKER_00]: So you have the natural expectation, which, sure, I'm coupling that with hype, right?
24:48.360 --> 24:49.601
[SPEAKER_00]: But that's what this is.
24:49.701 --> 24:50.882
[SPEAKER_00]: This is all about hype.
24:50.942 --> 24:52.464
[SPEAKER_00]: These reveals are all about hype.
24:52.644 --> 24:54.886
[SPEAKER_00]: Them getting money from us is all about hype.
24:55.467 --> 24:56.988
[SPEAKER_00]: So you have acts coming.
24:57.008 --> 24:58.470
[SPEAKER_00]: You have ascendancies coming.
24:58.530 --> 25:02.073
[SPEAKER_00]: You have classes are clot.
25:02.414 --> 25:04.436
[SPEAKER_00]: What's the end game changes coming?
25:04.856 --> 25:08.760
[SPEAKER_00]: But then what happens is we get two ascendancies.
25:08.740 --> 25:09.281
[SPEAKER_00]: And that's it.
25:09.781 --> 25:13.044
[SPEAKER_00]: Like there's literally nothing else when it comes to the big stuff.
25:13.064 --> 25:13.304
[SPEAKER_00]: Yeah.
25:13.324 --> 25:13.484
[SPEAKER_00]: Okay.
25:13.825 --> 25:26.837
[SPEAKER_00]: So so they did like if there's any negative criticisms towards how small this seems and it does seem small from people that don't work there.
25:26.877 --> 25:27.878
[SPEAKER_00]: This seems really small.
25:28.278 --> 25:37.347
[SPEAKER_00]: You basically came out with two ascendancies and you changed monster density
25:37.327 --> 25:50.152
[SPEAKER_00]: Yeah, but they call it point four, not like 3.2, you know what I mean, and it's just goes with their time, you know, it's just before else, I mean, it's going to be my driver.
25:50.212 --> 25:51.314
[SPEAKER_00]: I'm not criticizing them.
25:51.355 --> 25:59.250
[SPEAKER_00]: I'm just talking from like a global hype perspective, but when you call something the point four when people are used to their release cycle, point four is big.
25:59.230 --> 26:14.252
[SPEAKER_00]: point 3.2 is not right and so anyway I'm just saying like you have all this stuff happening but then all you get are two ascendancy so it's like okay well now we have this and if the druid isn't to play style that interests me I've got to wait another four months right
26:14.232 --> 26:15.495
[SPEAKER_00]: Now, I'm excited for it.
26:16.076 --> 26:16.557
[SPEAKER_00]: I don't care.
26:16.697 --> 26:27.420
[SPEAKER_00]: And I, like, I be considering how much they had going forward and the things that they were teasing about endgame and stuff and then that's not really how it happens or how it was portrayed anyway.
26:27.821 --> 26:29.123
[SPEAKER_00]: It seems disorganized.
26:29.765 --> 26:30.807
[SPEAKER_00]: You know what I mean?
26:30.787 --> 26:57.469
[SPEAKER_00]: like they have all of this planned but then like you only to ascend and sees no extra act and then this now again I don't care when it comes out but it seems disorganized because it's not like this is what what they were planning like it at the bottom of the patch notes I think was the bottom of the patch notes it says .5 expect lots of end game changes you know what I mean so it seems like it's uncontrolled and disorganized but at the same time
26:57.449 --> 27:23.541
[SPEAKER_00]: these changes are huge like they were talking about how the druid is like the most difficult class they've ever come up with so that probably consumed a way more time than they expected even though it's like you know a long time coming and then the endgame changes to actually consider density versus loot and XP like all that kind of stuff that's that's probably that's not like a quick decision in my mind you know what I mean like those are hefty things
27:23.521 --> 27:30.549
[SPEAKER_00]: So I totally get it too, like, they went in with just as much effort and work as they would have for anything else.
27:30.569 --> 27:32.051
[SPEAKER_00]: It just doesn't look like it.
27:32.591 --> 27:33.052
[SPEAKER_00]: You know what I mean?
27:33.572 --> 27:39.119
[SPEAKER_02]: Yeah, it'll be interesting to see because we, you know, them talking about the Druid being the hardest one for them to design.
27:39.459 --> 27:47.208
[SPEAKER_02]: It makes, like, I don't understand the why, but I definitely understand that they are that's got to be true, because we've seen teasers of it, but they didn't release it for such a long time.
27:47.308 --> 27:48.229
[SPEAKER_02]: So it, it,
27:48.209 --> 27:50.252
[SPEAKER_02]: It's weird because it's the only one.
27:50.272 --> 28:00.165
[SPEAKER_02]: I don't know that the druid is going to be what determines whether or not the list does well because if people who play other classes, they want to play, they can still play it with the new changes to endgame.
28:00.806 --> 28:13.302
[SPEAKER_02]: But they decided they wanted to stick with the four-month cycle, so it's always going to be a point four or a point five regardless of what it is because that's their release schedule.
28:13.442 --> 28:17.828
[SPEAKER_02]: They can't go four months and then release 0.4.5.
28:17.808 --> 28:27.621
[SPEAKER_02]: that just doesn't, you know, like if that's their whole goal is every four months, path of Excel to is getting its big update, it automatically becomes 0.5 regardless of what the content is.
28:27.661 --> 28:31.185
[SPEAKER_02]: They sort of have to like build the theme around what they have to release.
28:31.265 --> 28:38.915
[SPEAKER_02]: I think I do agree with you were felt low on the end of content, but it's going to be hard to know that for sure until you get into it.
28:38.935 --> 28:47.646
[SPEAKER_02]: And the fact is, if they do it took them that much work, like, it is what it is.
28:47.626 --> 28:55.956
[SPEAKER_02]: You know, I don't also don't like like don't put the I'd maybe they feel a half-do But why put the teaser point five is gonna have a bunch of endgame changes like why do you do that to yourself?
28:56.016 --> 28:58.979
[SPEAKER_00]: Because they know they hyped in point three, so what?
28:59.059 --> 29:00.661
[SPEAKER_00]: But just not doing it again.
29:00.681 --> 29:02.743
[SPEAKER_00]: What happens if they don't do like what happens?
29:02.924 --> 29:03.404
[SPEAKER_00]: He's dead.
29:03.424 --> 29:12.695
[SPEAKER_00]: It's more important to finish the axe for point five because of whatever new like Scheduling rode their on and then the endgame doesn't come again at the end of the day.
29:12.875 --> 29:14.477
[SPEAKER_00]: We don't care, but
29:14.457 --> 29:19.562
[SPEAKER_00]: you're digging yourself a hole when you have this, right?
29:19.862 --> 29:24.006
[SPEAKER_00]: Then again, at the same time, we we want them to come out with their development road for us, right?
29:24.046 --> 29:25.327
[SPEAKER_00]: Like, we want to know what's coming out.
29:25.588 --> 29:28.330
[SPEAKER_02]: And they would sell so much if they did something like that.
29:28.470 --> 29:32.594
[SPEAKER_02]: But maybe, yeah, the druid looks cool.
29:32.754 --> 29:42.844
[SPEAKER_02]: The valve thing, man, I'm going to have to play that to find out if I like that.
29:42.824 --> 29:44.226
[SPEAKER_02]: They put in the blocks.
29:44.286 --> 29:47.069
[SPEAKER_02]: I was like, I'm going to try it for sure.
29:47.089 --> 30:07.192
[SPEAKER_00]: It from, like, without having experienced it, I love the synthesis aspect of building your path and going towards stuff and like unlocking rooms and figuring this out, having the combo, though, where it's like having certain rooms next to other rooms makes this happen.
30:07.212 --> 30:08.053
[SPEAKER_00]: It's like turning out this.
30:08.073 --> 30:12.038
[SPEAKER_00]: It's like the alpha temple combined with synthesis.
30:12.018 --> 30:14.584
[SPEAKER_00]: instead of it just like, oh man, I hope I get this.
30:14.604 --> 30:15.106
[SPEAKER_00]: Oh sweet.
30:15.186 --> 30:20.038
[SPEAKER_00]: Now it's about the min maxing and you're not going to ever be satisfied unless you can.
30:20.759 --> 30:23.245
[SPEAKER_00]: It is and like it's a little too much.
30:23.987 --> 30:26.293
[SPEAKER_00]: Again, like they change things when they go.
30:26.493 --> 30:26.754
[SPEAKER_00]: Right.
30:26.834 --> 30:27.175
[SPEAKER_00]: Right.
30:27.195 --> 30:28.097
[SPEAKER_00]: Right.
30:28.759 --> 30:28.879
[UNKNOWN]: Right.
30:29.045 --> 30:35.864
[SPEAKER_00]: it'll be cool like I love the idea of that planning and the synthesizing and that kind of stuff I think it's a lot of fun, but it's like what is it?
30:35.905 --> 30:44.168
[SPEAKER_00]: It's like synthesis, it's like incursion, and what we would see over on it is like yeah it's incursion with our laundry a little bit.
30:44.148 --> 31:06.021
[SPEAKER_02]: Yeah, and then if it is a pain in the ass, then it's like harvest where I've got to build out my My garden and my setup to see how it how it all is so I think the idea behind it looks fun But I thought that I mean you've ruined me to some degree because part of me was going like is this gonna work on controller I like to play on controller But this is also a great spot where if Ziggy's asking them about keyboard and mouse
31:06.001 --> 31:10.893
[SPEAKER_02]: I'm watching them being able to do it with the mouse, and it looks very, very easy with the mouse.
31:11.494 --> 31:20.476
[SPEAKER_02]: So I hope that as a controller player on PC, I can build out that dungeon with my mouse and not the controller.
31:21.037 --> 31:21.478
[SPEAKER_00]: Sure.
31:21.458 --> 31:28.452
[SPEAKER_00]: But, and for me, I just hope it's intuitive with the controller I'm not fighting the UI to make something happen, you know what I mean?
31:28.512 --> 31:29.775
[SPEAKER_00]: But I'm sure it'll like it'll all be good.
31:29.815 --> 31:32.661
[SPEAKER_00]: I mean, this is, however, releases it releases, but it'll be fixed up.
31:33.643 --> 31:37.290
[SPEAKER_00]: No obvious, no surprise that Abis goes core.
31:37.270 --> 31:37.611
[SPEAKER_00]: Yeah.
31:38.252 --> 31:39.515
[SPEAKER_00]: Oh, yeah, obviously, that's going to happen.
31:39.595 --> 31:40.076
[SPEAKER_00]: We do that.
31:40.096 --> 31:45.206
[SPEAKER_00]: And so we know that this is the version of the fall and like it's not vowel side areas, right?
31:45.246 --> 31:47.812
[SPEAKER_00]: It's just like correct involvement.
31:47.992 --> 31:52.361
[SPEAKER_02]: And like other corruptions and like weird combos of things that can happen.
31:52.381 --> 31:53.423
[SPEAKER_02]: I think that's fun.
31:53.403 --> 32:00.951
[SPEAKER_00]: Yeah, and I hope corrupted stays corrupted in after they got what was it in path one?
32:00.971 --> 32:02.853
[SPEAKER_00]: I think it was scourge that introduced it.
32:02.893 --> 32:17.588
[SPEAKER_00]: I don't remember where corrupted could then be modified and that lasted for a long time until a certain point where they put their foot back down again is like, no, no, no, Val needs to go back to being making still a permanent risk.
32:17.568 --> 32:23.397
[SPEAKER_00]: So hopefully, and the idea with past two long ago is that they were like, no, no, no, no, no, corrupt is corrupted.
32:23.437 --> 32:25.240
[SPEAKER_00]: Like it's your high risk, high reward.
32:25.320 --> 32:25.720
[SPEAKER_00]: Good luck.
32:25.740 --> 32:30.107
[SPEAKER_00]: You're going to screw up a perfect item to try and get an even more perfecter item and it's probably not going to happen.
32:30.648 --> 32:31.449
[SPEAKER_00]: I love that idea.
32:32.030 --> 32:32.951
[SPEAKER_02]: So they had that thing.
32:32.971 --> 32:33.392
[SPEAKER_02]: Oh, you won.
32:33.452 --> 32:35.035
[SPEAKER_02]: Then they'd like you said, brought the stuff in.
32:35.075 --> 32:35.956
[SPEAKER_02]: In P.O.E.
32:35.996 --> 32:37.298
[SPEAKER_02]: when you can still
32:37.278 --> 32:43.090
[SPEAKER_02]: edit, modify certain parts of a corruption item, but in POE2, they, yeah, you haven't been able to.
32:43.151 --> 32:43.912
[SPEAKER_02]: So I agree with you.
32:43.932 --> 32:51.388
[SPEAKER_02]: I hope I like this idea of like it could remove one to add a second corrupted thing and see what happens, could be kind of fun.
32:51.841 --> 32:55.845
[SPEAKER_00]: See what the ceilings are and what the pools are from odds and things like that, right?
32:56.146 --> 33:04.615
[SPEAKER_00]: I mean, there are a lot better with their mod pools now, like they don't handcuff themselves to being like, oh, if you do this, this and this, you're guaranteed to get this mod.
33:04.635 --> 33:08.459
[SPEAKER_00]: Like they've really broken or have the foresight of that, right?
33:08.579 --> 33:11.482
[SPEAKER_00]: Really well balanced mod pools for a long time now.
33:12.483 --> 33:14.946
[SPEAKER_00]: What do you think of the idea of
33:14.926 --> 33:17.410
[SPEAKER_00]: shapeshifting, requiring, and item.
33:17.811 --> 33:20.174
[SPEAKER_00]: A talisman is now hand-to-hand.
33:20.194 --> 33:21.256
[SPEAKER_00]: Oh, it's your actual item.
33:21.657 --> 33:21.837
[SPEAKER_02]: Yeah.
33:21.877 --> 33:22.017
[SPEAKER_00]: Right.
33:22.358 --> 33:25.703
[SPEAKER_00]: And that's what you need to use to, to get you like that.
33:26.083 --> 33:26.805
[SPEAKER_02]: Yeah, I don't mind it.
33:26.885 --> 33:34.436
[SPEAKER_02]: I mean, again, I want to see it and play with it, but it's the new weapon type for the druid's playstyle.
33:34.457 --> 33:39.965
[SPEAKER_02]: So, don't know does that mean it's only available to the druid, or can anybody put it in?
33:40.005 --> 33:40.867
[SPEAKER_02]: Or like, what happens?
33:41.027 --> 33:42.469
[SPEAKER_02]: I hope anybody.
33:42.449 --> 33:43.831
[SPEAKER_02]: Yeah.
33:44.492 --> 33:45.253
[SPEAKER_02]: I don't mind it.
33:45.393 --> 33:46.915
[SPEAKER_02]: I don't mind the idea of it.
33:46.955 --> 33:57.549
[SPEAKER_02]: Like again though I want to play with it because it didn't totally make sense because they said you can pick which version you want but in the version they had it only had two options but then I saw on the screenshot later on that they had three because I know that there's three options.
33:57.609 --> 34:04.138
[SPEAKER_02]: I wasn't sure why maybe early on you only get two and the maybe the Wyvern doesn't open up to a higher level or something.
34:04.158 --> 34:05.981
[SPEAKER_02]: Or maybe it's a send-and-see specific.
34:06.321 --> 34:09.165
[SPEAKER_02]: I'm sure there's going to be some that are send-and-see specific.
34:09.145 --> 34:14.251
[SPEAKER_02]: Well, I doubt that those three are sentences have they released the trees for the two sentences?
34:14.271 --> 34:15.332
[SPEAKER_02]: Because that's what I'd like to see.
34:15.472 --> 34:17.795
[SPEAKER_02]: No, yeah.
34:18.135 --> 34:22.120
[SPEAKER_02]: I don't mind the idea of a talisman being the way that you transform.
34:22.420 --> 34:30.909
[SPEAKER_02]: In the end, what I'm really happy about is that it's working the same as a weapon swap, where when I click the skill, it will automatically do it no delay.
34:30.929 --> 34:32.191
[SPEAKER_02]: Like, at least like that.
34:32.872 --> 34:33.753
[SPEAKER_02]: Kind of like that.
34:33.773 --> 34:34.513
[SPEAKER_00]: Yeah.
34:34.533 --> 34:38.578
[SPEAKER_00]: Actually, that was one thing that kind of coincided
34:38.558 --> 34:47.854
[SPEAKER_00]: things being rushed and disorganized was the gameplay when you were an animal was weak.
34:47.874 --> 34:49.376
[SPEAKER_00]: Like, oh, that's what I should do.
34:49.397 --> 34:52.021
[SPEAKER_00]: It's no damage and so much of it was like, I watched the damage.
34:52.041 --> 34:56.128
[SPEAKER_00]: Maybe slash melee slash melee slash melee slash melee smash or like it was just it.
34:56.108 --> 35:22.167
[SPEAKER_00]: They're like all that off this combo and then release it and I was like, what the fucking bosses health didn't move right like it was not impressive at all and it looked actually quite quite boring and ineffective and when you put the time into it you realize that and then you have it like you know what I mean like that doesn't happen So it was just another one of those details that made things seem like oh we're really scraping things together here
35:22.349 --> 35:24.292
[SPEAKER_02]: I don't feel like they're scraping things together.
35:24.833 --> 35:44.762
[SPEAKER_02]: What I am curious about though, because you bring up a funny point that was something that stuck out to me, which was they talked about this new change for endgame, the mobs, the health, the loot jobs that would come from them, but they did at the time where they were this bear, or I think it was a bear was going back to pack, and whoa.
35:44.742 --> 35:47.787
[SPEAKER_02]: like the distance to walk between packs.
35:47.827 --> 35:51.132
[SPEAKER_02]: I was like, yeah, that's all you have to do is remove that.
35:51.592 --> 35:58.443
[SPEAKER_02]: Just that part is the part that I want gone because I just made me laugh, watching them walk between packs.
35:58.463 --> 36:07.837
[SPEAKER_02]: And I was the only thing that I would say I was disappointed about is it doesn't seem like the campaigns any better in the sense of timeline, which means I'm going to play one character.
36:08.237 --> 36:11.442
[SPEAKER_02]: And that bombs me out a bit, but it is what it is.
36:11.422 --> 36:19.135
[SPEAKER_00]: Yeah, they didn't actually seem to do any focus on the leveling experience at all this go around.
36:19.717 --> 36:21.039
[SPEAKER_00]: Maybe I think it's fine.
36:21.079 --> 36:23.002
[SPEAKER_00]: Maybe it just feels like they said the.
36:23.784 --> 36:29.734
[SPEAKER_00]: Yeah, yeah, rehash sounds, but zombies got the empowered zombies got a big buff, no piggy.
36:29.984 --> 36:31.507
[SPEAKER_02]: Oh, is that the one that come from the charge?
36:32.128 --> 36:35.733
[SPEAKER_00]: Yeah, which is awesome because that's not existing in a boss fight.
36:36.575 --> 36:39.179
[SPEAKER_00]: Um, yeah, it is, it is interesting.
36:39.359 --> 36:40.081
[SPEAKER_00]: I don't want that.
36:40.101 --> 36:42.805
[SPEAKER_02]: Well, then I want to ask you about that though, because you said not an existing in a boss fight.
36:42.965 --> 36:47.633
[SPEAKER_02]: Is that because of no charge or because of no value, you, there's no guaranteed way to get charges in a boss fight.
36:47.653 --> 36:49.216
[SPEAKER_02]: But they said they'll need to be talked about that.
36:49.236 --> 36:50.678
[SPEAKER_02]: That was going to be something different.
36:50.738 --> 36:54.945
[SPEAKER_02]: They were talking about something in like when you're in a boss fight, something about
36:54.925 --> 36:57.789
[SPEAKER_00]: I don't remember that was for a specific skill.
36:58.090 --> 37:12.472
[SPEAKER_00]: So instead, like the one that I'm thinking of anyway, because I remember them saying something like that, but it was when you were shapeshifting and you could use your endurance charges to get like this or a spell code or whatever it was or I'd like now a spell totem costs like three endurance charges or something.
37:12.492 --> 37:13.474
[SPEAKER_00]: It's like okay.
37:13.454 --> 37:16.798
[SPEAKER_00]: But like again, where am I going to get my charges from in a boss fight?
37:16.818 --> 37:24.387
[SPEAKER_00]: So they basically the answer was like instead of this in a boss fight, you can use this and this is cool instead.
37:25.048 --> 37:27.991
[SPEAKER_00]: That's what I'm thinking of maybe you're thinking of of a different part.
37:29.033 --> 37:43.410
[SPEAKER_00]: But for me, the thing that first came to my mind, like we play this game for loot,
37:43.390 --> 37:49.881
[SPEAKER_00]: Well now for getting even more loot, how can I help me out with that, Gigi?
37:50.562 --> 37:54.589
[SPEAKER_00]: Maybe there, if toy and C. Hope so, they didn't say anything about it, right?
37:55.230 --> 37:55.490
[SPEAKER_00]: Yeah.
37:56.091 --> 38:08.352
[SPEAKER_00]: So I hope it's not, I hope, I hope their ability to control it, or their desire, which they expressed at the beginning of this whole path of Excel to experience, they expressed the desire to be more in control of the loot.
38:08.804 --> 38:15.000
[SPEAKER_00]: the original intention that was said and again things can change 50 million times but the original intention was that
38:15.115 --> 38:19.523
[SPEAKER_00]: We wouldn't need anything but the default filter and the default filter.
38:19.743 --> 38:23.109
[SPEAKER_00]: You only reason you would make your own filters because you want to change colors or sounds.
38:23.770 --> 38:24.492
[SPEAKER_00]: Right, sizes.
38:25.654 --> 38:26.856
[SPEAKER_00]: That hasn't been the case so far.
38:27.277 --> 38:31.564
[SPEAKER_00]: Maybe it hasn't been their priority yet because not all of their weapons and base types are out yet.
38:32.165 --> 38:32.967
[SPEAKER_00]: So we'll see.
38:33.608 --> 38:39.739
[SPEAKER_00]: But when you have something like, oh yeah, point five is going to include lots of endgame stuff.
38:39.719 --> 38:45.408
[SPEAKER_00]: You know, it's just one of those things where people that are thinking about something else are like, oh, hasn't been mentioned.
38:45.969 --> 38:49.976
[SPEAKER_00]: So, hi, there's a guy in my garden.
38:50.136 --> 38:54.383
[SPEAKER_00]: She woke up, said hello, and smile on that road.
38:54.403 --> 38:58.711
[SPEAKER_00]: We're talking about, but like, with all this stuff though, like, it's just like a wait and see game, right?
38:58.731 --> 39:03.178
[SPEAKER_00]: Like, to me, the reveal was underwhelming because of my expectations, but
39:03.344 --> 39:07.531
[SPEAKER_00]: After the disappointment of it being underwhelming it, I'm still excited for it.
39:07.571 --> 39:09.414
[SPEAKER_00]: It's just there's not much coming, right?
39:09.474 --> 39:17.888
[SPEAKER_00]: You got experience the end game to see what the new drop in fighting situation is and whether or not you like the Druid or not, I don't know.
39:18.429 --> 39:22.416
[SPEAKER_00]: And the North West section of the tree, there's 250 new notes.
39:22.666 --> 39:25.151
[SPEAKER_02]: I don't think it was just there that they did the new nodes.
39:25.732 --> 39:27.155
[SPEAKER_02]: The new nodes was across the whole tree.
39:27.215 --> 39:28.418
[SPEAKER_02]: They showed them before and after.
39:28.919 --> 39:30.843
[SPEAKER_02]: So the new nodes are all tree-wide.
39:30.863 --> 39:32.366
[SPEAKER_02]: So I think that's exciting.
39:32.807 --> 39:35.813
[SPEAKER_02]: The hidden tree is the one that throws me a little bit.
39:35.933 --> 39:36.895
[SPEAKER_02]: But...
39:37.111 --> 39:37.892
[SPEAKER_00]: Be curious.
39:37.952 --> 39:42.119
[SPEAKER_00]: Yeah, like you said like you don't really want to get out of the game to discover it.
39:42.179 --> 39:45.084
[SPEAKER_00]: So is there a sneak preview to being able to do it.
39:45.625 --> 39:56.863
[SPEAKER_00]: Maybe it's just the dependency on where I would like to work right because if it like it depends on how it is on the tree to right if it's your first node for ascending.
39:57.123 --> 40:02.612
[SPEAKER_00]: Okay, so you're you select the ascendancy and you select that node.
40:02.592 --> 40:06.417
[SPEAKER_00]: You don't like the the options available to hit notes so you take it out.
40:06.497 --> 40:21.976
[SPEAKER_00]: Okay, if it's your first one fine, but let's say it's the second one in the tree branch right the second keystone and you don't like the first one like that's a lot of effort, especially when a sending sucks, it's a lot of effort to get there and then see the tree.
40:21.996 --> 40:26.862
[SPEAKER_00]: So I'm curious how they're going to do the user friendly informative bit with that.
40:27.078 --> 40:37.127
[SPEAKER_02]: Yeah, I don't know how they do it in game that's user friendly that isn't ugly or the cumbersome or something because it's adding so many new nodes and sections to the tree.
40:37.207 --> 40:41.071
[SPEAKER_02]: So the idea behind it is interesting.
40:41.111 --> 40:45.214
[SPEAKER_02]: I don't actually know if I like that one yet, but that remains to be seen because I haven't seen the tree.
40:45.234 --> 40:46.075
[SPEAKER_02]: I don't know when you get it.
40:46.095 --> 40:57.085
[SPEAKER_02]: I just, yeah, I'm curious how path of Excel plans to give you that information without you having to go
40:57.065 --> 41:08.606
[SPEAKER_02]: Druid stuff it looks really fun like I think the league is gonna be fun I think it may be one that you're maybe not playing as long, especially if you're more end game focus Although who knows maybe that maybe this is a cool change.
41:09.247 --> 41:18.224
[SPEAKER_02]: I don't know the valve stuff is a chase thing That's gonna make me want to spend more time building out a dungeon It's gonna have to be really quite fun.
41:18.384 --> 41:18.765
[SPEAKER_02]: I don't know.
41:18.845 --> 41:20.608
[SPEAKER_02]: I'm not really sure on that one
41:20.588 --> 41:37.143
[SPEAKER_02]: But I am curious to see how this progresses as we go through 0.5, 0.6, and further on with this format cycle, because a while it feels like it's not a ton of stuff, but we're not in it, so who knows?
41:37.823 --> 41:38.564
[SPEAKER_02]: Yeah.
41:38.584 --> 41:48.553
[SPEAKER_02]: It's really hard when you, I was thinking about it too, because, you know, you control F to go through the search bar, and then I'm looking at just the stuff that I care about.
41:48.533 --> 41:57.147
[SPEAKER_02]: I don't know that you ever have one that like fully satisfies every person that's, you know, watching it and hoping for whatever's going to come out.
41:57.968 --> 42:01.614
[SPEAKER_02]: But in the end, everybody is playing the game because they want to play and have a good time.
42:01.674 --> 42:03.797
[SPEAKER_02]: And they're going to play for as long as they have a good time.
42:03.817 --> 42:09.546
[SPEAKER_02]: And then they're going to move on and GG is going to use hopefully that information to determine how they do things going forward into 0.5.
42:10.066 --> 42:26.370
[SPEAKER_02]: I think I don't remember where I saw somebody talking about the release coming before the end of this year and I was like, I just don't, I don't see it, I don't see we're us getting into a non-early access by the end of 26.
42:26.350 --> 42:32.479
[SPEAKER_00]: No, not at this pace, not like, I'm fine with that, but I just don't, I'm just, oh yeah, agreed.
42:32.499 --> 42:41.172
[SPEAKER_00]: I think, like, just to have, you don't want to just just release ascendancies and just release your acts and just release all your base types.
42:41.212 --> 42:43.235
[SPEAKER_00]: You have to have all your weapon types too, right?
42:43.836 --> 42:46.239
[SPEAKER_00]: And like, melee really has no options right now.
42:46.560 --> 42:47.481
[SPEAKER_00]: Very little.
42:47.461 --> 42:57.854
[SPEAKER_00]: So, not only do you want those out, you don't just want them out and then you release, like, you still want it to be somewhat balanced, you know what I mean?
42:57.914 --> 43:03.581
[SPEAKER_00]: So yeah, I mean it's a long road, of course, but that's that's beta, especially with a game like this.
43:04.141 --> 43:14.734
[SPEAKER_00]: A one thing that I was laughing about is I'm like, I'm sure you just change back to your human form, but imagine what sprinting
43:16.182 --> 43:17.604
[SPEAKER_02]: I can see it.
43:17.705 --> 43:18.726
[SPEAKER_02]: I will.
43:18.766 --> 43:20.830
[SPEAKER_02]: I'd love to see a wavering.
43:20.990 --> 43:21.211
[SPEAKER_02]: Right.
43:21.752 --> 43:24.636
[SPEAKER_02]: I wonder if maybe you go to human form when you roll.
43:24.717 --> 43:25.558
[SPEAKER_02]: I don't really know.
43:25.578 --> 43:26.359
[SPEAKER_02]: Yeah, I'm not really sure.
43:27.020 --> 43:29.324
[SPEAKER_02]: I don't remember.
43:29.364 --> 43:34.774
[SPEAKER_02]: Are there passives that you're gaining or something that you're going to passively by being in that form?
43:34.834 --> 43:39.642
[SPEAKER_02]: Because the one of the thoughts I had was just that
43:39.622 --> 43:41.867
[SPEAKER_02]: it's just an MTX for the skill.
43:42.388 --> 43:57.039
[SPEAKER_02]: Like I'm a druid player and when I use this skill the MTX for that skill is I just switch into a bear and then I swap out of it which I guess it kind of is but what I was more curious about is like being in bear form I don't even know how to look.
43:57.320 --> 43:59.925
[SPEAKER_02]: Being in bear form must provide some other
44:00.327 --> 44:01.810
[SPEAKER_02]: Passive something to follow you.
44:02.170 --> 44:06.898
[SPEAKER_02]: Yes, something And then the wolf is faster, right?
44:06.938 --> 44:12.869
[SPEAKER_02]: I don't know what they all are, but I'm just curious what the how those passes are The thing is I am gonna play it.
44:12.949 --> 44:13.650
[SPEAKER_02]: I know I'm gonna play it.
44:13.670 --> 44:18.218
[SPEAKER_02]: It's gonna be my first one I'm only probably gonna play a druid this coming league
44:18.198 --> 44:20.522
[SPEAKER_02]: So I'm curious to just mess around with it.
44:20.542 --> 44:23.046
[SPEAKER_02]: I hope leveling feels decent with it.
44:23.868 --> 44:30.218
[SPEAKER_02]: And from the gameplay, while it may not have been like crazy, you are watching them do big clears huge damage.
44:30.238 --> 44:31.220
[SPEAKER_02]: It at least looks smooth.
44:31.400 --> 44:37.270
[SPEAKER_02]: It look like that in and out between the forms and the swapping and stuff looks smooth.
44:37.250 --> 44:38.632
[SPEAKER_02]: the combos though.
44:38.772 --> 44:40.555
[SPEAKER_02]: I was like, oh, I don't want to play a monk.
44:41.316 --> 44:45.842
[SPEAKER_02]: Like, I don't want to have to play around these charges in this combo and send that strength month.
44:46.222 --> 44:46.463
[SPEAKER_02]: Yeah.
44:46.843 --> 44:47.124
[SPEAKER_02]: Yeah.
44:47.524 --> 44:53.212
[SPEAKER_02]: So it'll be interesting to see how that all, yeah, yeah, it'll be interesting to see how that plays out.
44:53.232 --> 45:03.266
[SPEAKER_02]: Like, they've got this, you know, this guys are the pops up, but then they're like, but if you do this and that around the guys are, but if you do it with this, then this, I was like, what's the button to just kill stuff?
45:03.286 --> 45:04.067
[SPEAKER_02]: Like, what's my,
45:06.190 --> 45:11.885
[SPEAKER_00]: One thing I was impressed with though is that the druid isn't coming out just about animals, right?
45:11.905 --> 45:20.707
[SPEAKER_00]: You're not just a zookeeper, you're not just like both ascendancies seem to focus a lot on the other aspects of what a druid could be.
45:21.148 --> 45:22.933
[SPEAKER_00]: Um, obviously there's a...
45:22.913 --> 45:30.162
[SPEAKER_00]: The four more ascendancies coming out for that templar section, but you have, there was lots of casting, lots of spells.
45:30.222 --> 45:31.243
[SPEAKER_00]: It wasn't just that.
45:31.363 --> 45:36.369
[SPEAKER_00]: So it wasn't just hyper-focused on this, and it's not going to get boring right away.
45:36.409 --> 45:44.078
[SPEAKER_00]: They really seem to want to take a lot of attention to the entire experience for what it's going to be.
45:44.058 --> 45:52.989
[SPEAKER_00]: Probably saving that third ascendancy to see what people come up with maybe sparks and ideas and being like ah, you know, what are right like all of this seems really cool.
45:53.009 --> 45:55.773
[SPEAKER_00]: That's at this, but I was really impressed with that.
45:55.813 --> 45:57.395
[SPEAKER_00]: Like a lot of the druid gameplay.
45:57.415 --> 46:07.528
[SPEAKER_00]: Sure, they focused a lot on the actual shapeshifting, but a lot of the druid gameplay examples that they had is using other spells that already exist as well and comboing them.
46:07.608 --> 46:13.035
[SPEAKER_00]: So I wasn't impressed with that.
46:13.015 --> 46:23.695
[SPEAKER_00]: I'm excited for a really hope they get good feedback, obviously all edifying feedback all honest feedback, but just for their sake, because this does seem small to people that aren't on the other side and going through all the work.
46:24.356 --> 46:26.660
[SPEAKER_00]: I hope that they get a lot of good feedback on this one.
46:26.921 --> 46:30.147
[SPEAKER_00]: That all their effort is positively rewarded.
46:30.367 --> 46:31.429
[SPEAKER_00]: That's my hope for them.
46:31.747 --> 46:33.230
[SPEAKER_02]: I hope people give it a shot.
46:33.270 --> 46:39.240
[SPEAKER_02]: I mean, I think some people will be a bit whiny because the end game is feels lacking.
46:39.400 --> 46:42.526
[SPEAKER_02]: But, and that could be it, but get into it and see.
46:42.686 --> 46:46.773
[SPEAKER_02]: And then, I mean, in the end, it is what it is.
46:46.853 --> 46:50.920
[SPEAKER_02]: Like they can't do all of it at the same time and have it already, each year.
46:50.900 --> 47:06.809
[SPEAKER_02]: For them to be able to do this four-month release and it probably would have meant at least to me it would have meant less Had they not said just wait though halfway through lastly had they not been like Do you think this is big just wait cuz with all the stuff we've got built up.
47:06.889 --> 47:09.313
[SPEAKER_02]: I think that's the stuff that's cruise them like
47:09.293 --> 47:09.975
[SPEAKER_02]: Don't do that.
47:10.837 --> 47:13.583
[SPEAKER_00]: Well, that is, we don't control what they say.
47:13.623 --> 47:13.683
[SPEAKER_00]: No.
47:14.645 --> 47:17.272
[SPEAKER_00]: And then it's always going to sell to everything they do.
47:17.312 --> 47:17.612
[SPEAKER_00]: We do.
47:18.374 --> 47:23.025
[SPEAKER_00]: You have a three hour Q&A because people listen and hang on to every word you have, right?
47:23.847 --> 47:25.210
[SPEAKER_00]: Again, night.
47:25.190 --> 47:29.116
[SPEAKER_00]: I never want them to like go move away from that casualness.
47:29.237 --> 47:29.677
[SPEAKER_00]: I love that.
47:29.717 --> 47:41.376
[SPEAKER_00]: I think you get way more and I mean it takes longer But I think it you get way more information out of the game you love when you just you put people in a comfort zone where they don't have to be careful about what they're talking about which of course
47:41.356 --> 47:45.240
[SPEAKER_00]: in turn means we don't hang on to every word and marry ourselves to it.
47:45.420 --> 48:05.862
[SPEAKER_02]: I would agree with you from a perspective of watching a three hour Q&A, where I would disagree with you is a pre-recorded planned out message, which is what we got, and I think that's where a little less forgiving, because completely, the things that you plan ahead for, you need to be exact on.
48:05.842 --> 48:28.339
[SPEAKER_02]: Like just your your shapeshifters doing zero damage and having like eight Swipes in a row I noticed on a boss bar and they there was like a build up this combo and then released this devastating blah blah Blood the bar didn't move and I'm thinking maybe it's just a
48:28.319 --> 48:30.883
[SPEAKER_02]: like a bar for them to test on, you know what I mean?
48:30.943 --> 48:33.426
[SPEAKER_02]: Where they could just test a bunch of skills, just to see how they all work.
48:33.446 --> 48:35.249
[SPEAKER_02]: Which I'm sure they can do that.
48:35.269 --> 48:36.871
[SPEAKER_02]: Don't do that as a demo.
48:37.152 --> 48:37.973
[SPEAKER_00]: Do you have a stating?
48:38.093 --> 48:39.415
[SPEAKER_00]: Has a definition, though?
48:39.575 --> 48:39.736
[SPEAKER_00]: Yeah.
48:40.537 --> 48:47.206
[SPEAKER_00]: You know, like when you load our numbers in there, with that crossbow, you can see a little bit more of what devastating is.
48:47.287 --> 48:49.570
[SPEAKER_00]: So that doesn't, that just falls on them.
48:49.750 --> 48:51.292
[SPEAKER_02]: I hope it comes out over to it.
48:51.352 --> 48:53.115
[SPEAKER_02]: I hope it comes out stronger than you should.
48:53.135 --> 48:55.238
[SPEAKER_00]: And they have to not pull it back a little bit.
48:55.218 --> 48:56.139
[SPEAKER_00]: Amen to that.
48:56.219 --> 49:05.812
[SPEAKER_00]: Like I and you know what I would have zero critters like I'm always a fan of like balance balance balance balance balance have less but have it balanced for me in this case.
49:05.852 --> 49:07.875
[SPEAKER_00]: I'm like just let it rain man.
49:07.895 --> 49:16.466
[SPEAKER_00]: Like make it make and player absolutely stupid for not being some sort of wearable like at least in the beginning just right.
49:16.927 --> 49:22.474
[SPEAKER_02]: I can I can you can walk back in
49:22.454 --> 49:38.404
[SPEAKER_02]: class or a sentientie and I'm talking later crush everything but just not what we saw in the video because yeah if I'm a bear and I slam the ground on a volcano ship better die real quick
49:42.957 --> 49:45.180
[SPEAKER_00]: Yeah, no, I'm excited for it.
49:45.200 --> 49:46.382
[SPEAKER_00]: I'm excited to see what people happen.
49:46.402 --> 49:48.264
[SPEAKER_00]: I mean, it could be a wiver and that's kind of cool.
49:48.304 --> 49:50.007
[SPEAKER_00]: They added flying a little bit.
49:50.067 --> 49:52.210
[SPEAKER_00]: I don't know what it's like to be a demon mode for that.
49:52.230 --> 49:59.620
[SPEAKER_00]: Yeah, the wiver and has like this thing where you like, I think Jonathan's premise for it was like, there's not really a point.
50:00.341 --> 50:03.025
[SPEAKER_00]: It made things way more complicated than it needed to be.
50:03.359 --> 50:04.120
[SPEAKER_00]: But let's do it.
50:04.140 --> 50:07.006
[SPEAKER_00]: We really, really, really wanted to have this fun.
50:07.106 --> 50:13.157
[SPEAKER_00]: I don't know if you, there's like, you know, like, how a wiver and would like flat wings and like, what's the map?
50:13.177 --> 50:17.686
[SPEAKER_00]: In the air, 20 feet and you're breathing fire down on the wheat fields, like that.
50:17.706 --> 50:19.950
[SPEAKER_00]: You are the wiver and in the air that's flying.
50:19.930 --> 50:26.267
[SPEAKER_00]: Oh, I don't know how many of these other forms of ascendancies like demon form or whatever for but they're one of the wages.
50:26.708 --> 50:27.550
[SPEAKER_00]: I guess I don't.
50:27.811 --> 50:28.774
[SPEAKER_00]: Yeah, I don't know.
50:28.914 --> 50:29.215
[SPEAKER_00]: I don't know.
50:29.275 --> 50:31.280
[SPEAKER_00]: Like now they're adding new tags, right?
50:31.401 --> 50:35.953
[SPEAKER_00]: And so they've even added more tags to some of the other skills like a wind tag and all that.
50:35.993 --> 50:36.454
[SPEAKER_00]: So
50:36.434 --> 50:40.402
[SPEAKER_00]: I'm not just curious to see how it all goes like tags to me are the really interesting thing.
50:40.422 --> 50:49.121
[SPEAKER_00]: I wrote a bug report a few months ago about meaning instability, not having to AOE tag, mind boggling to me, right?
50:49.141 --> 50:53.650
[SPEAKER_00]: Lying an explosion, not having an AOE tag, but, um,
50:53.630 --> 50:58.720
[SPEAKER_00]: It's still those are the things that really excite me those are the things that where I'm like Oh my goodness, I can't believe it.
50:59.060 --> 51:08.618
[SPEAKER_00]: I never realized it had this tag or I didn't like I spent like the first six months of beta trying to auto trigger zombies and they weren't even a spell.
51:09.458 --> 51:15.788
[SPEAKER_00]: because I'm completely overlooking with the assumptions, but that's just one of the fun aspects of the game.
51:16.769 --> 51:31.191
[SPEAKER_00]: These assumptions versus tags, and then when you finally sit down and take the literacy of it all and be like, oh, and then kind of blows your mind a little bit more for your restrictions, but also things you weren't thinking about before, so it's not a fun.
51:31.812 --> 51:33.715
[SPEAKER_00]: Let me just come out next week, right?
51:33.735 --> 51:35.297
[SPEAKER_01]: Yeah, that's right, I'm off fun.
51:36.290 --> 51:36.891
[SPEAKER_02]: Oh fun.
51:37.332 --> 51:37.572
[SPEAKER_02]: Cool.
51:37.592 --> 51:39.195
[SPEAKER_02]: Well, I'm excited to play it.
51:39.496 --> 51:45.026
[SPEAKER_02]: I don't really hold much expectation of these because I just know I'm going to play it anyway.
51:45.087 --> 51:45.808
[SPEAKER_02]: So what's the point?
51:46.028 --> 51:47.311
[SPEAKER_02]: It's going to be a good time.
51:47.351 --> 51:53.843
[SPEAKER_02]: I'm going to play for however long I play for and then they'll do whatever they do next and I'll move on and I'll get with that.
51:54.093 --> 51:55.214
[SPEAKER_02]: I thought it was fun.
51:55.234 --> 52:03.665
[SPEAKER_02]: It looked like they were having a good time with it and the, you know, I had to watch the YouTube video of it, but it looked like they were, you know, pretty happy with where they were going.
52:03.725 --> 52:05.107
[SPEAKER_02]: So that's what happens.
52:05.687 --> 52:07.009
[SPEAKER_00]: Yeah, I hope they're happy with it.
52:07.289 --> 52:07.850
[SPEAKER_00]: I really do.
52:07.910 --> 52:15.139
[SPEAKER_00]: Like it sucks to go through all this and again, like underestimate whatever it is that you're underestimating and then, you
52:15.119 --> 52:21.146
[SPEAKER_00]: You know, if it doesn't feel like enough or whatever it is or to get a negative review from the community.
52:21.226 --> 52:27.093
[SPEAKER_00]: So I really hope they're proud of what they've done and I hope it's as efficient for them going forward in the future.
52:27.433 --> 52:29.155
[SPEAKER_00]: I'm really excited to see more ascendancies.
52:29.435 --> 52:34.241
[SPEAKER_00]: I'm really curious to see what these starting nodes are going to be for the, I think they have one class, right?
52:34.802 --> 52:35.583
[SPEAKER_00]: It's hard to do it.
52:36.043 --> 52:36.363
[SPEAKER_00]: Yeah.
52:36.484 --> 52:38.025
[SPEAKER_00]: They don't think it's come up with anything simpler.
52:38.045 --> 52:39.507
[SPEAKER_00]: I think it's too for the druid.
52:39.487 --> 52:48.976
[SPEAKER_00]: So, like there's still lots for me to be quite excited about, hopefully all the nodes that showed up in the druid side of the tree, they're not all about shapeshifting.
52:49.637 --> 52:53.101
[SPEAKER_00]: I don't think they would be because they focused lots on both spells and attacks, right?
52:53.141 --> 52:55.103
[SPEAKER_00]: The strength and then aspects.
52:55.123 --> 52:56.284
[SPEAKER_02]: So, yep.
52:56.304 --> 53:01.409
[SPEAKER_02]: Yeah, because you're supposed to be doing stuff as a human to benefit yourself when you change into other forms.
53:01.489 --> 53:04.192
[SPEAKER_02]: So, yeah, hopefully it's not all focused on that.
53:04.212 --> 53:04.532
[SPEAKER_00]: Yeah.
53:04.647 --> 53:09.254
[SPEAKER_00]: So I think we're really cool, like the exciting part for me is when the tree comes out, right?
53:09.294 --> 53:13.520
[SPEAKER_00]: The first thing you do is you load up the two ascendancies and you see what I want to see the ascendancies for sure.
53:13.781 --> 53:16.044
[SPEAKER_00]: And then it's like, oh, crap, I don't know what half of that means.
53:16.204 --> 53:16.445
[SPEAKER_00]: Sweet.
53:16.665 --> 53:17.947
[SPEAKER_00]: Is it weird to get the rest of the tree?
53:18.468 --> 53:19.930
[SPEAKER_02]: But the ascendancies aren't here.
53:19.990 --> 53:25.078
[SPEAKER_02]: I feel like I feel like I just loaded up Path of Excel 2's website for the last of the trees.
53:25.298 --> 53:26.740
[SPEAKER_02]: I feel like I should be able to see it.
53:26.720 --> 53:31.445
[SPEAKER_00]: you know, you actually bring up a really good point that I meant to bring up and I never did.
53:31.485 --> 53:34.688
[SPEAKER_00]: There has been no hype or teasers.
53:35.189 --> 53:38.052
[SPEAKER_02]: So that's why I was saying earlier when you were like, they really built this one up.
53:38.072 --> 53:40.415
[SPEAKER_02]: I was like, but I don't feel like they did anything this week.
53:40.815 --> 53:41.876
[SPEAKER_02]: Like it's so layered.
53:42.657 --> 53:45.060
[SPEAKER_00]: I was talking like, I know you were talking about the hype change stuff.
53:45.080 --> 53:48.403
[SPEAKER_00]: But like, but you think you compare this to other stuff.
53:48.543 --> 53:50.185
[SPEAKER_00]: Like, there's been no tweets.
53:50.265 --> 53:51.486
[SPEAKER_00]: We don't want to know.
53:51.506 --> 53:52.187
[SPEAKER_00]: We don't want to know.
53:52.207 --> 53:54.870
[SPEAKER_02]: I don't see their tweets, but we don't want to host.
53:54.850 --> 54:07.754
[SPEAKER_00]: Any, any role in the announcement section, and there's not even like here's a list of all the teasers that we've posted, like, you know, how it would be, like, typically like, Div cards and items and unique items, like there's been nothing.
54:07.775 --> 54:08.496
[SPEAKER_02]: It's possible.
54:08.556 --> 54:10.159
[SPEAKER_02]: It really wouldn't.
54:10.139 --> 54:14.727
[SPEAKER_00]: like maybe it's just one of those things that makes it seem rushed again.
54:14.787 --> 54:16.190
[SPEAKER_00]: It's just another one of those things.
54:16.290 --> 54:27.129
[SPEAKER_02]: Well, I don't know if it's rushed, but I feel like maybe it's just that the, because I think rushed means that they're hurrying to do something, but I think there's the other side of that is that time is just hurrying against you.
54:27.149 --> 54:29.413
[SPEAKER_02]: If you set a four month window,
54:29.393 --> 54:37.963
[SPEAKER_02]: You may not be rushed to getting to December 12 for the release, but December 12 is coming really quickly against you for whatever you have ready to go.
54:37.983 --> 54:46.373
[SPEAKER_02]: So I feel like they're more on that side that not that they were necessarily rushed to get this content out, but just that you ran it at a time.
54:46.473 --> 54:48.435
[SPEAKER_02]: Like your December 12 comes when.
54:49.637 --> 54:57.426
[SPEAKER_00]: And again, this isn't the criticism, but if when you actually look at all your hard work,
54:57.406 --> 55:00.290
[SPEAKER_00]: It's just two ascendancies, what are you going to tease?
55:00.971 --> 55:05.238
[SPEAKER_00]: Like, you need that for the reveal video, and if there's nothing else, then there's nothing else.
55:05.438 --> 55:10.506
[SPEAKER_00]: Can I ask a question that will be for sure, Erk, some people.
55:11.127 --> 55:12.228
[SPEAKER_02]: All right, ready.
55:12.809 --> 55:19.279
[SPEAKER_02]: How the VxL1 just had a great league, fun league, good release, auto content, auto fun.
55:19.394 --> 55:24.318
[SPEAKER_02]: And because we have played POE 2, this is just me being devil's advocate, so just let me get this out there for fun.
55:24.379 --> 55:27.882
[SPEAKER_02]: I'm not meaning this in a serious way, but did it affect POE 2's release?
55:28.042 --> 55:36.009
[SPEAKER_02]: It was their time taken away from the development of POE 2 because they need to be consistent in their minds with this every two months.
55:36.049 --> 55:38.351
[SPEAKER_02]: Something new is coming out for one of the two games.
55:39.032 --> 55:41.814
[SPEAKER_02]: I'm curious, we won't ever actually know that, but they will.
55:41.915 --> 55:46.819
[SPEAKER_02]: And I'm curious if there's part of them that is like, you know, yeah, I don't know.
55:46.799 --> 55:59.538
[SPEAKER_00]: Unless they have dedicated teams, it is less, because now even though you're going four months and four months, it, it, it, it, it, hang on, you can't take somebody off of working on PWE2.
55:59.759 --> 56:00.400
[SPEAKER_02]: I don't think.
56:00.420 --> 56:05.788
[SPEAKER_02]: I think that that's crazy to take somebody off of developing PWE2 to develop PWE1.
56:05.848 --> 56:11.777
[SPEAKER_02]: I think you can have people who are dedicated to PWE1, but I don't think it, it would shock me.
56:11.875 --> 56:17.363
[SPEAKER_02]: If they are moving people off of Path of Exile 2's development in order to create a league for POE-1.
56:18.345 --> 56:22.571
[SPEAKER_00]: At the end of the day though, because they're now doing two games, you're only getting two months a game.
56:22.591 --> 56:23.873
[SPEAKER_00]: Not three.
56:24.474 --> 56:29.281
[SPEAKER_00]: Like before, you were working three months on a league.
56:29.861 --> 56:33.006
[SPEAKER_00]: Before it came out every time, now you're on two months a league.
56:32.986 --> 56:33.407
[SPEAKER_00]: You are.
56:33.467 --> 56:37.733
[SPEAKER_00]: So unless you have dedicated teams, you're giving yourself less time per game.
56:38.474 --> 56:51.733
[SPEAKER_02]: You are giving yourself less time per game, but if you can do it successfully, you have massively increased your revenue because you now have some form of MTX package releasing every two months.
56:52.094 --> 56:56.260
[SPEAKER_02]: And those packages work across both games, which makes people more inclined to spend the money.
56:56.240 --> 57:11.510
[SPEAKER_02]: So, you know, if they can do it properly, it's probably a very, very good thing for them, because you go, you go six leagues a year essentially, and that is, that's a 50% increase in revenue from what they've had before.
57:11.550 --> 57:16.780
[SPEAKER_02]: So, I don't know, I'm curious to see how that, how that all plays out.
57:16.760 --> 57:27.656
[SPEAKER_02]: And maybe, again, I'm just playing Devils Advocate, because we haven't played this period, but I am curious how much the development of POE 1's continuation is going to affect your P2's development.
57:27.676 --> 57:29.919
[SPEAKER_00]: Yeah, I guess that's, we'll never know.
57:29.939 --> 57:44.320
[SPEAKER_00]: That's a question that we've been asking since they originally announced that they were not that they were going to be separate games and they were keeping them, but I'm really curious how long it took them to decide to do this enemy density decision.
57:44.502 --> 57:56.998
[SPEAKER_02]: I listen to their description of what the problem was and what it's possible that it's because I wash it after just an absolute horrid day that it didn't make sense.
57:57.298 --> 58:01.143
[SPEAKER_02]: I didn't really understand both the problem or the answer.
58:01.324 --> 58:07.311
[SPEAKER_02]: I understood like that you're getting swarmed that they tried to make some changes and this is what they came up with.
58:07.411 --> 58:11.016
[SPEAKER_02]: But all I heard was like, I heard Mark talking
58:11.148 --> 58:22.491
[SPEAKER_02]: We're at so instead we're gonna go with a 50% more life in the but the like I was like I don't know what they're talking about right now so I just have to wait to see maybe you can explain it I was I didn't get it
58:22.707 --> 58:29.898
[SPEAKER_00]: I, the, as far as I understood it was both visual clarity and the end game, there's just too much for people to actually see what was going on.
58:29.918 --> 58:30.619
[SPEAKER_00]: I was delirious.
58:30.700 --> 58:37.991
[SPEAKER_00]: I saw that part for delirium, but they're reducing the amount of enemies so that you can actually see what's going on.
58:38.051 --> 58:42.538
[SPEAKER_00]: So that you have more meaningful combat.
58:42.518 --> 59:06.481
[SPEAKER_00]: Honestly, you have to, if you want melee, if you want strike skills, if you, like, unless you want this whole game to revolve around AOE AOE AOE, you just, like, I understand the ARPG experience is all about getting swarmed and mask-curing entire screens, but if you want the, like, single individual hit thing to matter, you got to come to happy mediums.
59:06.561 --> 59:10.905
[SPEAKER_02]: It's the visual clarity because there's too many mobs, though, I feel like that's not the key.
59:10.885 --> 59:18.452
[SPEAKER_00]: It's a third of it, but a third of it isn't just an endgame like I'm finding visual clarity problems while I'm leveling too.
59:19.153 --> 59:23.777
[SPEAKER_00]: A third of it is okay, there's too much happening so I can't see.
59:24.498 --> 59:29.022
[SPEAKER_00]: But another third is enemies in many aspects blend in with the background.
59:29.643 --> 59:34.047
[SPEAKER_00]: So when it's busy, I can't really see where all the enemies are.
59:34.087 --> 59:38.952
[SPEAKER_00]: And then another part is my mobility, but my mobility is
59:38.932 --> 59:44.381
[SPEAKER_00]: There's either enemies I can't see that are in my way, so I'm incapable of going somewhere that I think I should go.
59:44.401 --> 59:49.630
[SPEAKER_00]: Or I'm incapable of thinking that I should go somewhere and can't because of how the level design looks.
59:49.730 --> 59:55.661
[SPEAKER_00]: I can't tell that it's like the edge of a map or I couldn't tell that this pond I can't walk over versus can't walk over.
59:56.222 --> 59:57.444
[SPEAKER_00]: And I need to stare at the mini map.
59:57.464 --> 01:00:04.095
[SPEAKER_00]: So there's just that clarity, that lack of definition when I'm actually looking at the screen that involves
01:00:04.075 --> 01:00:16.952
[SPEAKER_00]: How busy it is versus, I don't know, I guess the colors they pick, like there's a, there's a lot of blending in and that includes both enemies and not interactable locations.
01:00:17.252 --> 01:00:22.439
[SPEAKER_02]: So, I mean, so, but some of that doesn't affect, it doesn't get fixed by them decreasing how many mobs there are.
01:00:22.959 --> 01:00:25.783
[SPEAKER_02]: Right, so it's like a third of the problem for me.
01:00:25.803 --> 01:00:30.589
[SPEAKER_02]: I just was scrolling on their website through the skills that they're showing off and
01:00:30.772 --> 01:00:36.959
[SPEAKER_02]: None of the scenarios where you look at it and go like, oh, there is some actual, not some great, the visual clarity is not great.
01:00:37.499 --> 01:00:39.521
[SPEAKER_02]: None of them are because of the mobs around.
01:00:39.561 --> 01:00:43.726
[SPEAKER_02]: It's because of the skills that are happening as a result of the player's choices.
01:00:44.447 --> 01:00:58.922
[SPEAKER_02]: So I don't really totally understand, that I think that's why I got a little bit confused with the idea of, okay, your decrease in the mob density, is that to stop me being swarmed or is that to make it more clear?
01:00:58.902 --> 01:01:04.130
[SPEAKER_02]: empty space between mobs is the fix to make in the game less visually clear.
01:01:05.071 --> 01:01:08.236
[SPEAKER_02]: But I do understand the idea of players getting stormed.
01:01:08.256 --> 01:01:09.658
[SPEAKER_02]: There was something that they changed.
01:01:10.159 --> 01:01:12.863
[SPEAKER_02]: I remember them saying that they thought they had tried this as a bandaid.
01:01:12.883 --> 01:01:18.531
[SPEAKER_02]: I don't remember what it was though, and then they just didn't really like that, so that this is the way that they're going with it.
01:01:18.511 --> 01:01:23.437
[SPEAKER_02]: I, uh, I think it's one of those things where you got to get out there and just see what it feels like.
01:01:23.517 --> 01:01:29.805
[SPEAKER_02]: It's kind of odd actually to go instead of us giving you a bunch of XP for killing a bunch of stuff.
01:01:29.865 --> 01:01:32.349
[SPEAKER_02]: We're going to give you more XP for killing less stuff.
01:01:32.589 --> 01:01:33.049
[SPEAKER_02]: Same with loot.
01:01:33.130 --> 01:01:39.017
[SPEAKER_02]: We're going to give you more loot for killing less stuff, which I don't think is a bad idea.
01:01:39.976 --> 01:01:46.302
[SPEAKER_02]: Uh, it's kind of odd though because typically that's the idea you come up with first instead of switching it around.
01:01:46.382 --> 01:01:49.806
[SPEAKER_02]: So, uh, I, I, I don't know man.
01:01:49.886 --> 01:01:54.270
[SPEAKER_02]: Am I concerned with lower density as you have zones that are too fucking big?
01:01:54.290 --> 01:01:58.374
[SPEAKER_02]: And so if you decrease the density even more, what are you doing to that zone?
01:01:58.915 --> 01:02:01.837
[SPEAKER_00]: Yeah, well, these are end game changes as far as I can tell.
01:02:01.877 --> 01:02:04.360
[SPEAKER_00]: Like it's not about the levels in your games.
01:02:04.380 --> 01:02:05.881
[SPEAKER_00]: Okay, I mean maps are still freaking huge.
01:02:06.622 --> 01:02:09.645
[SPEAKER_00]: Oh, agreed, agreed.
01:02:09.625 --> 01:02:13.291
[SPEAKER_00]: Yeah, so we'll see, I mean, at the end of the day, it's very intricate, right?
01:02:13.311 --> 01:02:21.223
[SPEAKER_00]: Like you're talking Lou, you're talking the XP leveling experience, like how much you're earning versus how often you're dying, right?
01:02:21.544 --> 01:02:32.701
[SPEAKER_00]: And that actually, well, it is when you're, when you're all of a sudden, making things a lot more difficult, how often is the player dying and what's the expectation there, you're right, what's the balance?
01:02:32.721 --> 01:02:34.384
[SPEAKER_00]: And then, of course,
01:02:34.364 --> 01:02:42.252
[SPEAKER_00]: When you have visual clarity, when you're trying to fix visual clarity, maybe having less monsters does make the other two aspects that I mentioned.
01:02:42.873 --> 01:02:46.616
[SPEAKER_00]: Maybe I can see maybe it's not just about blending in with the map.
01:02:46.636 --> 01:02:49.720
[SPEAKER_00]: Maybe I'll be able to see where these monsters are a little bit more.
01:02:50.180 --> 01:02:51.501
[SPEAKER_00]: Maybe there will be less blending.
01:02:51.541 --> 01:02:55.766
[SPEAKER_00]: Maybe I'll actually be able to tell the difference between a puddle I can walk over in a puddle I can't.
01:02:56.787 --> 01:02:58.509
[SPEAKER_00]: Maybe that is the fix.
01:02:58.689 --> 01:02:59.950
[SPEAKER_00]: Maybe that's all that's needed.
01:02:59.930 --> 01:03:06.928
[SPEAKER_00]: And it's I guess at the end of the day it's beta and it's better to do baby steps than massive knee jerk reactions, right?
01:03:06.968 --> 01:03:16.673
[SPEAKER_00]: So take these steps and if it's not enough, okay, then you make further changes or you bring the monsters back, but you change call it, I don't know, like you got to take a step set of time, right?
01:03:16.855 --> 01:03:39.384
[SPEAKER_02]: Yeah, it would be whatever we're going to play it and find out and see how it goes and though make adjustments as they go I think that was the point that was the one part where I just didn't get what they were talking about but it also came at the end of the video I was not ready in the you know space to be paying attention but I just felt like I was here and you know how Mark can sometimes talk and I was like, okay, this is way too high big brain for me.
01:03:39.444 --> 01:03:40.385
[SPEAKER_02]: I can't do this right now.
01:03:40.926 --> 01:03:41.366
[SPEAKER_00]: That's fine.
01:03:41.386 --> 01:03:41.867
[SPEAKER_02]: So.
01:03:41.982 --> 01:03:43.443
[SPEAKER_00]: Yeah.
01:03:43.463 --> 01:03:47.748
[SPEAKER_00]: One day, I want to get in before we sign off in the patch notes under skill changes.
01:03:47.808 --> 01:03:49.429
[SPEAKER_00]: Zig, I want to get in with.
01:03:49.449 --> 01:03:50.130
[SPEAKER_00]: Yeah, all right.
01:03:50.150 --> 01:03:56.096
[SPEAKER_00]: This one says buffed some inspector variants of certain monsters in each act and their endgame variants.
01:03:56.676 --> 01:04:01.181
[SPEAKER_00]: Further details on which monsters have been adjusted will be posted separately prior to release.
01:04:02.061 --> 01:04:02.642
[SPEAKER_02]: Okay.
01:04:02.662 --> 01:04:03.623
[SPEAKER_00]: What's the day?
01:04:03.643 --> 01:04:05.104
[SPEAKER_00]: That's well, that's cool for today.
01:04:05.124 --> 01:04:06.846
[SPEAKER_00]: But what about tomorrow?
01:04:07.527 --> 01:04:11.871
[SPEAKER_00]: Like maybe tomorrow,
01:04:12.188 --> 01:04:16.713
[SPEAKER_00]: damage has or hasn't been like four months first backters that I can summon.
01:04:16.733 --> 01:04:19.736
[SPEAKER_00]: I just want to know what the damage is.
01:04:20.477 --> 01:04:21.558
[SPEAKER_00]: What's their survivability?
01:04:22.078 --> 01:04:23.199
[SPEAKER_00]: Like that's still not in the game.
01:04:24.221 --> 01:04:24.661
[SPEAKER_02]: Oh, but there.
01:04:25.081 --> 01:04:32.910
[SPEAKER_02]: Oh, you're talking more the how it's being brought into the game and your ability to see it versus the buffing specters, whatever.
01:04:32.930 --> 01:04:34.731
[SPEAKER_02]: Like it should be in the game.
01:04:35.472 --> 01:04:37.174
[SPEAKER_02]: So I have to use them.
01:04:37.534 --> 01:04:38.716
[SPEAKER_01]: I have to use them.
01:04:38.956 --> 01:04:40.257
[SPEAKER_02]: I just go off what you tell me.
01:04:40.277 --> 01:04:41.959
[SPEAKER_02]: That's crazy that
01:04:42.074 --> 01:04:53.270
[SPEAKER_00]: I'm going to just feel better and tell myself, time has to, he just, there's a aspects of like, once you have a minion, and it's summoned as above, like you can see how much health it has.
01:04:53.650 --> 01:04:53.811
[SPEAKER_00]: Yeah.
01:04:54.411 --> 01:04:54.652
[SPEAKER_00]: Okay.
01:04:55.172 --> 01:04:55.813
[SPEAKER_00]: Cool.
01:04:55.833 --> 01:05:03.424
[SPEAKER_00]: But should I have to summon every single enemy in the game, and then record that separately on a piece of paper?
01:05:03.404 --> 01:05:28.146
[SPEAKER_00]: to see oh okay at this stage this enemy has this much life for this enemy has this much life or I like I don't know is that is that all lightning is that like 50% lightning 15% 50% physical like there needs to be a place in the game where I can just look that information up but I also think that there's a thing that I've unlocked so far but I also think there needs to be a place in the game where you can make a spreadsheet
01:05:30.353 --> 01:05:30.934
[SPEAKER_00]: I'm kidding.
01:05:31.295 --> 01:05:34.841
[SPEAKER_00]: Then there needs to be a place in the game where I can mix my own playlist.
01:05:35.482 --> 01:05:35.943
[SPEAKER_00]: That's right.
01:05:36.544 --> 01:05:36.985
[SPEAKER_00]: Yeah.
01:05:37.185 --> 01:05:38.127
[SPEAKER_00]: Just make the game your own.
01:05:38.187 --> 01:05:38.387
[SPEAKER_00]: Hey.
01:05:38.928 --> 01:05:40.812
[SPEAKER_00]: Actually, wouldn't that be awesome?
01:05:41.353 --> 01:05:44.839
[SPEAKER_00]: There is sort of- Remember the in the music hideout player for path 1?
01:05:44.859 --> 01:05:45.981
[SPEAKER_00]: Yeah, you have that in Puy 2.
01:05:46.402 --> 01:05:47.704
[SPEAKER_00]: You can pick your music can you?
01:05:47.684 --> 01:05:48.345
[SPEAKER_02]: I don't know.
01:05:48.665 --> 01:05:49.727
[SPEAKER_02]: You're the boss of the Heido.
01:05:50.228 --> 01:05:50.488
[SPEAKER_02]: I don't know.
01:05:50.528 --> 01:05:53.212
[SPEAKER_02]: They had some cool Heido, it's still coming out in their thing.
01:05:53.252 --> 01:05:55.976
[SPEAKER_02]: I saw the one that got pirate one, that one looked really fun.
01:05:56.577 --> 01:05:57.278
[SPEAKER_00]: Yeah, did.
01:05:57.579 --> 01:06:07.954
[SPEAKER_00]: And they came out with the Corsair, the Corsair MTX armor set that you could only get remember for like a brief moment, they had that thing.
01:06:07.934 --> 01:06:11.119
[SPEAKER_00]: where it's like, you could combine, oh, what was it?
01:06:11.199 --> 01:06:15.226
[SPEAKER_00]: You could only buy it through a third party source, the CMTX.
01:06:15.546 --> 01:06:15.967
[SPEAKER_00]: Oh, really?
01:06:16.047 --> 01:06:16.508
[SPEAKER_00]: I don't remember.
01:06:16.528 --> 01:06:17.289
[SPEAKER_00]: We had it, too.
01:06:17.549 --> 01:06:22.517
[SPEAKER_00]: And it was like, it's one of those sites where you log in and it's like, you have your top five favorite games.
01:06:22.578 --> 01:06:23.960
[SPEAKER_00]: And you have it's top five favorite CMTX.
01:06:23.980 --> 01:06:25.843
[SPEAKER_00]: If you ever look for something, that's really old.
01:06:25.923 --> 01:06:27.225
[SPEAKER_00]: I check our next way.
01:06:27.205 --> 01:06:28.667
[SPEAKER_03]: Yeah, that's right.
01:06:29.068 --> 01:06:33.474
[SPEAKER_00]: Actually, I logged in there a couple months ago that I've saved my games because I just thought about it.
01:06:33.854 --> 01:06:53.601
[SPEAKER_00]: Yeah, and I'm like, oh, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no
01:06:53.581 --> 01:06:56.545
[SPEAKER_00]: Maybe, well, that's what it's in here too.
01:06:56.606 --> 01:06:57.667
[SPEAKER_02]: That's a P2, sorry.
01:06:58.448 --> 01:06:59.890
[SPEAKER_02]: P2 is the peg leg one.
01:07:00.471 --> 01:07:02.975
[SPEAKER_02]: The core ser is that what it is now available.
01:07:03.796 --> 01:07:04.217
[SPEAKER_00]: I hope so.
01:07:04.698 --> 01:07:08.523
[SPEAKER_02]: I'm just asking you, is core ser is, are you referencing the priority looking one?
01:07:08.824 --> 01:07:09.465
[SPEAKER_02]: But the peg leg?
01:07:09.565 --> 01:07:09.785
[SPEAKER_02]: Okay.
01:07:09.905 --> 01:07:10.166
[SPEAKER_00]: Yeah.
01:07:10.506 --> 01:07:11.728
[SPEAKER_00]: Well, I don't know if it has the peg leg.
01:07:11.768 --> 01:07:13.551
[SPEAKER_00]: I'm just, that's the only thing I saw.
01:07:14.112 --> 01:07:14.392
[SPEAKER_00]: All right.
01:07:14.853 --> 01:07:18.458
[SPEAKER_00]: So anyway, that's now converted into Path of Exile 2.
01:07:18.657 --> 01:07:40.755
[SPEAKER_00]: But I was going to say this is like the first time a $30 pack has like basically guaranteed my purchase Only the $30 like crap, and I really am pretty good Enough to tempt me like that's okay times like at a $30 pack is because I had a very difficult time denying the $60 Pass sure sure give me a quick sec here.
01:07:40.775 --> 01:07:42.117
[SPEAKER_00]: I'm gonna right now
01:07:42.097 --> 01:07:44.159
[SPEAKER_00]: Uh, how do you find it so fast?
01:07:44.219 --> 01:07:47.121
[SPEAKER_02]: Well, here's the thing, G, your things a little bit.
01:07:47.141 --> 01:07:47.582
[SPEAKER_00]: It depends.
01:07:47.602 --> 01:07:48.723
[SPEAKER_02]: The next aisle too.
01:07:48.823 --> 01:07:49.964
[SPEAKER_02]: I won't have the next aisle too.
01:07:50.004 --> 01:07:51.545
[SPEAKER_02]: And apparently I have to scroll.
01:07:52.626 --> 01:07:54.528
[SPEAKER_02]: Uh, I have, I'm certainly scrolling.
01:07:54.548 --> 01:07:56.690
[SPEAKER_02]: I went to shop and then I went to buy packs.
01:07:56.890 --> 01:07:59.892
[SPEAKER_02]: And I'm trying to find what champion.
01:08:00.053 --> 01:08:01.514
[SPEAKER_02]: Oh, they can't buy them yet.
01:08:01.534 --> 01:08:02.014
[SPEAKER_02]: I don't think.
01:08:02.194 --> 01:08:02.515
[SPEAKER_02]: Can you?
01:08:02.975 --> 01:08:04.156
[SPEAKER_02]: Surely you should be able to see that.
01:08:04.176 --> 01:08:06.358
[SPEAKER_02]: Yes, they always have them like they're ready right now.
01:08:06.798 --> 01:08:07.219
[SPEAKER_02]: Oh, don't.
01:08:07.479 --> 01:08:09.120
[SPEAKER_00]: They're not on the way to play the.
01:08:10.061 --> 01:08:12.103
[SPEAKER_00]: Surely bit.
01:08:12.083 --> 01:08:27.055
[SPEAKER_02]: but hold on, why are they not on the path of XL2 website path of XL2 has questions that make them sound stupid Justin, it has to be somewhere there's no way there's no way there's early access series caugher in
01:08:27.220 --> 01:08:28.742
[SPEAKER_02]: Hey, you can download the press kit.
01:08:28.762 --> 01:08:29.664
[SPEAKER_02]: I'm going to just have to be.
01:08:29.704 --> 01:08:30.284
[SPEAKER_02]: Yes, it's here.
01:08:30.385 --> 01:08:30.645
[SPEAKER_02]: It's here.
01:08:30.665 --> 01:08:30.905
[SPEAKER_02]: It's here.
01:08:31.326 --> 01:08:34.030
[SPEAKER_02]: Cougarine is the one that's got you.
01:08:34.330 --> 01:08:34.651
[SPEAKER_02]: Where are you?
01:08:34.671 --> 01:08:38.697
[SPEAKER_02]: So I went to Pete the PatthavixL2.com, I went to shop.
01:08:38.937 --> 01:08:42.402
[SPEAKER_02]: And I mail shop and picked by packs up at the very top.
01:08:42.422 --> 01:08:42.703
[SPEAKER_02]: Yeah.
01:08:43.183 --> 01:08:44.926
[SPEAKER_02]: And then I just, there's a scroll over there.
01:08:44.966 --> 01:08:45.587
[SPEAKER_00]: That's all.
01:08:45.747 --> 01:08:46.108
[SPEAKER_00]: It is there.
01:08:46.228 --> 01:08:47.710
[SPEAKER_00]: I went to the announcement.
01:08:47.690 --> 01:08:48.711
[SPEAKER_02]: I went to their notes.
01:08:48.731 --> 01:08:48.931
[SPEAKER_02]: Okay.
01:08:49.011 --> 01:08:54.056
[SPEAKER_02]: So Calgary in series and precursor series, I think, or the, yes, those are the two.
01:08:54.076 --> 01:08:54.716
[SPEAKER_00]: Okay.
01:08:54.736 --> 01:09:01.822
[SPEAKER_00]: So the Calgary in one has for the very first one, a level up effect and a unique finisher effect.
01:09:02.123 --> 01:09:05.465
[SPEAKER_00]: Then the sound for that level up effect, two sounded so good.
01:09:06.106 --> 01:09:09.529
[SPEAKER_00]: I really want the level up effect, like now one's really cool.
01:09:10.170 --> 01:09:16.515
[SPEAKER_00]: But then if you scroll all, oh wait, man, even the $60, that's pretty sweet looking.
01:09:16.495 --> 01:09:17.357
[SPEAKER_02]: How do you change?
01:09:17.938 --> 01:09:19.280
[SPEAKER_00]: Oh, you have to change it.
01:09:20.182 --> 01:09:21.866
[SPEAKER_00]: Oh, oh, oh, at the top.
01:09:22.587 --> 01:09:23.328
[SPEAKER_00]: Oh, interesting.
01:09:23.449 --> 01:09:24.511
[SPEAKER_00]: Okay.
01:09:24.571 --> 01:09:25.813
[SPEAKER_00]: The marble statue.
01:09:25.853 --> 01:09:28.859
[SPEAKER_00]: Oh, yeah, how you raise up in the new breaks.
01:09:28.899 --> 01:09:29.721
[SPEAKER_00]: That's very great.
01:09:29.962 --> 01:09:32.226
[SPEAKER_00]: Now, can you think?
01:09:32.206 --> 01:09:36.593
[SPEAKER_00]: So now scroll down to the $60 one, right?
01:09:37.093 --> 01:09:42.521
[SPEAKER_00]: And you see that insect that pearls up into a ball, right?
01:09:42.541 --> 01:09:45.746
[SPEAKER_00]: Well, right now it's getting a little bit of the ancient tunnel around how you're trying to write.
01:09:46.127 --> 01:09:53.017
[SPEAKER_00]: So does the combination of turning into a stone and then having a pet that rolls around like a centipede like that?
01:09:53.298 --> 01:09:54.940
[SPEAKER_00]: Does that remind you of anything?
01:09:54.920 --> 01:10:01.148
[SPEAKER_00]: I feel like the first thing I thought of was Raya and the last dragon because those are the age of my kids, right?
01:10:01.588 --> 01:10:02.910
[SPEAKER_00]: Do you remember Raya and the last dragon?
01:10:02.950 --> 01:10:13.583
[SPEAKER_00]: No, the world's all turning into darkness and evil's taking over and you know all the human clans are against each other and they need to be together to unite the world, right?
01:10:14.204 --> 01:10:15.125
[SPEAKER_00]: And she has a pet.
01:10:15.185 --> 01:10:15.966
[SPEAKER_00]: Raya has a pet.
01:10:16.167 --> 01:10:24.437
[SPEAKER_00]: It's this this big thing that curls up into a ball and rolls around exactly like this and when people are
01:10:24.417 --> 01:10:26.499
[SPEAKER_00]: It's why I just love the combo of it.
01:10:26.820 --> 01:10:36.110
[SPEAKER_00]: Not a criticism because I love that kind of stuff I especially when like if that actually is a fan of the show But I have one of those standing still ones for in-path one.
01:10:36.491 --> 01:10:47.083
[SPEAKER_00]: This one's way cooler But I love the idea of like if you can come up with a beefy character and you're standing still in a boss fight And you like just turn to stone while you're in the boss fight.
01:10:47.584 --> 01:10:47.944
[SPEAKER_00]: Uh-huh
01:10:48.852 --> 01:10:49.914
[SPEAKER_00]: But it's cool, I like it.
01:10:49.934 --> 01:10:50.775
[SPEAKER_02]: I do, I like it, too.
01:10:51.316 --> 01:10:51.897
[SPEAKER_02]: Check face.
01:10:52.759 --> 01:10:53.660
[SPEAKER_00]: I thought the pack looks fun.
01:10:54.401 --> 01:10:55.904
[SPEAKER_00]: Yeah, but you get a portal.
01:10:56.505 --> 01:10:58.128
[SPEAKER_00]: I know for the $30 pack.
01:10:58.348 --> 01:10:58.689
[SPEAKER_00]: Right.
01:10:59.190 --> 01:11:01.894
[SPEAKER_00]: So in one, you get a level up effect.
01:11:02.074 --> 01:11:03.657
[SPEAKER_00]: In another one, you get a portal.
01:11:04.018 --> 01:11:04.819
[SPEAKER_00]: I know.
01:11:04.799 --> 01:11:10.806
[SPEAKER_02]: So this is actually a tough one for me because that spread out you got to look further on.
01:11:10.846 --> 01:11:19.095
[SPEAKER_02]: You got to go like, well, if I decided down the road before the four months is over, that I want to jump up to the 60 does one look better than the other?
01:11:19.135 --> 01:11:21.458
[SPEAKER_00]: Well, what's the what's the stuff you get?
01:11:21.498 --> 01:11:23.460
[SPEAKER_00]: The precursor armor pack and the pet.
01:11:23.961 --> 01:11:29.507
[SPEAKER_02]: If you're learning just a new armor pack and a weapon skin going to 60.
01:11:31.276 --> 01:11:48.745
[SPEAKER_00]: So it's just he actually that weapon skin looks it's so different depending on the weapon you choose and I really would just like how it looks not worth sixty bucks to me But then You get to the ninety dollar one and you get that sweet height and the stash as the crack and yeah both one on the other side
01:11:48.860 --> 01:11:52.906
[SPEAKER_00]: I don't like this setup, GDG, how I have to click back and forth.
01:11:52.966 --> 01:11:53.828
[SPEAKER_00]: I want to compare them.
01:11:53.948 --> 01:11:55.731
[SPEAKER_00]: Like I want to see them side by side by one.
01:11:56.532 --> 01:12:00.598
[SPEAKER_00]: And then the other one, you get a map device and a hideout decoration.
01:12:00.639 --> 01:12:04.625
[SPEAKER_00]: And do that like when you break down your stuff, looks cool.
01:12:05.286 --> 01:12:12.437
[SPEAKER_00]: If I was to spend 60 bucks, I'd probably get the $2.30 packs instead of going to 60 bucks on one of them.
01:12:12.991 --> 01:12:22.502
[SPEAKER_00]: The only thing that kind of interests me is the tunneler pet, but if it's actually going to be that bright and constantly electrocuting, I wouldn't want it anyway.
01:12:23.063 --> 01:12:28.029
[SPEAKER_00]: I mean, I don't want something distracting me from my play or thinking that it's there.
01:12:28.069 --> 01:12:34.116
[SPEAKER_00]: Like, I like seeing it when I'm paying attention to it, but I don't want it to be impacting in my gameplay at all.
01:12:34.757 --> 01:12:42.846
[SPEAKER_02]: Armor packs are a little weird for me right now because I want to see how the druid plays because you don't see them whatever 70% of the time if you're shifted.
01:12:43.130 --> 01:13:09.762
[SPEAKER_00]: Yeah, it is kind of funny how that works right because obviously like the armor will interest you no matter what, but at some point like right now we don't want to, but then later it's like all of a sudden you're going to have like six armor sets and you're like, when did I get this one, I don't even know you can just come use that one right, I do that all this time memory.
01:13:09.742 --> 01:13:15.992
[SPEAKER_00]: Hey, but you know, so it's totally silly, but in the tower, it's a mobile game that I play.
01:13:16.032 --> 01:13:22.823
[SPEAKER_00]: They have MTX, again, totally different style game, but they have backgrounds and tower skins and different things that you can do.
01:13:23.404 --> 01:13:29.995
[SPEAKER_00]: They have the option to have your tower randomized, your background randomized, or both.
01:13:30.160 --> 01:13:37.366
[SPEAKER_00]: Which is cool like it's a nice drop down menu, but then also, I don't know if you can see this here Yeah, you see those dice.
01:13:38.267 --> 01:13:39.008
[SPEAKER_00]: Yep.
01:13:39.028 --> 01:13:41.871
[SPEAKER_00]: Okay, those dice are there.
01:13:41.911 --> 01:13:50.038
[SPEAKER_00]: That's an icon on each mtx that I can click on or off And if the dice is on that means it's included in the random roll when I start a new.
01:13:50.238 --> 01:14:00.167
[SPEAKER_00]: Oh, so you can choose which ones are Oh, right, I can disable right how many mtx right that stupid purple twitch portals which
01:14:00.147 --> 01:14:04.453
[SPEAKER_00]: Ah, like, but no, like seriously though, how cool is that?
01:14:04.493 --> 01:14:08.659
[SPEAKER_00]: You just have this toggle on every one of your mtx where it's like, or a set.
01:14:09.100 --> 01:14:12.184
[SPEAKER_00]: Like, yes, this one goes well together, this one doesn't, right?
01:14:12.204 --> 01:14:15.810
[SPEAKER_02]: I feel like everybody else is unlocked the secret of random.
01:14:16.170 --> 01:14:17.532
[SPEAKER_02]: The size going to be.
01:14:17.512 --> 01:14:21.137
[SPEAKER_02]: I think almost every game has a random feature.
01:14:21.738 --> 01:14:22.879
[SPEAKER_00]: I have a hundred pets.
01:14:24.121 --> 01:14:24.982
[SPEAKER_00]: Yeah, yeah.
01:14:26.084 --> 01:14:29.709
[SPEAKER_00]: Just let me click a random, but let me just do the random thing.
01:14:30.390 --> 01:14:31.591
[SPEAKER_00]: I mean, they had it for portals.
01:14:32.372 --> 01:14:32.613
[SPEAKER_02]: I know.
01:14:32.853 --> 01:14:33.574
[SPEAKER_02]: Well, yeah, I know.
01:14:33.614 --> 01:14:36.178
[SPEAKER_02]: They definitely need a black-out option for portals though.
01:14:36.819 --> 01:14:37.900
[SPEAKER_02]: Yes, agreed.
01:14:38.015 --> 01:14:50.955
[SPEAKER_00]: But they have the random button for portals like give me random like I I would love to have every single one of my chest and like helmet mtx all randomized walking around like a total Frankenstein's Oh, it'd be hell even better.
01:14:51.075 --> 01:14:58.105
[SPEAKER_02]: Let me change it every map let it be an option that every time the game blows it swaps me because I could be like, oh, that's that's cool.
01:14:58.266 --> 01:14:59.888
[SPEAKER_00]: You know I had that one love it
01:14:59.868 --> 01:15:06.101
[SPEAKER_00]: You're against load times, but I would take extra time on my load times if every time I walked through a portal.
01:15:06.161 --> 01:15:08.265
[SPEAKER_02]: Well, they've made it work better apparently.
01:15:08.305 --> 01:15:10.189
[SPEAKER_02]: It's more CPU like this.
01:15:10.209 --> 01:15:11.471
[SPEAKER_02]: I didn't even talk about that.
01:15:11.491 --> 01:15:12.814
[SPEAKER_02]: I want to see how that one plays out.
01:15:13.115 --> 01:15:15.399
[SPEAKER_02]: Again, that was at the end of the thing.
01:15:15.439 --> 01:15:18.024
[SPEAKER_02]: They were showing the comparison of the frames per second.
01:15:18.125 --> 01:15:21.792
[SPEAKER_02]: I think that that is hopefully a very good move for them.
01:15:21.772 --> 01:15:28.560
[SPEAKER_02]: but their game has notoriously been CPU heavy and it affects the gameplay massively.
01:15:28.661 --> 01:15:32.165
[SPEAKER_02]: So I'm really hopeful this has an improvement for them.
01:15:32.946 --> 01:15:40.936
[SPEAKER_00]: At the with the disclaimer said that this is going to be much more efficient the worse your system is.
01:15:40.956 --> 01:15:42.698
[SPEAKER_00]: So like console stuff like that.
01:15:42.758 --> 01:15:46.543
[SPEAKER_00]: Like the better your system is you're not going to notice as much of a difference.
01:15:46.643 --> 01:15:49.787
[SPEAKER_00]: But in general it's less
01:15:49.767 --> 01:15:53.033
[SPEAKER_00]: Intensive on, on, on, on, on, on, on, yes.
01:15:53.053 --> 01:15:56.539
[SPEAKER_02]: Well, I think they basically said that they found ways to better unlock the course.
01:15:56.559 --> 01:16:05.074
[SPEAKER_02]: So I am, I am really curious to see the thing is, if you found a way to better utilize the course, then I don't see how that's better for a lower end system.
01:16:05.094 --> 01:16:09.562
[SPEAKER_02]: But I don't know, like I said, oh, wait and see, but I am hopeful for that.
01:16:09.582 --> 01:16:13.108
[SPEAKER_02]: Because their load times are a cautious and pui too.
01:16:13.088 --> 01:16:21.768
[SPEAKER_00]: I don't know, but you mentioned how CPU in terms of the original game was when the first game was the only option that there wasn't even conversation of the second game.
01:16:22.349 --> 01:16:30.287
[SPEAKER_00]: And so it was always, I was always under the impression that Path 2 was just naturally going to fix that, that they weren't going to keep that same.
01:16:30.267 --> 01:16:35.932
[SPEAKER_02]: It's better than he realized, but it's still not compared to a game that's out today.
01:16:36.032 --> 01:16:36.933
[SPEAKER_02]: It's not even close.
01:16:36.953 --> 01:16:38.414
[SPEAKER_00]: Now, this is just me being naive.
01:16:38.474 --> 01:16:41.657
[SPEAKER_00]: I just assumed that was part of the big fix of.
01:16:41.757 --> 01:16:43.759
[SPEAKER_00]: It's better, recoding an extra new game.
01:16:43.819 --> 01:16:49.544
[SPEAKER_02]: It's substantially better, but I don't know how it works with when they throw stuff in and the stuff that they do.
01:16:49.564 --> 01:16:53.007
[SPEAKER_02]: I mean, the fact is their game is a hardware intensive game.
01:16:53.248 --> 01:17:00.274
[SPEAKER_02]: There's a lot of stuff happening in the game that needs to be calculated and sorted and visually shown to you.
01:17:00.254 --> 01:17:25.232
[SPEAKER_02]: Yeah, I'll get a new class starting tree now we get this good fun good news new someone the hang or not hang at the beginning I I had this like weird thought, but it's obviously wrong, but I was like is the is the fate of the valve thing or whatever It's called the next act because
01:17:25.212 --> 01:17:41.836
[SPEAKER_02]: They use what happens in, in Act 3, where Dorianny and that big flash of light comes saying, they use that as the entrance into this time where you're doing this thing, but we haven't Act 4, so it doesn't make sense that it follows Act 4.
01:17:41.916 --> 01:17:46.282
[SPEAKER_02]: So we're clearly still doing Act 1 through 4 and then the interludes.
01:17:46.302 --> 01:17:52.992
[SPEAKER_02]: I wasn't sure where that part fit into any time
01:17:52.972 --> 01:17:54.154
[SPEAKER_00]: Maybe they were hiding actually.
01:17:54.174 --> 01:17:55.576
[SPEAKER_00]: Maybe it's going to be like a fun surprise.
01:17:55.596 --> 01:17:56.277
[SPEAKER_00]: I think it's right.
01:17:56.958 --> 01:18:00.083
[SPEAKER_00]: I just, I mean, it could be a fun surprise though.
01:18:00.304 --> 01:18:03.930
[SPEAKER_00]: If it's not happening this time, GGG don't tell us when you're releasing a new act yet.
01:18:04.210 --> 01:18:07.295
[SPEAKER_00]: I mean, they're probably going to because of the amount of force they add to it.
01:18:07.515 --> 01:18:07.796
[SPEAKER_00]: Yeah.
01:18:07.816 --> 01:18:12.523
[SPEAKER_00]: It'd be cool if there wasn't act five and they just didn't tell us about it because I was just trying to figure it out.
01:18:12.564 --> 01:18:18.473
[SPEAKER_00]: Actually remember, I don't actually remember how they introduced this and how it's going to show up in maps.
01:18:18.453 --> 01:18:26.325
[SPEAKER_02]: They didn't tell us where how it comes up, well, it's not just maps, it's just, this is part of the, the, the process of going through your character.
01:18:26.665 --> 01:18:29.830
[SPEAKER_02]: But like, at zero is communing with the beast.
01:18:29.890 --> 01:18:37.521
[SPEAKER_02]: And POA2 is chasing the beast where we've started from the beginning of act one, working our way to try and find this beast that keeps running away.
01:18:37.562 --> 01:18:45.253
[SPEAKER_02]: And at zero is communing with the beast and we're trying to go back in time to before she commune with the beast, which is that supposed to stop.
01:18:45.233 --> 01:18:48.561
[SPEAKER_02]: happens at the end of act like I don't really understand and I'm not a lower person at all.
01:18:49.784 --> 01:18:50.085
[SPEAKER_00]: Right.
01:18:50.125 --> 01:18:50.386
[SPEAKER_00]: Right.
01:18:51.107 --> 01:18:52.631
[SPEAKER_00]: And they did kick and cat noodle.
01:18:52.651 --> 01:18:56.080
[SPEAKER_00]: They posted a video of kicking cat noodle describing Laura had a time.
01:18:56.120 --> 01:18:57.563
[SPEAKER_00]: So maybe she's still doing it.
01:18:57.583 --> 01:18:57.984
[SPEAKER_02]: Oh, good.
01:18:58.205 --> 01:18:58.506
[SPEAKER_02]: Cool.
01:18:58.626 --> 01:18:58.967
[SPEAKER_00]: Yeah.
01:18:58.987 --> 01:19:00.932
[SPEAKER_00]: So maybe they don't know what to do.
01:19:00.952 --> 01:19:02.736
[SPEAKER_02]: That's awesome.
01:19:02.716 --> 01:19:12.855
[SPEAKER_02]: I, for some reason in my head, I thought, oh, that's the next act, but then the more I thought about it, I was like, wait, I mean, we already have the next act, like we left with Dorianny through the portal and then we're playing on the islands.
01:19:13.356 --> 01:19:14.939
[SPEAKER_02]: Where does this fit into?
01:19:15.761 --> 01:19:16.402
[SPEAKER_02]: Yeah, anyway.
01:19:16.963 --> 01:19:20.269
[SPEAKER_02]: Well, find out later.
01:19:20.249 --> 01:19:38.764
[SPEAKER_00]: more next week yeah but it'll be good like this week who knows what's common but man we get two new ascendancies a buttload of new stuff if you're part of the strength inside of the tree yeah new skills no matter what the new skills and supports regardless of where you are on the tree which is awesome yeah
01:19:38.744 --> 01:19:43.008
[SPEAKER_00]: And another thing that I'm curious, that Wolfform, you got other pets with you, right?
01:19:43.028 --> 01:19:44.510
[SPEAKER_00]: Like other mini wolves with you.
01:19:45.250 --> 01:19:52.237
[SPEAKER_00]: I forget if that's just a natural part of the playstyle or if it's like you play something dark and then you when you kill them it sounds.
01:19:52.818 --> 01:19:59.544
[SPEAKER_00]: And so I'm curious, though, how that applies to minions, like what their tags are and how that works.
01:19:59.845 --> 01:20:02.727
[SPEAKER_00]: And like, you know, I enjoy this.
01:20:03.408 --> 01:20:05.470
[SPEAKER_00]: And they expect them to die, right?
01:20:05.510 --> 01:20:08.413
[SPEAKER_00]: Because that was the skill they were talking
01:20:08.393 --> 01:20:20.289
[SPEAKER_02]: Well, in a boss fight, but you can use this instead, which, but it's still gave them Wolves, whatever they did still gave them Wolves, which is why I thought it still would give them some sort of charge horses or charges or something.
01:20:20.329 --> 01:20:23.193
[SPEAKER_00]: That wasn't actually power charges.
01:20:23.213 --> 01:20:28.140
[SPEAKER_00]: And honestly, like even if it comes out in its stupid, like they can change it.
01:20:29.318 --> 01:20:31.183
[SPEAKER_00]: the pros and cons of beta life, right?
01:20:31.785 --> 01:20:32.587
[SPEAKER_00]: Yeah, we could.
01:20:33.409 --> 01:20:34.151
[SPEAKER_00]: I'm excited.
01:20:34.211 --> 01:20:36.818
[SPEAKER_00]: I'm like, I was disappointed with the reveal.
01:20:36.838 --> 01:20:39.545
[SPEAKER_00]: I was hoping to understand more of the endgame.
01:20:39.846 --> 01:20:44.458
[SPEAKER_00]: I was excited to see what other ascendancies they came out with.
01:20:44.438 --> 01:20:45.681
[SPEAKER_00]: along with the druid.
01:20:45.881 --> 01:20:59.933
[SPEAKER_00]: I was excited for new weapon types to come out because theory crafting still like once you've min-maxed something and if there's not a lot of other options, well it's like, okay, I feel like people are deciding between like three or four placed items.
01:20:59.980 --> 01:21:03.287
[SPEAKER_00]: But there was just because of what we talked about with the hype.
01:21:03.327 --> 01:21:07.716
[SPEAKER_00]: Like I am really excited to play and I see it as a step-by-step process.
01:21:07.796 --> 01:21:13.087
[SPEAKER_00]: It was just hype versus deliverance for that moment was disappointing, but now I'm crazy stoked for it.
01:21:13.648 --> 01:21:18.057
[SPEAKER_02]: I think I went into it with a really great mindset and they're not even on purpose.
01:21:18.037 --> 01:21:21.264
[SPEAKER_02]: where I didn't care.
01:21:22.186 --> 01:21:28.359
[SPEAKER_02]: Not that I didn't care what they were doing, but I just couldn't focus enough to be like, well, where's my blah blah blah.
01:21:28.379 --> 01:21:29.321
[SPEAKER_02]: I was like, oh, cool.
01:21:29.962 --> 01:21:30.564
[SPEAKER_02]: A wolf.
01:21:31.245 --> 01:21:32.829
[SPEAKER_02]: All right.
01:21:32.849 --> 01:21:33.149
[SPEAKER_02]: Yeah.
01:21:33.169 --> 01:21:35.494
[SPEAKER_02]: So I'm excited for looking forward to next one.
01:21:35.975 --> 01:21:38.661
[SPEAKER_00]: Be fond of it all about it once it's all all I would gain.
01:21:38.810 --> 01:21:41.575
[SPEAKER_02]: I will attempt to not have this B.A.
01:21:41.676 --> 01:21:43.139
[SPEAKER_02]: three hour episode on YouTube.
01:21:43.940 --> 01:21:46.044
[SPEAKER_02]: Uh, this is idiot.
01:21:47.026 --> 01:21:49.491
[SPEAKER_02]: Uh, my favorite comment was that we vowed the episode.
01:21:49.772 --> 01:21:51.495
[SPEAKER_02]: I think that was the one that I liked the worst.
01:21:51.575 --> 01:21:54.000
[SPEAKER_02]: I forgot to put an out marker on.
01:21:53.980 --> 01:21:57.104
[SPEAKER_02]: The Vinci so YouTube you get what you get.
01:21:57.465 --> 01:22:12.966
[SPEAKER_02]: It's I'm lying is set that long so that I never have to change I just throw in our stuff cut the out and then I move on and ever think about it But if I do forget to think about it Apparently I have a three-hour timeline prepped and ready for there you go.
01:22:13.527 --> 01:22:13.727
[SPEAKER_02]: Yeah
01:22:14.129 --> 01:22:16.334
[SPEAKER_02]: Alright, swap this up forever Excel 322.
01:22:16.354 --> 01:22:20.364
[SPEAKER_02]: I'm just Nikitex and I'm Tyler record of days patrons.
01:22:20.384 --> 01:22:22.108
[SPEAKER_02]: We will catch you and after dark everybody else.
01:22:22.168 --> 01:22:31.952
[SPEAKER_02]: We will see you after the release next week of the 0.4 the last of the druids.
01:22:31.932 --> 01:22:38.068
[SPEAKER_00]: And, um, it's also called the vowel, Druid.
01:22:38.750 --> 01:22:41.838
[SPEAKER_00]: Oh, the vowel is a final-fated vowel.
01:22:42.399 --> 01:22:43.202
[SPEAKER_00]: Right, Druid.
01:22:43.743 --> 01:22:44.585
[SPEAKER_00]: Right, that's the one.
01:22:45.167 --> 01:22:48.355
[SPEAKER_00]: I wonder what the voice lines are going to be like for the Druid.
01:22:48.335 --> 01:22:56.423
[SPEAKER_00]: Uh, I'm, no, you mean, one thing I wanted to laugh about was they made the story really specific, like he's looking for a life in his wife.
01:22:56.723 --> 01:22:58.785
[SPEAKER_00]: So it's like he gets, right?
01:22:58.845 --> 01:23:00.767
[SPEAKER_00]: Yeah, love it, love the new to the end.
01:23:00.787 --> 01:23:01.928
[SPEAKER_00]: A lot of the new to the end.
01:23:01.948 --> 01:23:02.488
[SPEAKER_00]: A lot of the new, yeah.
01:23:02.508 --> 01:23:02.849
[SPEAKER_00]: Full on it.
01:23:02.869 --> 01:23:03.309
[SPEAKER_00]: Front boob.
01:23:03.329 --> 01:23:04.350
[SPEAKER_00]: There was full on front boob.
01:23:04.710 --> 01:23:05.952
[SPEAKER_00]: Horror day.
01:23:06.632 --> 01:23:15.000
[SPEAKER_00]: I was joking in my chat that I'm like, I would, if there was a naked demon lady in front of me, I wouldn't notice the demon part ever.
01:23:14.980 --> 01:23:38.473
[SPEAKER_00]: What did you do this swimming boss in the MPO2 where we go yeah the fully naked when she's oh front yeah I don't know which way I run I'll be hypnotized I won't notice the fish scales part I'm just like turn headstone yep yeah got me but I was laughing because like I remember in
01:23:38.453 --> 01:23:59.297
[SPEAKER_00]: the the female crossbow lady I forget like I barely played the game but you know like that class their story was that their whole family was murdered and they were going on revenge so when you get a party full of those people I'm like wow that's a lot of families that've been doing all these people are going over it so same kind of thing like when you make the story specific
01:23:59.277 --> 01:24:15.143
[SPEAKER_00]: And that details like okay now we have a lot of people with their wives murdered or going out to find our wife like it's just when it's too specific and then you add that as a group or that's the difference or is it last that the druid I don't know
01:24:15.123 --> 01:24:15.684
[SPEAKER_00]: I don't know.
01:24:15.965 --> 01:24:30.120
[SPEAKER_00]: But it's, to me, it's just funny when you add it specifically because when you think of it in a larger scale, that's a lot of people dealing with a very similar specific problem with all the wives, all the women or taken, all of them.
01:24:30.140 --> 01:24:31.022
[SPEAKER_00]: That's like,
01:24:31.188 --> 01:24:34.773
[SPEAKER_00]: The ant wives, all the ant wives are gone from Lord of the Rings.
01:24:35.394 --> 01:24:37.777
[SPEAKER_00]: Oh, they're looking for all the ant wives they've gone.
01:24:37.817 --> 01:24:38.478
[SPEAKER_00]: They've disappeared.
01:24:38.538 --> 01:24:39.179
[SPEAKER_00]: That's what this is.
01:24:39.619 --> 01:24:41.322
[SPEAKER_02]: This is also the longest outro.
01:24:41.903 --> 01:24:45.608
[SPEAKER_02]: Uh, if you look for one for permission, we got a website for EverExiled.
01:24:45.888 --> 01:24:47.851
[SPEAKER_02]: Uh, we have a very fun discord pop in there and say hello.
01:24:48.371 --> 01:24:50.895
[SPEAKER_02]: And Patreon and other ways for the podcast are down below.
01:24:50.915 --> 01:24:52.757
[SPEAKER_02]: Have a great week.
01:24:52.777 --> 01:24:53.779
[SPEAKER_02]: Bye, bye, bye.
01:24:54.419 --> 01:24:54.840
[SPEAKER_02]: Remember that?
01:24:55.080 --> 01:24:55.982
[SPEAKER_02]: Bye from the intro?
01:24:56.723 --> 01:24:57.043
[SPEAKER_02]: Yeah.