Sept. 21, 2025

The Eben and Blair Show

The Eben and Blair Show

An interview this week spawned a lot of good subjects and conversation. GGG's Eben interviewed Blair who voices both Tujen and Huck in Path of Exile 1 and 2, and the content they touched on could have us talking for hours. No matter where your opinions are of PoE 1 or 2's gameplay/balance, most of us can agree that the story and voice acting are top notch, though, that's only a smart part of our subject matter. We hope you're having a great time playing 0.3.0 Rise of the Abyssal/The Third Edict (or Borderlands 4), or whatever else you may be playing. Thanks, as always, for putting us in your weekly schedule. Love ya!

(00:00:00) Welcome to Forever Exiled

(00:01:55) Remembering Riley

(00:07:32) Life with Kittens

(00:12:20) Justin’s Busy Week

(00:19:45) Gaming Late Nights and Sleep Struggles

(00:23:50) Grass Seeding and Lawn Talk

(00:26:40) Path of Exile Weekly Updates

(00:31:15) GGG Interview with Blair

(00:40:10) Path of Exile 1 vs Path of Exile 2 Experiences

(00:49:05) Frustrations with Mapping and Endgame

(00:58:30) Minion Builds and Visual Clarity in Co-Op

(01:03:10) Wrapping Up and Looking Ahead

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WEBVTT

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[SPEAKER_02]: Welcome to forever exiled them just in aka tags now I'm Tyler record of days and you didn't wait ten seconds What no, he didn't yep, he didn't and you didn't even distract me with some sort of pointless sex talk Just put my brain in the gutter just beforehand.

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[SPEAKER_00]: Just don't be sound keeping it clean for three hundred and eleven Forever exiled Is that a cool number?

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[SPEAKER_00]: I don't know three one one?

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[SPEAKER_00]: No, no, okay.

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[SPEAKER_00]: No, it's not.

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[SPEAKER_00]: No, no, it's not

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[SPEAKER_00]: Big shout out to our Patreon slings everybody who resubbed up this week.

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[SPEAKER_00]: Patreon gets you access to aftert our podcast after the podcast.

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[SPEAKER_00]: Tyler and I continue to talk about stuff and things.

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[SPEAKER_00]: And you get a card, you get a sticker and a big thanks for muscle.

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[SPEAKER_00]: We appreciate all the love.

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[SPEAKER_02]: Yes, we do.

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[SPEAKER_02]: And whether you listen to us for the casual, how is your day talk or whether you the stuster, the path of Excel talk, seen a lot of chat between all of our community members and it's just awesome to have you all.

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[SPEAKER_02]: Awesome to have you all.

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[SPEAKER_02]: So no matter what you fast forward or rewind in the podcast, it's pleasure to have you.

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[SPEAKER_02]: And thanks for coming in today.

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[SPEAKER_00]: Yeah, don't forget to hit the five star button on Spotify, right?

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[SPEAKER_02]: Okay.

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[SPEAKER_02]: Or or other things or whatever else.

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[SPEAKER_02]: Or if you're going to do a four star.

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[SPEAKER_02]: Just like have a shot of something and then click the five star.

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[SPEAKER_02]: There you go.

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[SPEAKER_02]: I was a week.

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[SPEAKER_02]: I had a really good week, but it was a sad week.

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[SPEAKER_02]: That's last week I mentioned about our dog.

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[SPEAKER_02]: But this week was the week we actually did put our dog down this week.

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[SPEAKER_02]: and she was phenomenal.

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[SPEAKER_02]: She wasn't one of those dogs where we had to, she was a dog and we loved her, but we had to tolerate all the crap she did.

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[SPEAKER_02]: She was just perfect for what we did, perfect energy level, perfect personality for us, but also just the rules that we had and the

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[SPEAKER_02]: feeling, looking and where she needed to be, you know what I mean?

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[SPEAKER_02]: I guess just a perfect cohesion.

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[SPEAKER_02]: So it was putting this dog down was very different than any other animal we've put down before.

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[SPEAKER_02]: Sure.

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[SPEAKER_02]: And so this, this, this, this week was tough.

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[SPEAKER_02]: This week was tough.

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[SPEAKER_02]: But every day's, every day's been getting better.

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[SPEAKER_02]: So obviously we're a dog family.

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[SPEAKER_02]: So for those

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[SPEAKER_02]: It was tough for us, okay, but yeah, yeah, it was tough, but every day's been better and yeah, no, it's been good.

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[SPEAKER_02]: When Erin and I first got married, we've always been pet people, are both of our families, we're pet families, and so not long after getting married, we wanted to log in, so we did our research, whatever.

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[SPEAKER_02]: She did her research, and ended up getting this one

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[SPEAKER_02]: uh... that's no longer an existence called uh... wild rose kennels and they did first generation laboratories so instead of like you know there's a lot of laboratories around now because the poodle lab makes it's just so great but they're all second generation laboratories okay and so a second gen is a lab or doodle with a lab or lab or doodle with the poodle

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[SPEAKER_02]: I don't know, sounds stupid to talk about, but business wise, that kind of guarantees them a pretty consistent code.

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[SPEAKER_02]: You're not going to get a variety from that.

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[SPEAKER_02]: You get tiny bit of variety, but for the most part, you can guarantee, like, hey, this is what your dog is going to look like when it's older based on, like, height, whatever, if it's male or female, your code's going to be pretty consistent.

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[SPEAKER_02]: While Drow's did first generation laboratories, and so that's a lab in a

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[SPEAKER_02]: So you could get a very curly lab.

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[SPEAKER_02]: You could get a very straight hair.

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[SPEAKER_02]: Poodle.

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[SPEAKER_02]: You know what I mean?

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[SPEAKER_02]: And they did the micro mini and standard versions of Poodles.

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[SPEAKER_02]: And so Riley was a miniature labberdoodle.

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[SPEAKER_02]: She was no joke.

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[SPEAKER_02]: 12, 13 inches at the shoulder, but she was just pure, straight black hair.

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[SPEAKER_02]: So she was just a mini lap.

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[SPEAKER_02]: She was the Labradoodle, right?

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[SPEAKER_02]: You could tell in her ankles and all this other stuff.

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[SPEAKER_02]: She was like a Labradoodle, but it was like having a 13 inch lab at the shoulder.

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[SPEAKER_02]: So we applied to get her and the mating didn't take that first time around.

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[SPEAKER_02]: And so Erin and I, we kind of panicked and we're

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[SPEAKER_02]: Well, we really wanted to pet.

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[SPEAKER_02]: We were really excited for Riley, but it's not where we didn't know it would be Riley at the time, but whatever a dog.

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[SPEAKER_02]: And so we went out and we adopted two cats.

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[SPEAKER_02]: And they were about six months to a year at that time.

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[SPEAKER_02]: And then six months later is when Riley came around because the breeder then you know that that meeting took place.

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[SPEAKER_02]: And then we ended it getting rather six months later.

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[SPEAKER_02]: So that was an awesome 15 years.

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[SPEAKER_02]: They were all very healthy and all last the long time.

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[SPEAKER_02]: Except we set ourselves up for in 15 years to say goodbye to all three pets around the same time.

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[SPEAKER_02]: I can't imagine that was a likely chance of that happening.

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[SPEAKER_02]: They're like, that's pretty crazy.

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[SPEAKER_02]: Well,

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[SPEAKER_02]: Right, like if they're, you expect one to like die early because of some freak thing, or like something unhealthy happens, or I don't know, like we live in an area where bears come, coyotes come, whatever it is, right, so you know the cats could go and even the unhealthy one lived.

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[SPEAKER_02]: and only died six months before the healthy cat, so you have none healthy cat dying only six months before the healthy cat but then the healthy cat dies wet like six to nine months before the dog so it's been a it's been a fun fun year year and a half in the Tyler House but that's the better man.

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[SPEAKER_02]: So we're good and I appreciate it, but yeah, it's been a lot of fun.

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[SPEAKER_02]: We would love to get a Riley replacement instantly.

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[SPEAKER_02]: Well, not instantly for my wife, but instantly for me, but the kennels no longer available.

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[SPEAKER_02]: They didn't pass it on to anybody when they chose to stop.

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[SPEAKER_02]: They just dropped the ball.

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[SPEAKER_02]: Do you think you guys are going to know that, don't?

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[SPEAKER_02]: Oh, well, eventually.

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[SPEAKER_02]: Yes, one day.

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[SPEAKER_02]: Yes, my wife in another lifetime.

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[SPEAKER_02]: So, um, Aaron, if you're listening,

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[SPEAKER_02]: We'll get another dog one day.

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[SPEAKER_00]: Oh, we will.

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[SPEAKER_02]: We'll get another dog one day.

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[SPEAKER_00]: Well, at least you got cats right now.

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[SPEAKER_00]: You are kittens.

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[SPEAKER_00]: How's that going?

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[SPEAKER_02]: We did.

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[SPEAKER_02]: I don't know, like two weeks ago.

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[SPEAKER_02]: We got kittens.

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[SPEAKER_02]: We had no idea we'd be putting Riley down.

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[SPEAKER_02]: So she aged incredibly quickly.

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[SPEAKER_02]: There was one vet appointment five, six, seven years ago.

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[SPEAKER_02]: I forget which one and I'm like, what's wrong with my dog?

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[SPEAKER_02]: Let's go on on something's wrong and that looked at me and did the assessment and all that kind of stuff and I looked at me and I was like listen like this is just one of those times where it's like your dog age is way faster than you and the last time you were doing these activities with your dog was a year ago it was last summer.

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[SPEAKER_02]: your dog is aged like seven years since last summer and it's just that it's like pretend you've gone from like 35 to 50 or something like that 35 to 44 to 50 whatever it is like they just can't do it anymore they went from young to middle aged or middle aged to senior and so rightly kind of did that this this summer we had no plan for that it was just all of a sudden

07:01.311 --> 07:20.733
[SPEAKER_02]: fell so we got the kittens and they got along great the dog in the kittens it was it was great but Riley just faded fast so yeah the kittens have a nice I mean they're absolutely bonkers and kittens are like the dumbest creatures on the planet but they're so fortunate they're cute because I seriously I've been so mad I've like yelled at them which is so

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[SPEAKER_02]: The only want to be in like the one electrical corner they can't be in there's a bookshelf that has where the wireless router is and one of the Xbox But that's like the the hub of the hardware the router is oh it is, but in the cords back there there's so many cords and That's the only place they want to be but like you can like shove them aside.

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[SPEAKER_02]: You can you can smack them.

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[SPEAKER_02]: You can like like hit them with a meter stick and just like no They they don't get it

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[SPEAKER_02]: the game that it's part of the game like you smack them with a meter stick trying to get them out of the way they start to win the meter stick and then they run back into the corner just to get smacked again because they want to chew the meter stick they don't learn they don't get it anyway it's for kids a great cast 11 11 the kids at least they sleep like 23 hours and 59 minutes a day but that one minute they're awake

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[SPEAKER_02]: of them.

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[SPEAKER_02]: Anyway, how was your week, my friend?

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[SPEAKER_02]: How was your week?

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[SPEAKER_00]: My week was good.

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[SPEAKER_02]: Yeah, I was been dealing not to cut in, but last week you were talking about some cold turkey stuff.

08:28.750 --> 08:30.532
[SPEAKER_02]: This week you mentioned them as vices.

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[SPEAKER_02]: So I just didn't care because I'm curious.

08:34.056 --> 08:34.497
[SPEAKER_02]: I'm curious.

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[SPEAKER_00]: I have, it's good.

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[SPEAKER_00]: Yeah, it was a rough week for some things.

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[SPEAKER_00]: I got rid of some things in my life that I relied on and it helped me with deal with stuff.

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[SPEAKER_00]: So I've cut those out, but you know what, the week was good.

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[SPEAKER_00]: It was tough.

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[SPEAKER_00]: It was a rough week, but like on a personal level, it was rough, but it was great.

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[SPEAKER_00]: I mean, my kids are doing awesome.

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[SPEAKER_00]: With two great work events that went over amazingly well.

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[SPEAKER_00]: So awesome.

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[SPEAKER_00]: It was good to have that kind of stuff when you're trying to sort your own stuff out, but yeah, the week was good.

09:07.695 --> 09:14.520
[SPEAKER_00]: It was It was very very busy, especially the from the middle point onward.

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[SPEAKER_00]: My name is Tuesday.

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[SPEAKER_00]: We're really tough because I wasn't busy as busy as I normally would like to be because when I'm super busy

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[SPEAKER_00]: There's not much else that gets in the way, but by the time I hit Wednesday, Wednesday, Thursday, flew by and they were great.

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[SPEAKER_00]: So yeah, it was a good week overall man.

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[SPEAKER_00]: I can't complain.

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[SPEAKER_00]: We didn't do anything too much except that my kids are in three different versions of schools right now.

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[SPEAKER_00]: So we've got elementary middle and high school, which means me every afternoon teacher at every school.

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[SPEAKER_00]: It was like a meet the teacher except it's not even a meet the teacher.

09:45.593 --> 09:50.377
[SPEAKER_00]: It's more like I just come see the classroom type of thing Then you're also like a week into school.

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[SPEAKER_00]: So it's not like these pit these teachers know anything about your kid So it's mostly for your kids to just show off their classroom So yeah, it was it was a lot of and I'm not even done.

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[SPEAKER_00]: I'm not even done them.

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[SPEAKER_00]: Yeah, I still have another one next week so

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[SPEAKER_02]: that's a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot of a lot

10:22.107 --> 10:27.552
[SPEAKER_02]: You don't have a weekend free and what are you gonna like you're gonna have to host every Christmas otherwise It's gonna be a dead movie.

10:27.832 --> 10:29.854
[SPEAKER_04]: I don't want to waste.

10:29.994 --> 10:30.895
[SPEAKER_04]: Oh, no, we got a new place.

10:30.935 --> 10:32.797
[SPEAKER_04]: Oh, you got to move it Oh, please.

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[SPEAKER_00]: I'm happy to host But I'm not come see my new kittens.

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[SPEAKER_00]: No, send me a picture Yeah, kittens isn't gonna sway you.

10:41.245 --> 10:42.866
[SPEAKER_03]: No, dad come see my new snake.

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[SPEAKER_03]: You don't make it You have a baby, maybe all come

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[SPEAKER_02]: But it better be cute if you have one of those ugly ones, I'm sorry.

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[SPEAKER_00]: It can be one life's good.

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[SPEAKER_00]: The week was good.

10:56.322 --> 11:00.005
[SPEAKER_00]: It was very very busy and it's usually how I prefer it to be.

11:00.065 --> 11:11.756
[SPEAKER_00]: It was Practicing going to bed early or sometimes, which man I feel so much better than next day when I get to bed by like If I can get to bed by like 11, man, if you'll so much better than next day.

11:12.196 --> 11:12.656
[SPEAKER_00]: Like 10 or 11.

11:12.696 --> 11:13.097
[SPEAKER_00]: I love it.

11:14.718 --> 11:15.999
[SPEAKER_02]: This isn't making fun of you.

11:16.099 --> 11:19.320
[SPEAKER_02]: This is making fun of many people, our age.

11:19.940 --> 11:21.921
[SPEAKER_02]: It's hilarious.

11:22.681 --> 11:25.742
[SPEAKER_02]: When, like, we're 42, 43.

11:26.382 --> 11:29.363
[SPEAKER_02]: Like, that comment should be something that we know at 12 years old.

11:29.623 --> 11:29.864
[SPEAKER_02]: Oh, yeah.

11:29.904 --> 11:30.104
[SPEAKER_02]: Right.

11:30.544 --> 11:31.424
[SPEAKER_02]: But we know all of it.

11:31.464 --> 11:32.605
[SPEAKER_02]: Like, we're playing games.

11:32.625 --> 11:36.386
[SPEAKER_02]: Like last night, I was up with Ian and Ryan until, like, one o'clock in the morning.

11:36.406 --> 11:37.846
[SPEAKER_02]: We were doing our Madden draft.

11:37.886 --> 11:39.727
[SPEAKER_02]: And it was like a horrible draft class.

11:40.187 --> 11:41.308
[SPEAKER_02]: But we're still up.

11:41.368 --> 11:41.528
[SPEAKER_02]: Like,

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[SPEAKER_02]: Oh, dealing with our salary cap, Ryan's decided he's going to sign for any football players out there.

11:47.350 --> 11:54.152
[SPEAKER_02]: He's going to seize the jags and we're in like the year 2030, he's said he's going to sign Trevor Lawrence on till Trevor Lawrence or Tyres and he doesn't care.

11:54.192 --> 11:58.674
[SPEAKER_02]: Trevor Lawrence is asking for like a hundred million dollars a year now right now.

11:58.734 --> 12:01.535
[SPEAKER_02]: It's like ridiculous screwing over his team and we're like, no, I'm going to keep.

12:01.935 --> 12:08.197
[SPEAKER_02]: And so we're like, we're playing the Tetris game of Madden in the salary cap and it was the offseason.

12:08.217 --> 12:10.118
[SPEAKER_02]: I was up to like one in the morning.

12:10.498 --> 12:11.779
[SPEAKER_02]: And I wanted to stay up later.

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[SPEAKER_03]: The only reason I didn't was because I needed some energy for the podcast and then it's like so then you come up and you say like it's amazing how much energy I have when I get to bed on time and I get you know like it or sleeping in my head I'm like yeah, it is amazing and I never choose it.

12:28.868 --> 12:30.770
[SPEAKER_03]: I've always complaining about how tired I am.

12:30.790 --> 12:31.370
[SPEAKER_03]: Yeah.

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[SPEAKER_02]: And for some reason, that's not the option I choose.

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[SPEAKER_02]: Well, there's just, like I said, we're not taking time.

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[SPEAKER_00]: We're both Christina and I are both night time people.

12:40.059 --> 12:42.621
[SPEAKER_00]: We prefer, like, we're, we're up later.

12:42.661 --> 12:43.742
[SPEAKER_00]: We're not morning people.

12:44.603 --> 12:45.845
[SPEAKER_00]: So we'll watch shows or whatever.

12:46.685 --> 13:05.717
[SPEAKER_02]: This this week I was like that one episode, and I'm I'm going to bed totally So yeah, and that's and but the thing is like me times important and even if you don't Intentionally go out of your way with me time which side note listeners do it go out of your way to get your me time is me time sleeping

13:06.357 --> 13:08.380
[SPEAKER_02]: No, me time is awake, me time.

13:08.740 --> 13:09.081
[SPEAKER_02]: Okay.

13:09.782 --> 13:11.945
[SPEAKER_02]: And it's so valuable.

13:12.045 --> 13:15.209
[SPEAKER_02]: Like the same principle as the reason for having a Sabbath, right?

13:15.289 --> 13:21.778
[SPEAKER_02]: It's so, so valuable, but even if you're not intentionally doing it, for those family people, the second the kids are in bed, you're like,

13:23.567 --> 13:31.891
[SPEAKER_02]: I need some time to myself and so sure you turn on the TV for four hours, even though you only have eight hours left until you wake up because you want that time, all right?

13:32.091 --> 13:36.233
[SPEAKER_02]: You force yourself to stay awake as long as you can until, you know, you don't even sleep on the couch.

13:36.653 --> 13:41.055
[SPEAKER_02]: Yeah, and you don't, but you got to rewatch that same episode anyway, but you know, sometimes it's worth it.

13:41.615 --> 13:53.781
[SPEAKER_02]: Yep, yeah, it was it was a good week overall and happy with where things are at so yeah and keep keep trucking with with cutting those things out I heard a blue list impressive, and I'm proud of you.

13:53.941 --> 13:57.383
[SPEAKER_00]: Thanks, buddy Um, you got pink.

13:57.723 --> 13:58.284
[SPEAKER_00]: You caught me.

13:58.684 --> 14:05.127
[SPEAKER_02]: I had it on still Oh yeah, who was it who won it's krunk wait.

14:05.547 --> 14:06.228
[SPEAKER_02]: Yeah, it's krunk

14:07.220 --> 14:08.100
[SPEAKER_02]: Oh, Cronk.

14:08.861 --> 14:09.801
[SPEAKER_02]: Congratulations.

14:10.181 --> 14:12.302
[SPEAKER_02]: People haven't dinged us.

14:12.702 --> 14:13.962
[SPEAKER_02]: That's exactly in a while.

14:13.982 --> 14:14.522
[SPEAKER_00]: Yeah, not usually.

14:14.562 --> 14:16.303
[SPEAKER_00]: We're, I don't know why I heard that one.

14:17.123 --> 14:18.983
[SPEAKER_02]: Those who have no idea what we're talking about.

14:19.043 --> 14:28.226
[SPEAKER_02]: Sometimes when people on our discord can see when we're recording, and so sometimes they like to add us or mention us, so we get a notification sound trying to interrupt the podcast.

14:28.766 --> 14:29.826
[SPEAKER_02]: And it happens almost every

14:32.107 --> 14:34.468
[SPEAKER_02]: We're good at snoozing those until today.

14:34.928 --> 14:36.528
[SPEAKER_02]: What do we got this week, Peoey?

14:37.249 --> 14:40.430
[SPEAKER_02]: This, well actually Justin, I laid some grass seed.

14:40.610 --> 14:41.510
[SPEAKER_02]: If you want to talk about it.

14:41.670 --> 14:42.130
[SPEAKER_02]: Oh, did you?

14:42.210 --> 14:43.291
[SPEAKER_00]: I thought you did that last week.

14:43.371 --> 14:43.751
[SPEAKER_00]: I did.

14:43.791 --> 14:44.491
[SPEAKER_02]: We got it.

14:44.631 --> 14:50.293
[SPEAKER_02]: No, there was going to be, it was Tuesday or Thursday or Tuesday or Wednesday this week where we had like us.

14:51.013 --> 14:52.774
[SPEAKER_02]: a spike of another 30-degree day.

14:52.794 --> 14:56.295
[SPEAKER_02]: It's like, I'm not gonna do this on Thursday.

14:56.335 --> 15:13.760
[SPEAKER_02]: So yesterday, I know we're still in the mid-20s weather, but I'm also, like if you look at next week's weather, it's like somebody just snapped their fingers and was like, okay, it's gonna be fall, starting next week, and all of a sudden there's like, it's just in the teens, all the weather's in the teens now, but that also means the night drops a lot.

15:14.341 --> 15:17.822
[SPEAKER_02]: So I want to get some grass seed out, because I still love two bags of grass seed.

15:18.502 --> 15:22.043
[SPEAKER_02]: I know it's completely contradicting your kind of like, yeah, yeah, I have to do it.

15:22.644 --> 15:23.064
[SPEAKER_02]: Exactly.

15:23.124 --> 15:26.965
[SPEAKER_02]: And grass, one of the most important parts about grassy is its freshness.

15:27.365 --> 15:29.786
[SPEAKER_02]: And so you save a bag from last year to this year.

15:30.226 --> 15:34.568
[SPEAKER_02]: Sure, it might work, but it's not going to be anywhere near as efficient as it was the year before or the year before.

15:34.608 --> 15:36.529
[SPEAKER_02]: So try to get it all out.

15:37.209 --> 15:44.712
[SPEAKER_02]: And because of all the like weed master dump stuff from the guy that I hired in this spring, I didn't really get a good opportunity to this spring.

15:44.772 --> 15:44.872
[SPEAKER_02]: So.

15:45.492 --> 15:55.541
[SPEAKER_02]: Anyway, I got rid of one bag, this one, and so I have some bare patches where I I tilled, laid the grass seed, and then I put lawn soil on top.

15:56.021 --> 16:02.787
[SPEAKER_02]: But then I went through and I just overseated the whole lawn anyway, so there's seed on the bottom, seed on the top of those patches, but then there's just seed on top of everything.

16:03.648 --> 16:11.394
[SPEAKER_02]: And, uh, hoping for the best, I'm sure it's all gone now because my wife also likes to put out bird seed, which unfortunately then attracts the birds.

16:11.454 --> 16:12.976
[SPEAKER_00]: And it's the only over the top part.

16:12.996 --> 16:13.996
[SPEAKER_00]: That's what the topsoes do.

16:14.056 --> 16:15.518
[SPEAKER_02]: Right, hiding the other stuff.

16:15.698 --> 16:15.898
[SPEAKER_02]: Right.

16:16.418 --> 16:19.561
[SPEAKER_02]: So, uh, see what that's like in a couple weeks.

16:20.161 --> 16:22.162
[SPEAKER_02]: Uh, but then we're going to start getting some rain next week.

16:22.202 --> 16:26.225
[SPEAKER_02]: So if I don't see any germination, I mean, I know it can take longer than a week.

16:26.305 --> 16:30.508
[SPEAKER_02]: But whatever, if I don't it's it's going to be old grass seed by next year.

16:30.528 --> 16:34.350
[SPEAKER_02]: I think one of the bags is already from the previous season anyways.

16:34.430 --> 16:35.331
[SPEAKER_02]: So I got to get rid of it.

16:35.891 --> 16:42.135
[SPEAKER_02]: So if I don't see any any seeds catching by next week, I'm going to put out the other bag and whatever if it's over seeded so for seed.

16:42.787 --> 16:49.312
[SPEAKER_02]: So, that's my thing, but yeah, this week in POE, oh hang on, I gotta get rid of this for Ron Burgundy here, otherwise he's gonna.

16:49.592 --> 16:51.354
[SPEAKER_00]: I didn't hold on, was that supposed to read something?

16:51.554 --> 16:52.174
[SPEAKER_00]: No, I missed it.

16:52.194 --> 16:52.595
[SPEAKER_00]: No, it's gone.

16:52.955 --> 16:54.236
[SPEAKER_00]: Oh man, that's really too bad.

16:54.936 --> 17:01.602
[SPEAKER_00]: So, I didn't actually open here, this week in POE, except to get the one link, so I'm just quickly opening them to take a peek.

17:02.182 --> 17:05.725
[SPEAKER_02]: Oh, this week, I mean, there was, I didn't check it, I opened it, I just didn't think there was.

17:06.185 --> 17:06.946
[SPEAKER_02]: No, I didn't see any.

17:07.776 --> 17:09.717
[SPEAKER_02]: Unless I accidentally skipped it, but I didn't see any.

17:10.217 --> 17:11.557
[SPEAKER_02]: So there was a build of the week this week.

17:11.617 --> 17:16.239
[SPEAKER_02]: It was a crossbow-licch, which I've heard lots of people in discord doing as well.

17:16.879 --> 17:17.219
[SPEAKER_02]: Oh.

17:17.819 --> 17:18.400
[SPEAKER_02]: Soundtrack.

17:18.900 --> 17:19.520
[SPEAKER_02]: Man, seriously.

17:19.540 --> 17:21.981
[SPEAKER_02]: You just put no all of his soundtracks, they're awesome.

17:22.001 --> 17:22.381
[SPEAKER_01]: That's so good.

17:22.401 --> 17:23.181
[SPEAKER_01]: If you can understand, I am.

17:23.201 --> 17:23.281
[SPEAKER_01]: Yeah.

17:24.062 --> 17:24.382
[SPEAKER_02]: Yeah.

17:24.682 --> 17:25.082
[SPEAKER_02]: It's good.

17:25.102 --> 17:27.783
[SPEAKER_02]: Subscribe to Camille on YouTube because...

17:28.483 --> 17:55.858
[SPEAKER_02]: it's not it's not spammy it's just it's just good music and it just comes out incrementally and there's somewhere for whatever the reasons are between him and Gigi he can't release certain music at certain times so like I the one of one of his releases was a man I've been like waiting to release this one for you and here finally is and so anyway it is phenomenal music when you listen to it for sure um boss wallpapers those look freaking awesome holy cow you do

17:56.618 --> 17:57.039
[SPEAKER_02]: They do.

17:57.179 --> 18:00.542
[SPEAKER_02]: I think like the boss fight, but the... What do you think?

18:00.583 --> 18:01.684
[SPEAKER_02]: These are amazing.

18:02.284 --> 18:04.607
[SPEAKER_02]: The Yama, the white boss fight, and act for.

18:04.847 --> 18:10.333
[SPEAKER_02]: Don't like actually like the fight, but I love the character and his actions.

18:10.414 --> 18:13.217
[SPEAKER_02]: Like, I loved watching the boss and the boss fight.

18:14.498 --> 18:18.419
[SPEAKER_02]: And so that yam of the white, where he's floating on a septer, can you see it?

18:18.639 --> 18:22.680
[SPEAKER_02]: Oh yeah, there's like the most annoying fight for me in this 0.3.

18:23.401 --> 18:25.381
[SPEAKER_02]: Oh, and crew, they all look really good.

18:25.681 --> 18:32.883
[SPEAKER_02]: They all, and we have Captain Heartlin, which is like a mix between the Dark Souls 1 boss.

18:33.123 --> 18:34.764
[SPEAKER_02]: Oh no, what's the Dark Souls 1 boss?

18:35.484 --> 18:36.465
[SPEAKER_02]: The one in the grave.

18:36.485 --> 18:37.866
[SPEAKER_02]: Hmm, I don't remember.

18:38.466 --> 18:40.567
[SPEAKER_02]: Lord, ah, crap.

18:40.687 --> 18:41.428
[SPEAKER_02]: No, I'm asking.

18:41.608 --> 18:44.249
[SPEAKER_02]: I am appalled with myself for not knowing.

18:44.750 --> 18:45.730
[SPEAKER_02]: Do you know what I love about?

18:45.891 --> 18:47.832
[SPEAKER_02]: Are you looking at the wallpapers?

18:48.512 --> 18:49.413
[SPEAKER_02]: In a second, yes.

18:49.473 --> 18:50.794
[SPEAKER_02]: I'm right now I'm talking to Gemini.

18:51.214 --> 18:53.255
[SPEAKER_02]: Who's the dark souls?

18:54.256 --> 18:54.416
[SPEAKER_02]: One.

18:54.436 --> 18:54.516
[SPEAKER_02]: Boss.

18:57.530 --> 18:57.810
[SPEAKER_02]: Great.

18:57.931 --> 18:58.651
[SPEAKER_02]: Oh never mind.

18:58.671 --> 18:59.371
[SPEAKER_02]: I already got it.

18:59.551 --> 19:00.632
[SPEAKER_02]: I didn't even have to hit enter.

19:00.752 --> 19:03.174
[SPEAKER_02]: It doesn't really need a great tool.

19:04.354 --> 19:05.735
[SPEAKER_00]: The Viper one.

19:06.375 --> 19:08.477
[SPEAKER_00]: I love when people that design wallpapers.

19:08.577 --> 19:09.637
[SPEAKER_00]: I don't use a wallpapers.

19:11.815 --> 19:12.675
[SPEAKER_00]: Hey keep up guy.

19:13.316 --> 19:14.696
[SPEAKER_00]: Yeah, I know I don't go back up.

19:14.736 --> 19:15.697
[SPEAKER_00]: Yeah, there's a lot of hilarious.

19:15.717 --> 19:19.678
[SPEAKER_02]: Back up, back up, back up, back up, back up, back up, biper, viper, viper, all the hands.

19:20.138 --> 19:29.782
[SPEAKER_00]: I love when they design a wallpaper that leaves a whole side of the screen pretty much empty for if you have shortcuts or whatever.

19:29.802 --> 19:32.023
[SPEAKER_00]: I don't know why I've always like wallpaper like that.

19:32.403 --> 19:33.044
[SPEAKER_00]: Anyway, they look great.

19:33.204 --> 19:33.504
[SPEAKER_00]: What else?

19:34.225 --> 19:34.865
[SPEAKER_00]: Oh, they are.

19:35.146 --> 19:35.846
[SPEAKER_00]: They're so cool.

19:35.906 --> 19:37.888
[SPEAKER_02]: Anyway, I've never seen the most of these papers.

19:38.048 --> 19:38.749
[SPEAKER_00]: That's really cool.

19:38.809 --> 19:39.029
[SPEAKER_00]: No, not.

19:39.270 --> 19:43.233
[SPEAKER_02]: I mean, they've, they put out press kits and advertised press kits, but I can't have them.

19:43.253 --> 19:47.638
[SPEAKER_02]: And maybe they have done background posts, but I don't remember the last time they've done a background post.

19:48.158 --> 19:49.119
[SPEAKER_02]: So these are all really cool.

19:49.159 --> 19:52.182
[SPEAKER_02]: Make sure you go out of your way to, uh, to get these.

19:52.462 --> 19:53.103
[SPEAKER_02]: Those are awesome.

19:53.683 --> 19:55.164
[SPEAKER_02]: Uh, all right.

19:55.244 --> 19:55.644
[SPEAKER_02]: There it is.

19:55.764 --> 19:55.925
[SPEAKER_02]: Good.

19:56.105 --> 20:01.588
[SPEAKER_00]: Oh, there's that bookmark, but a rush rush event boss rush event.

20:01.668 --> 20:02.849
[SPEAKER_02]: Yeah, the boss boss rush event.

20:02.869 --> 20:06.531
[SPEAKER_02]: They've been doing the boss rush events at all of their like the same person stuff.

20:06.551 --> 20:08.932
[SPEAKER_02]: So they just they went to the Brazilian game show this one.

20:08.952 --> 20:09.593
[SPEAKER_02]: So cool.

20:10.193 --> 20:10.914
[SPEAKER_02]: So, cool, cool, cool.

20:11.475 --> 20:17.261
[SPEAKER_02]: And then, uh, Abin, GG, Abin interviewed, uh, voice actor this week.

20:17.722 --> 20:24.249
[SPEAKER_02]: Blair, and Blair does the voices of... Two-jinn and two-jinn.

20:25.730 --> 20:33.354
[SPEAKER_02]: And if you click on that link in the announcement page, you can see right off the bat that it is a pretty amazing interview.

20:33.414 --> 20:34.254
[SPEAKER_02]: Oh, like how they started?

20:35.255 --> 20:43.439
[SPEAKER_02]: Yes, well, just like even just the cover that they do, it's path of exalt and then all of a sudden in pink, dating sim covered in hearts.

20:43.779 --> 20:49.842
[SPEAKER_00]: Oh, sorry, I was referencing like just how the thing starts with his nipples cutting glass, like legit right off the bat before they get into it.

20:50.462 --> 20:51.963
[SPEAKER_02]: Yeah, no, for sure.

20:52.003 --> 20:53.423
[SPEAKER_02]: Yes, and so it was very well done.

20:53.643 --> 20:54.624
[SPEAKER_02]: Very well done.

20:54.644 --> 21:03.087
[SPEAKER_02]: Um, if you are not homosexual, you will be by the time you finish it because I would go for either of those guys right off the bat.

21:03.107 --> 21:08.729
[SPEAKER_02]: Those guys are both so charming and wonderful that if my wife ever left me, I'd be giving me either one of I'd be waiting.

21:08.749 --> 21:11.750
[SPEAKER_00]: It was funny because you could see I've been actually feeling a little like, like,

21:12.290 --> 21:14.211
[SPEAKER_00]: He was that the other guy was it.

21:14.231 --> 21:14.952
[SPEAKER_00]: I don't remember his name.

21:15.012 --> 21:15.492
[SPEAKER_00]: What was his name?

21:16.032 --> 21:16.333
[SPEAKER_00]: Blair.

21:16.493 --> 21:16.833
[SPEAKER_00]: Blair.

21:16.913 --> 21:17.693
[SPEAKER_00]: He's definitely.

21:18.194 --> 21:18.754
[SPEAKER_00]: He's got it.

21:18.914 --> 21:20.235
[SPEAKER_00]: He's comfortable with everything.

21:20.275 --> 21:23.957
[SPEAKER_00]: And Evan kind of like trying to feel his way through the conversation.

21:24.017 --> 21:24.598
[SPEAKER_00]: It's so good.

21:26.048 --> 21:27.530
[SPEAKER_02]: I just I loved them both.

21:27.610 --> 21:29.172
[SPEAKER_02]: I thought it was a fantastic interview.

21:29.272 --> 21:30.053
[SPEAKER_02]: I enjoyed the company.

21:30.113 --> 21:32.475
[SPEAKER_02]: I wished I was there enjoying it.

21:32.956 --> 21:36.579
[SPEAKER_02]: Not so I could interrupt the chemistry, but just so that I could still.

21:37.160 --> 21:38.942
[SPEAKER_02]: Yeah, but hopefully giggle quietly.

21:39.002 --> 21:43.927
[SPEAKER_02]: So they wouldn't look at me and then I would interrupt the chemistry, but just just be on the side and be a part of it.

21:44.107 --> 21:46.410
[SPEAKER_02]: So anyway, it was fantastic interview, but it was also.

21:47.210 --> 21:59.702
[SPEAKER_02]: hilarious, like GGG awesome job, putting that like all those cartoon aspects together and letting it flow so freely, it was a very entertaining interview and I appreciate it.

22:00.897 --> 22:01.558
[SPEAKER_00]: Yeah, I agree.

22:01.938 --> 22:02.639
[SPEAKER_00]: It was really fun.

22:02.659 --> 22:08.145
[SPEAKER_00]: I still think and I just sometimes I'm a bit about this stuff, but they need to just get the audio.

22:08.465 --> 22:09.426
[SPEAKER_00]: You didn't a little bit better.

22:09.446 --> 22:18.896
[SPEAKER_00]: There's one part where Evan's what he says in response in their conversation was actually cut out because of the way that they're processing the audio.

22:19.763 --> 22:21.944
[SPEAKER_00]: Like, you could see his lips moving, you can see his lips moving.

22:21.964 --> 22:22.925
[SPEAKER_00]: Can you keep his audio?

22:23.005 --> 22:33.390
[SPEAKER_00]: It's the faintest, like, you can tell that there's a cut that's happening that's causing what he says to get cut out, which is too bad, but it was very fun to watch.

22:34.110 --> 22:34.510
[SPEAKER_00]: It was.

22:34.610 --> 22:35.811
[SPEAKER_00]: It was very interesting.

22:35.831 --> 22:39.233
[SPEAKER_00]: It's so weird to watch somebody talk about

22:39.813 --> 22:46.818
[SPEAKER_00]: how they create voices and how it comes from, especially because they don't work for GGG, GGG hires, these people to come in and do it.

22:47.839 --> 22:59.387
[SPEAKER_00]: But when you get a guy like him who plays video games, loves Dungeons and Dragons, like I just thought it was really cool that you have somebody, it's not just like some actor who's doing voice acting that has no idea both video games at all.

22:59.747 --> 23:05.531
[SPEAKER_00]: He didn't know what path of XI one, but like hadn't played it, but to have like at least a video

23:06.800 --> 23:07.841
[SPEAKER_00]: background is very cool.

23:08.442 --> 23:08.762
[SPEAKER_00]: It is.

23:08.782 --> 23:10.624
[SPEAKER_00]: Well, it's like Henry Cavalry being the Witcher.

23:10.644 --> 23:11.085
[SPEAKER_00]: Okay.

23:11.545 --> 23:12.827
[SPEAKER_00]: God, he's gorgeous too.

23:13.167 --> 23:16.731
[SPEAKER_00]: So like he's like who Blair Henry or Bow Henry come on?

23:17.272 --> 23:17.652
[SPEAKER_02]: Forget it.

23:17.692 --> 23:18.313
[SPEAKER_00]: Superman.

23:18.333 --> 23:27.182
[SPEAKER_02]: And he's a video game and in America, the first Avenger, the very first Captain America movie where Steve Rogers goes from puny to big.

23:27.863 --> 23:28.323
[SPEAKER_02]: You remember that?

23:28.863 --> 23:29.083
[SPEAKER_02]: Yep.

23:29.604 --> 23:29.944
[SPEAKER_02]: Kind of.

23:30.244 --> 23:34.806
[SPEAKER_02]: Remember when he steps out of the machine where he gets the serum and now he's super buff.

23:35.306 --> 23:35.526
[SPEAKER_02]: Yeah.

23:35.806 --> 23:50.451
[SPEAKER_02]: And then you have Haley at walls, character, character, right, agent Carter, where they already had like a little bit of flirting chemistry going on, but then he comes out completely reps and she goes to touch him, but then but then doesn't just like hold herself back.

23:50.931 --> 23:51.692
[SPEAKER_02]: That's like me and Henry.

23:53.192 --> 23:56.014
[SPEAKER_02]: That's a long intro into it.

23:56.154 --> 23:57.654
[SPEAKER_00]: I was like, what happened here?

23:57.754 --> 23:58.315
[SPEAKER_03]: Well, that's it.

23:58.515 --> 23:58.615
[SPEAKER_03]: Okay.

23:58.635 --> 23:59.915
[SPEAKER_00]: That's it.

23:59.995 --> 24:02.617
[SPEAKER_00]: It was really cool with him having that background.

24:02.897 --> 24:07.159
[SPEAKER_00]: I just think it makes it so fun when he's talking about how he creates these characters.

24:07.279 --> 24:07.419
[SPEAKER_00]: Yeah.

24:08.860 --> 24:17.804
[SPEAKER_00]: It's very weird thinking about somebody out there playing the voices of people that you see in game, but they're using them like in the Dungeons and Dragons environment.

24:17.824 --> 24:19.445
[SPEAKER_00]: Like that just seems very funny.

24:19.505 --> 24:19.785
[SPEAKER_02]: It is.

24:20.145 --> 24:21.246
[SPEAKER_02]: There's a lot of fun to hear.

24:21.266 --> 24:28.529
[SPEAKER_02]: I'm big into voice acting, not myself as a voice actor, but it's an industry I always wanted to get into, so as a result.

24:28.629 --> 24:39.834
[SPEAKER_02]: I follow it quite closely, and so you get into so many very talented people and some people, they have really cool voices, but they can do one or two.

24:40.318 --> 24:52.525
[SPEAKER_02]: And now the criticism to the individual, like a lot of that, is just a physical resistance, like you just like you just physically can't do the voices, but some people have such a range of voices that they can do.

24:52.825 --> 24:59.970
[SPEAKER_02]: And one of the very key things of voice acting is being capable of doing this voice without actually hurting your voice.

25:00.670 --> 25:26.044
[SPEAKER_02]: you know what I mean like it's it's straining your voice it's it's making it weird and then if you do it for half an hour an hour or three hours it like really makes your voice sore or your throat sore and you can't do it anymore um so a big part of the range is that the actual ability to continue it and it's a natural part of some of the voices you can make and so you go from like um so like all the way back long-term listeners would know like I always

25:28.133 --> 25:37.877
[SPEAKER_02]: big appreciation for people like Jim Cummings, right, Dark Wing Duck and Tigger, like they just have a huge, huge range and get like Alan Todak who does every Disney movie now.

25:38.437 --> 25:49.842
[SPEAKER_02]: And then, but you start looking at someone like Blair, who he just does the voices, but he explains it, but then he can nail it right when he's doing it, even someone obviously that someone like Seth MacFarlane who has an absurd range of voices as well.

25:50.442 --> 25:54.464
[SPEAKER_02]: It's just so cool to see, but it's always so impressive, right?

25:55.584 --> 26:24.232
[SPEAKER_02]: When you have like, okay, this is where this voice is coming from, this is where this voice is coming from and you mush them together, you can always remember how to do it because you remember how you got there, right, and the idea of when Blair is talking about like it just felt right, it's amazing how you don't want to do a voice when it doesn't feel right, you're just the one person in the whole process, right, like he was talking about how great it was to work with Gigi and how much freedom he had and even input.

26:24.773 --> 26:28.709
[SPEAKER_02]: He had even in terms of changing some dialogue a tiny bit and

26:29.544 --> 26:32.446
[SPEAKER_02]: You go through like that just that feeling of it.

26:32.507 --> 26:34.528
[SPEAKER_02]: Imagine if it was the opposite.

26:34.588 --> 26:37.090
[SPEAKER_02]: Some one of his other jobs where he's had where he could not.

26:37.711 --> 26:40.013
[SPEAKER_02]: Where he had to read line for line for line.

26:40.033 --> 26:41.935
[SPEAKER_02]: And he didn't like the voice that he was told to do.

26:41.995 --> 26:43.356
[SPEAKER_02]: Like how how crappy that is.

26:43.396 --> 26:46.959
[SPEAKER_02]: But you have so much more interesting characters.

26:47.259 --> 26:49.441
[SPEAKER_02]: Like through the video game as the user as me.

26:49.801 --> 26:53.024
[SPEAKER_02]: The characters are so much real and hilarious and natural.

26:53.444 --> 26:56.106
[SPEAKER_02]: When you give that voice actor all that freedom.

26:56.787 --> 27:00.848
[SPEAKER_02]: to make it feel right and so I forgot to put my phone on D&D.

27:01.509 --> 27:04.810
[SPEAKER_02]: But I was really impressed by the whole interview.

27:04.830 --> 27:05.490
[SPEAKER_02]: It was a lot of fun.

27:06.070 --> 27:08.491
[SPEAKER_02]: There's a couple of things I do want to bring up about it both the game though.

27:09.291 --> 27:12.012
[SPEAKER_00]: About it relating to the game.

27:12.052 --> 27:13.152
[SPEAKER_00]: I mean, bring up whatever you want.

27:13.372 --> 27:15.693
[SPEAKER_00]: My, my overall feeling with their interview was great.

27:15.813 --> 27:16.093
[SPEAKER_00]: I loved it.

27:16.113 --> 27:16.753
[SPEAKER_00]: It was fun.

27:17.193 --> 27:20.354
[SPEAKER_00]: It's cool to see a different, how the same guys do in different voices.

27:20.395 --> 27:21.675
[SPEAKER_00]: Like, that's, I think that's cool.

27:22.268 --> 27:35.660
[SPEAKER_02]: Yeah, well, to sell also like that it's just the fun GGG hadn't putting that interview together with like they like made the little list for the game Like they made it that's a box disk of like basically this is like thing to like

27:37.762 --> 27:43.269
[SPEAKER_02]: that the, I don't know, like, detective style 2D dialogue option.

27:43.309 --> 27:43.429
[SPEAKER_01]: Yeah.

27:43.449 --> 27:43.630
[SPEAKER_01]: Yeah.

27:43.650 --> 27:43.810
[SPEAKER_02]: Yeah.

27:43.830 --> 27:44.110
[SPEAKER_02]: Yeah.

27:44.751 --> 27:45.632
[SPEAKER_02]: It was just really funny.

27:45.852 --> 27:51.900
[SPEAKER_02]: But another thing that was interesting, though, was Blair's opinion towards the games themselves.

27:53.682 --> 28:01.032
[SPEAKER_02]: He brought up a fantastic point in the whole purpose of Path of Excel, too, in his own personal experience.

28:01.072 --> 28:09.362
[SPEAKER_02]: He was saying, like, as a result of his voice acting experience with the company, he tried Path of Excel one, and it was too much, right?

28:09.382 --> 28:10.824
[SPEAKER_02]: Like, now I'm paraphrasing, but like,

28:11.805 --> 28:13.066
[SPEAKER_02]: a not a lot is explained.

28:13.627 --> 28:16.929
[SPEAKER_02]: Everybody that's in the game is already a master at the game.

28:17.530 --> 28:18.110
[SPEAKER_02]: You know what I mean?

28:18.130 --> 28:26.778
[SPEAKER_02]: Like the people you're trying to listen to and as a new player, you have no idea who's a master who's not, but the stuff they're trying to explain is light years ahead of what the game shows, right?

28:26.798 --> 28:35.745
[SPEAKER_02]: There's like a million steps of knowledge that you need to have between the game and then the realization of making things happen in path one.

28:36.145 --> 28:38.968
[SPEAKER_02]: And so he said like he really wanted to get in the path one, but he couldn't.

28:39.488 --> 28:40.910
[SPEAKER_02]: right, it was just too much.

28:41.611 --> 28:54.485
[SPEAKER_02]: And so his excitement for path to part of it was, of course, the design of the game makes it much more approachable, which is from what I understand, the majority of the purpose of path to, but then

28:55.366 --> 28:58.429
[SPEAKER_02]: He was excited that everybody was starting on the same slate.

28:59.009 --> 29:04.174
[SPEAKER_02]: Sure, some stuff might be the same, but there's a lot and everything could change and you had to discover if things were the same or not.

29:04.214 --> 29:10.140
[SPEAKER_02]: And so he was very excited to start path too because there weren't these masterminds that were a decade ahead of him.

29:10.820 --> 29:30.001
[SPEAKER_02]: And so he said that he put in like absurd amounts of time when the game first came out and of course, since then and that must have been like those are things those are things that he was doing with his personal time those aren't things that you can just I mean I guess you could if he's just an act like I'm just sorry I'm kind of half

29:31.233 --> 29:37.519
[SPEAKER_02]: rambling, but what I'm trying to say is that something I believe, like I don't think that's something he's just making up to make the company look good.

29:37.759 --> 29:38.379
[SPEAKER_02]: You know what I mean?

29:38.419 --> 29:45.586
[SPEAKER_02]: And to try and preach, like that's just to me a natural testimony of the difference between path 1 and path 2 and the people that they're trying to reach.

29:45.686 --> 29:54.073
[SPEAKER_02]: So sure that interview was cool and unique, but it's also a massive testament to how valuable path of Excel 2 is going for.

29:54.113 --> 29:54.293
[SPEAKER_02]: Like I

29:56.275 --> 30:01.423
[SPEAKER_02]: how a new player was interacting with both games that roughly around the same time.

30:01.864 --> 30:03.787
[SPEAKER_00]: What do you mean when you say roughly around the same time?

30:04.347 --> 30:05.169
[SPEAKER_02]: Well, I mean, it's...

30:06.327 --> 30:09.249
[SPEAKER_02]: Like, it's sure it could have been like a five year difference between them.

30:09.269 --> 30:17.516
[SPEAKER_02]: But I'm saying like he's excited to get into an ARPG and Path of Exile didn't was no, not so inaccessible to him that he didn't bother with him.

30:18.077 --> 30:25.162
[SPEAKER_02]: Now he's still really into one again to an ARPG Path of Exile 2 was that accessible to him.

30:25.242 --> 30:26.844
[SPEAKER_02]: So he could pour hundreds of hours into it.

30:27.424 --> 30:35.166
[SPEAKER_02]: So sure, I'm not talking necessarily like the same time for him as in his life, but the same mentality and Uranus to get into something.

30:35.426 --> 30:45.548
[SPEAKER_00]: It was like it was given the same amount of effort and excitement But and one worked and one didn't Well, I mean, he's definitely not wrong in the sense that Path of Exile one was a very hard one to get into that.

30:45.588 --> 30:51.109
[SPEAKER_00]: It was heist when he said he started So also in the previous league the Path of Exile one at

30:52.989 --> 30:56.752
[SPEAKER_02]: But oh, that was a rough one that was the one that GGG apologized.

30:56.772 --> 31:03.697
[SPEAKER_02]: That's where the apology came from about quality over quantity or quantity over quality and how they were going to put quality over quantity.

31:03.717 --> 31:04.077
[SPEAKER_02]: That's right.

31:04.317 --> 31:06.499
[SPEAKER_00]: Yeah, they're not the best time to get into politics.

31:06.559 --> 31:11.642
[SPEAKER_00]: Oh, and but yeah, I pat the VxL2 is definitely way, well, it's way more accessible for sure.

31:12.243 --> 31:14.544
[SPEAKER_00]: Yeah, did you, did you play this week?

31:15.125 --> 31:17.346
[SPEAKER_00]: Well, did you have more about the interview part that you were bringing them?

31:17.366 --> 31:20.589
[SPEAKER_00]: Because I, it, I tiny bit, but my bladder spool.

31:22.393 --> 31:24.556
[SPEAKER_00]: Hey, well, then we'll take a break.

31:25.016 --> 31:25.857
[SPEAKER_00]: I don't have a marker though.

31:26.418 --> 31:26.618
[SPEAKER_00]: What?

31:27.099 --> 31:28.040
[SPEAKER_00]: I don't have a timer ready.

31:28.261 --> 31:29.082
[SPEAKER_00]: I don't have any way to know.

31:29.662 --> 31:32.826
[SPEAKER_00]: So we'll just use silence as our determining factor.

31:33.467 --> 31:34.328
[SPEAKER_00]: Starting now.

31:34.869 --> 31:36.231
[SPEAKER_00]: Word, continue.

31:37.020 --> 31:39.001
[SPEAKER_02]: Well, you've just, it was sad, right?

31:39.161 --> 31:41.823
[SPEAKER_02]: Remember, look, look, just, look, I'm gonna scoot over.

31:42.464 --> 31:43.104
[SPEAKER_02]: What's not there?

31:43.124 --> 31:44.925
[SPEAKER_02]: Oh, I thought you were talking about the interview.

31:44.966 --> 31:45.706
[SPEAKER_02]: Yeah, that is too bad.

31:46.166 --> 31:46.747
[SPEAKER_02]: That sucked me.

31:46.787 --> 31:53.311
[SPEAKER_02]: Yeah, my dog listeners loves being in the office with whoever's at the computer.

31:53.932 --> 31:57.254
[SPEAKER_02]: And this is long before my wife started getting into broadcasting.

31:57.794 --> 32:02.478
[SPEAKER_02]: If I was in the office recording, Riley just wanted to be with me, so we had a dog bed.

32:03.138 --> 32:05.559
[SPEAKER_02]: Or we'd bring her dog bed and leave it in here in the office.

32:06.139 --> 32:12.801
[SPEAKER_02]: So, anytime someone isn't in the office, she's just loving down your property because it was cool, but then she's also in close proximity to somebody who was nice.

32:13.161 --> 32:15.601
[SPEAKER_02]: This is my first podcast without my recording buddy.

32:16.001 --> 32:19.682
[SPEAKER_02]: I don't know the last time I recorded a podcast in the last five years.

32:20.323 --> 32:22.603
[SPEAKER_02]: Without my little Riley scratching at the door.

32:22.623 --> 32:23.403
[SPEAKER_02]: It was kind of sad.

32:23.423 --> 32:27.805
[SPEAKER_02]: I went up to go pee and I'm like, oh, I have all this space to walk, which is supposed to be really nice.

32:28.465 --> 32:29.025
[SPEAKER_02]: But it's not.

32:29.545 --> 32:45.461
[SPEAKER_02]: And then I came back in and I was like, cause I already forgot because the cats were already yelling at me while I was going to the bathroom and then so they were super cute and I walked back and y'all and then again, then my heart sinks again and I'm like, oh, I have a whole bunch of wonderful space to walk in and no dog bed to avoid.

32:46.182 --> 32:51.350
[SPEAKER_02]: Anyway, back to Blair and Abon, no, it's gone.

32:51.971 --> 32:52.833
[SPEAKER_02]: You had another point.

32:52.853 --> 32:54.655
[SPEAKER_02]: All the great, I know I had another point.

32:54.675 --> 32:58.982
[SPEAKER_02]: I had all these great wonderful things to say about it, but I guess what I would like to ask.

32:59.745 --> 33:00.225
[SPEAKER_02]: Blair.

33:00.245 --> 33:13.334
[SPEAKER_02]: Well, I'm always interested in voice acting, so I'd ask a amount of personal questions about, you know, the processes, like, of how they go both things, but I also really enjoyed the actual quotes that Evan had requested him to say.

33:13.855 --> 33:16.396
[SPEAKER_02]: And I love actually in the interview, how Evan

33:17.257 --> 33:29.159
[SPEAKER_02]: kind of played off of like sure there were questions that of course needed to be asked, but a lot it was just seemed like there was questions that was played off of some of the fun and good rambling that that Blair was doing.

33:29.179 --> 33:37.301
[SPEAKER_02]: It was just a wonderful interview, but I would love to just for someone in Blair's circumstance of trying path one and trying path two.

33:37.621 --> 33:40.001
[SPEAKER_02]: I'd love to ask them a million questions about the difference.

33:40.041 --> 33:42.482
[SPEAKER_02]: So I'm curious if GGG had an opportunity to

33:43.282 --> 34:02.093
[SPEAKER_02]: You know, four science asks him a whole bunch of questions regarding his different experiences just for the sake of feedback because That's exactly I think what they're looking for someone exactly like Blair that thought that really wanted to try path one there that is their genre like you you look at the the interest level in

34:02.933 --> 34:29.810
[SPEAKER_02]: Dungeons and Dragons and how long it seems like he had this one character and then he said one of his buddies was starting a new campaign So we started new character, but like the ability to stick with something for so long and enjoy the progress long-term of something like that Blair seems like the exact guy you're looking for to like path this is who we want Like this is exactly who our games attract but path one didn't work for them

34:30.437 --> 34:40.266
[SPEAKER_02]: So like, you ask a million questions, I don't know, like I would love to hear what his responses were to GGGs, you know, quote unquote questions that they could have asked them.

34:40.966 --> 34:42.428
[SPEAKER_02]: That's exactly what you're looking for as my point.

34:42.808 --> 34:43.629
[SPEAKER_00]: I have one question.

34:44.282 --> 34:45.523
[SPEAKER_00]: When did they record that?

34:46.083 --> 34:46.303
[SPEAKER_00]: Why?

34:46.323 --> 34:47.464
[SPEAKER_00]: What did I miss?

34:48.084 --> 34:51.406
[SPEAKER_00]: I'm just curious when they recorded it because why is he in the office?

34:51.907 --> 34:53.708
[SPEAKER_00]: What does, what does use?

34:53.728 --> 34:58.251
[SPEAKER_00]: So is there something happened in for the next week?

34:58.271 --> 35:00.592
[SPEAKER_02]: Oh, so did they record this way?

35:00.672 --> 35:03.874
[SPEAKER_02]: Well, then they record this when three point or point.

35:03.894 --> 35:05.155
[SPEAKER_00]: If three or three was being born.

35:05.235 --> 35:10.538
[SPEAKER_00]: Well, yeah, but that, that would be a very old recording if you're talking about when the voice actors were being used.

35:10.838 --> 35:11.519
[SPEAKER_00]: So quite old.

35:12.299 --> 35:15.342
[SPEAKER_00]: Or is it potentially for something coming up in the new path of XO?

35:15.522 --> 35:16.103
[SPEAKER_00]: One league?

35:16.623 --> 35:19.005
[SPEAKER_00]: Is there a hook or two because Tugin and Huck?

35:19.285 --> 35:22.588
[SPEAKER_00]: It was recorded after because he's talking about stuff.

35:22.628 --> 35:23.649
[SPEAKER_00]: He's talking about point three.

35:23.669 --> 35:27.793
[SPEAKER_00]: He talked about yeah, he talked about playing talking about stuff getting cut

35:28.133 --> 35:31.375
[SPEAKER_02]: where he's done as good sure if it's getting cut or so I don't know.

35:31.435 --> 35:32.996
[SPEAKER_02]: Yeah, so why would you have him back?

35:33.056 --> 35:45.142
[SPEAKER_02]: So I guess the process with voice acting is sometimes people get called back like, hey, we really didn't like we got paid to come back a little bit because we screwed up on this one or we changed the narrative a little bit.

35:45.182 --> 35:46.062
[SPEAKER_02]: Can you help us out here?

35:46.483 --> 35:47.683
[SPEAKER_02]: He's not coming in for an interview.

35:47.723 --> 35:48.464
[SPEAKER_02]: I can tell you that much.

35:48.524 --> 35:50.085
[SPEAKER_02]: He's not coming in just as well.

35:50.105 --> 35:54.307
[SPEAKER_02]: Listen, if if people are coming in for interviews, they're getting they're getting

35:56.997 --> 35:57.978
[SPEAKER_02]: Yeah, Pat, the VxL2 mug.

35:58.578 --> 35:59.358
[SPEAKER_02]: I want that mug.

36:00.099 --> 36:01.039
[SPEAKER_02]: We're sad on the story.

36:01.059 --> 36:02.020
[SPEAKER_02]: I don't sell that, do they?

36:02.560 --> 36:04.121
[SPEAKER_02]: No, what do they sell?

36:04.141 --> 36:05.282
[SPEAKER_02]: Where is their store?

36:05.762 --> 36:06.123
[SPEAKER_02]: Hang on.

36:06.663 --> 36:08.284
[SPEAKER_02]: No, I have the answer, Justin.

36:08.504 --> 36:12.286
[SPEAKER_02]: I know where I can buy my other VxL2 Web site, certainly.

36:12.426 --> 36:12.987
[SPEAKER_02]: Rowen it!

36:13.527 --> 36:13.947
[SPEAKER_02]: Pat!

36:14.408 --> 36:18.250
[SPEAKER_02]: Oh no, that's not Pat the VxL2.com.

36:18.450 --> 36:20.631
[SPEAKER_02]: Oh look, there's a shop button, Justin.

36:21.192 --> 36:23.013
[SPEAKER_02]: Let's see what the shop brings up.

36:23.553 --> 36:23.993
[SPEAKER_02]: No mugs.

36:24.294 --> 36:24.634
[SPEAKER_02]: No mugs.

36:24.774 --> 36:24.934
[SPEAKER_02]: What?

36:25.335 --> 36:25.875
[SPEAKER_02]: No mugs.

36:26.476 --> 36:28.177
[SPEAKER_02]: They do have a physical store though.

36:28.197 --> 36:42.711
[SPEAKER_02]: It didn't know they don't have a place they yeah they advertise like hey um no hang on they have one that they did it for the physical merchandise that they yeah but that's what I'm saying that's what the mugs do there's some fire glasses are off look how weird do I look weird without glasses now

36:43.391 --> 36:48.075
[SPEAKER_00]: No, but you're not, you're like a, what's the, what's the, what's the Doug in scroll?

36:49.756 --> 36:52.298
[SPEAKER_00]: Doug, Doug, half of Excel shot.

36:52.458 --> 36:56.602
[SPEAKER_00]: I thought it was just for their physical merchandise from when you purchased packages.

36:57.102 --> 36:58.483
[SPEAKER_00]: They were just changing their supplier.

36:58.523 --> 36:59.184
[SPEAKER_02]: Something else.

36:59.464 --> 37:01.726
[SPEAKER_02]: There was something they advertised something about.

37:01.786 --> 37:07.250
[SPEAKER_02]: And I'm going to scroll through a hundred pages of a 1980s form to try and find what I'm looking for.

37:07.270 --> 37:07.330
[SPEAKER_02]: Yep.

37:10.892 --> 37:17.776
[SPEAKER_02]: Listen, there's a reason Amazon is popular and it's not because of their filtering system.

37:17.936 --> 37:30.142
[SPEAKER_02]: It's the easy access At some point someone in the company's got to figure out the easier it is to access something the easier it is for people to spend money at your proper Did the do you can't get these classes

37:30.462 --> 37:31.182
[SPEAKER_00]: Why is wrong with you?

37:31.242 --> 37:32.843
[SPEAKER_02]: Did you play or what did you play this week?

37:32.863 --> 37:33.243
[SPEAKER_02]: What did you do?

37:33.503 --> 37:34.204
[SPEAKER_02]: No, I didn't play.

37:34.244 --> 37:35.024
[SPEAKER_02]: I'd be early played.

37:35.504 --> 37:35.824
[SPEAKER_02]: I didn't.

37:36.465 --> 37:40.246
[SPEAKER_02]: It's a mad noff season for writing and I saw I'd mad and stuff to do.

37:40.987 --> 37:47.790
[SPEAKER_02]: But I'm still really into my character and I'm still very excited to play, but I have to admit I chose not to.

37:48.370 --> 37:50.891
[SPEAKER_02]: Not by like being all snoody and stuff.

37:50.931 --> 37:54.492
[SPEAKER_02]: It was just when I had the opportunity to play, I chose to do something else.

37:55.013 --> 37:55.213
[SPEAKER_02]: So I

37:56.377 --> 38:03.439
[SPEAKER_02]: I don't know if that's just a phase that I'm in, like I just needed a quick break, or if the game's not exciting enough.

38:04.039 --> 38:14.762
[SPEAKER_02]: I have to tell you that similar to last week, my character is no longer exciting, and there is the possibility that that's simply because the campaign is so bloody long.

38:15.901 --> 38:21.543
[SPEAKER_02]: And it takes so long to unlock the different things that I want to do with my character.

38:22.223 --> 38:28.286
[SPEAKER_02]: So it's not like I'm playing the build that I want for 10 hours to unlock end game.

38:28.986 --> 38:36.349
[SPEAKER_02]: It's I'm playing 10 hours of part of my build and then four hours later and six hours later.

38:36.409 --> 38:38.210
[SPEAKER_02]: And I get things need to be done incrementally.

38:38.290 --> 38:38.490
[SPEAKER_02]: But I

38:39.792 --> 38:46.845
[SPEAKER_02]: By the time I get my build to kind of where the idea is, I'm near the end of the campaign, but that's 10 hours later.

38:46.865 --> 38:48.448
[SPEAKER_02]: No, I'm going to find it.

38:49.468 --> 38:53.311
[SPEAKER_02]: Right, like I, it's not even like I got 10 hours of playing my build.

38:53.491 --> 38:56.092
[SPEAKER_02]: I got 10 hours of trying to build up my build.

38:56.753 --> 38:59.335
[SPEAKER_02]: I still have 20% fire resisted end game.

38:59.815 --> 39:02.957
[SPEAKER_02]: I still have to run like a chicken away from people that are throwing stuff.

39:03.577 --> 39:10.382
[SPEAKER_02]: And as awesome as I love the mentality of trying to get rid of, what's it called off screen damage.

39:11.483 --> 39:15.265
[SPEAKER_02]: When they add new content, it's like that's not a part of the checklist.

39:15.285 --> 39:16.986
[SPEAKER_02]: Then they have to go back to the checklist to get it.

39:18.087 --> 39:22.952
[SPEAKER_02]: So off-screen damage, though there's still some enemies that definitely need it.

39:22.992 --> 39:25.214
[SPEAKER_02]: For example, the trial of chaos didn't get the memo.

39:25.815 --> 39:27.937
[SPEAKER_02]: So there's a lot of off-screen damage in the trial of chaos.

39:28.238 --> 39:28.838
[SPEAKER_02]: Okay, fine.

39:29.439 --> 39:31.361
[SPEAKER_02]: It's part of the GGG checklist, they'll get there.

39:31.761 --> 39:36.966
[SPEAKER_02]: But then they add new content and off-screen damages a big problem for it.

39:37.467 --> 39:37.987
[SPEAKER_02]: You know what I mean?

39:38.008 --> 39:40.690
[SPEAKER_02]: So I'm like, okay, like, I didn't notice it.

39:41.791 --> 39:43.493
[SPEAKER_02]: Oh, well, maybe you do a lot of damage.

39:43.553 --> 39:44.994
[SPEAKER_02]: I got just a minute stability.

39:45.074 --> 39:51.620
[SPEAKER_02]: So I'd idea with four seconds of whistling and whistling my thumbs and trying to find Mr. Rogers in his neighborhood.

39:52.340 --> 39:57.105
[SPEAKER_02]: So I get to hang out with the enemies.

39:58.352 --> 40:01.194
[SPEAKER_02]: while we're waiting for my skeletons to come back for a tea party.

40:01.615 --> 40:03.896
[SPEAKER_02]: And there is a lot, there is a lot.

40:04.457 --> 40:10.301
[SPEAKER_02]: And fine, whatever, like life goes on, but it's just, you know, when new content comes out, that's a part of every single map.

40:10.822 --> 40:18.408
[SPEAKER_02]: So if that's not a part of your checklist pre-release, it's like, oh, now I gotta deal with this every map because the business is in every map.

40:20.376 --> 40:33.823
[SPEAKER_02]: Again, I know it's beta, whatever, it's just a part of the experience, but, you know, for whatever reason I chose not to play this week, I turned on my Chromecast, and I was like, oh, let's try this, show what, let's try this, I'm going through the terminal list.

40:34.403 --> 40:36.124
[SPEAKER_02]: Sorry, that sounds like one word.

40:36.224 --> 40:39.126
[SPEAKER_02]: I'm going through the terminal list.

40:39.366 --> 40:40.326
[SPEAKER_02]: What is the terminal list?

40:40.466 --> 40:42.888
[SPEAKER_02]: It's a prime, it's a prime original, it's with Chris Brad.

40:43.368 --> 40:44.088
[SPEAKER_02]: actually quite good.

40:44.168 --> 40:58.932
[SPEAKER_02]: I enjoy it and funny enough it revolves around somebody who's concussed like me and so that that was a very unique part of it which I enjoyed and then they made a sequel which is a prequel called the Terminal List Dark Wolf.

41:00.613 --> 41:06.474
[SPEAKER_02]: Military stuff which I'm not familiar with with the exception of movies which I'm I guess thankful

41:09.835 --> 41:12.979
[SPEAKER_02]: The story is good, but the premise isn't my cup of tea, you know what I mean?

41:13.199 --> 41:16.023
[SPEAKER_02]: It's political and military, so, okay, cool, neat.

41:16.203 --> 41:18.066
[SPEAKER_02]: And I enjoyed it like I could recommend it.

41:18.126 --> 41:24.013
[SPEAKER_02]: It's just, we watched as a family, we watched Elio last night, because that's now on Disney+, do you know what that is?

41:24.674 --> 41:28.138
[SPEAKER_02]: It's one of Disney's new movies, and it's space.

41:28.819 --> 41:52.661
[SPEAKER_02]: He wants to be abducted by aliens, he meets an alien, like, right away, that's up my alley way more than like, eelio is up more up my alley than that's why anyway, like I chose to turn on movies instead of play Path of Exile, and so I'm not sure if that's just a me thing, like I said at the beginning or if that's because the game's just not interesting, so I don't really know what to say about that, you know?

41:53.157 --> 41:53.857
[SPEAKER_02]: How old are you, did you play?

41:54.377 --> 41:55.378
[SPEAKER_02]: Like are you in the same state?

41:55.778 --> 41:57.598
[SPEAKER_02]: I think you were talking about a different game this week.

41:57.738 --> 42:00.219
[SPEAKER_00]: I got my third character to end game.

42:00.940 --> 42:01.480
[SPEAKER_01]: Third.

42:01.720 --> 42:10.383
[SPEAKER_00]: Yeah, I, I mean, the, the, the fact is the campaign is still like, needs to be 30 or 40% reduced and it's duration.

42:10.403 --> 42:11.863
[SPEAKER_00]: It's just, it's far too long.

42:12.183 --> 42:17.245
[SPEAKER_00]: And for me, the, I, I hit a flat spot when I got it to end game because then I was just like, oh,

42:18.065 --> 42:19.326
[SPEAKER_00]: I don't know if I want to do this now.

42:19.706 --> 42:24.289
[SPEAKER_00]: I just I already knew that for me I've been in 10 game.

42:24.329 --> 42:26.671
[SPEAKER_00]: I've got my one guy is 93 94.

42:27.592 --> 42:30.954
[SPEAKER_00]: I've done a lot of the content and I'm not saying the content's bad.

42:31.014 --> 42:35.357
[SPEAKER_00]: It's just he gets stuck where you're not really feeling like there's somewhere to go with it.

42:36.237 --> 42:37.018
[SPEAKER_00]: Yeah, I understand.

42:37.158 --> 42:38.519
[SPEAKER_00]: I guess I'm kind of there too, right?

42:38.539 --> 42:40.181
[SPEAKER_00]: Yeah, so I got the third one up.

42:40.241 --> 42:43.944
[SPEAKER_00]: I really wanted to try out a bloodmage and I do like it.

42:44.284 --> 42:53.912
[SPEAKER_00]: I probably will Actually go back to play before like normally I'm done when I'm done with the league, but I don't totally feel like I'm done done right now I feel like I'm just taking break.

42:54.232 --> 42:55.573
[SPEAKER_00]: I did go in in salt borderlands

42:57.353 --> 42:58.975
[SPEAKER_00]: Portland's has always been fun.

42:59.636 --> 43:01.658
[SPEAKER_00]: I got a board of lans comment from you this week.

43:02.139 --> 43:03.100
[SPEAKER_00]: Yeah, clap trap.

43:03.901 --> 43:07.205
[SPEAKER_00]: I did play board of lans for and it's, I mean, it's fun.

43:07.345 --> 43:09.127
[SPEAKER_00]: The one thing I noticed, so I was thinking about it.

43:09.747 --> 43:09.828
[SPEAKER_00]: Um,

43:11.106 --> 43:14.649
[SPEAKER_00]: Path of Excel is not a pick-up in play game.

43:15.210 --> 43:16.031
[SPEAKER_00]: Path of it for me.

43:16.111 --> 43:16.831
[SPEAKER_00]: Not anymore.

43:16.851 --> 43:17.832
[SPEAKER_00]: Not anymore.

43:17.872 --> 43:22.497
[SPEAKER_00]: Definitely speaking just from my own personal feelings towards it.

43:22.517 --> 43:26.060
[SPEAKER_00]: I need to be in a specific mood to do it.

43:26.420 --> 43:26.580
[SPEAKER_00]: And...

43:28.863 --> 43:29.784
[SPEAKER_00]: That was not this week.

43:30.124 --> 43:32.847
[SPEAKER_00]: It just was not it requires too much.

43:33.468 --> 43:37.012
[SPEAKER_00]: Just I can't just I can't for me I just can't pick it up and play.

43:37.072 --> 43:40.175
[SPEAKER_00]: I can't just pick it up and go and feel like I'm progressing and having a good time.

43:40.535 --> 43:43.078
[SPEAKER_00]: Borderlands has always been such a fun

43:43.939 --> 43:45.760
[SPEAKER_00]: Like, I've loved the genre.

43:45.840 --> 43:46.560
[SPEAKER_00]: I love it.

43:46.820 --> 43:50.181
[SPEAKER_00]: It is the loot game of all games, right?

43:50.201 --> 43:52.702
[SPEAKER_00]: Like, it's just loot explosions.

43:52.722 --> 43:54.703
[SPEAKER_00]: Each game might take exception to that.

43:54.723 --> 43:56.543
[SPEAKER_00]: The loot is so much better.

43:56.563 --> 44:00.865
[SPEAKER_00]: I mean, I'm not saying that the loot is different, so it's the compare.

44:00.885 --> 44:01.445
[SPEAKER_00]: Oh, of course.

44:02.105 --> 44:05.867
[SPEAKER_00]: But the way that Lou happens in a borderline's game is great.

44:06.007 --> 44:06.808
[SPEAKER_00]: It's super fun.

44:06.988 --> 44:17.033
[SPEAKER_00]: I love targeted farming I love that I know that this boss will drop the this type of item and I can farm that boss over and over I love that and borderline's stun.

44:17.434 --> 44:20.295
[SPEAKER_00]: Is there first like full open world version of borderlands?

44:22.136 --> 44:24.137
[SPEAKER_00]: they're writing is hilarious.

44:25.198 --> 44:33.483
[SPEAKER_00]: I was laughing through parts of the final storyline, like just the comments between these two characters.

44:33.503 --> 44:41.668
[SPEAKER_00]: I'm not going to say who they are because everything's spoilery with that game, but just the conversation that happens between them is

44:42.328 --> 44:53.715
[SPEAKER_00]: I was laughing through the whole thing like at one point actually put my drink down because I almost spit When one of the guys said something But it if yeah, it just it's been a lot of fun.

44:53.855 --> 45:08.505
[SPEAKER_00]: It will never hold a long term play value for me Like I know I will play the crap out of it for the first couple weeks, but it's been fun ton of fun And I just couldn't pick up but there was a day where I was debating playing Path of Exile and I was like man I am

45:09.525 --> 45:35.997
[SPEAKER_00]: Relatively limited in my time to game and I'm not going to do right now in Path of Exile because I know I'm going to end it frustrated It was what I think I mentioned this to the week before, but we I was playing before we were according it was a day We were recording late or the next day or something Can't remember and Christine is like why you playing right before you record and I was like I shouldn't be I'm just trying to get to this next point so I can speak about it, but then I'm pissed off because

45:36.837 --> 45:39.538
[SPEAKER_00]: It just took so long and I've got so little time to play.

45:39.618 --> 45:43.539
[SPEAKER_00]: So I think they're definitely heading in a good direction.

45:43.719 --> 45:46.380
[SPEAKER_00]: But like I really, really did like act four.

45:46.440 --> 45:47.960
[SPEAKER_00]: It's still too long, but I liked it.

45:48.220 --> 45:50.581
[SPEAKER_00]: Like I the direction of it was really cool.

45:52.222 --> 45:54.522
[SPEAKER_00]: But they still got lots of work to do, but it's early access.

45:54.602 --> 45:56.263
[SPEAKER_00]: And yeah, I'm here for.

45:56.863 --> 46:01.966
[SPEAKER_02]: So what do you think the answer is so we're now we're talking endgame now we're in maps.

46:03.086 --> 46:08.269
[SPEAKER_02]: I can't load a map and like it's 15 minutes for me, right?

46:08.469 --> 46:10.230
[SPEAKER_02]: To do the map or to load the map.

46:10.730 --> 46:11.250
[SPEAKER_02]: To do the map.

46:11.451 --> 46:14.372
[SPEAKER_00]: So right now their game is not for sure.

46:14.392 --> 46:15.753
[SPEAKER_02]: But we know that'll get fixed.

46:15.833 --> 46:19.955
[SPEAKER_02]: But right now it's like 10 to 15 minutes for a map.

46:19.995 --> 46:21.115
[SPEAKER_02]: I'm doing for the most part,

46:41.516 --> 46:47.679
[SPEAKER_02]: I mean, sciencey stuff, you can control explosions, the size of them in real life.

46:47.719 --> 46:49.579
[SPEAKER_02]: How does the explosion not, anyway?

46:49.919 --> 46:58.043
[SPEAKER_02]: So I discovered in the past, my a my minion instability builds focused on minion area of effect.

46:58.863 --> 47:09.986
[SPEAKER_02]: I didn't even notice, I didn't even cross my mind that Minion's ability wouldn't have an AOE tag, and I noticed the only tag it has is Minion, and I'm like, oh, so now, like, you know, I'm kind of screwed.

47:10.026 --> 47:19.869
[SPEAKER_02]: So anyway, if I have 15 Minions running around, seven of them might hit the boss or the rare, not all of them, right?

47:20.149 --> 47:21.350
[SPEAKER_02]: Either way, the trunk is still good.

47:22.110 --> 47:27.054
[SPEAKER_02]: but it's like, I was just really surprised with that omission of the AOE tag.

47:27.575 --> 47:31.919
[SPEAKER_02]: But so I load a map, and the majority of the maps are rare only, right?

47:32.059 --> 47:33.460
[SPEAKER_02]: Defeat all the rares and you're done.

47:33.680 --> 47:36.343
[SPEAKER_02]: Sometimes it's a boss, but for the most part, it's rare only.

47:36.763 --> 47:42.148
[SPEAKER_02]: That's a really cool concept, because, you know, the rares, the random part, and you're going through stuff,

47:42.728 --> 47:47.811
[SPEAKER_02]: Sure, they're still fixing their drops and how rars are rewarding for the fight that you're doing.

47:48.351 --> 47:51.213
[SPEAKER_02]: But how do you make it?

47:51.273 --> 47:53.555
[SPEAKER_02]: Like in in Path of Excel, one they had a problem.

47:53.635 --> 47:58.598
[SPEAKER_02]: It was great that you could sit down for five or 10, 15 minutes and do a few maps.

47:58.858 --> 48:00.199
[SPEAKER_02]: That was a really cool part.

48:00.339 --> 48:01.399
[SPEAKER_02]: But part of the

48:07.663 --> 48:15.174
[SPEAKER_02]: So now that trying to fix that, part of that is the size, a part of that is not every map is boss related.

48:15.715 --> 48:17.478
[SPEAKER_02]: It's rare related, right?

48:17.958 --> 48:22.204
[SPEAKER_02]: But you can't have a small map with 10 rarest to kill.

48:22.885 --> 48:27.586
[SPEAKER_02]: Because then it gets stupid because they're then they're too close together, so how do you fix that?

48:27.706 --> 48:29.487
[SPEAKER_02]: Like I want path of Excel.

48:29.527 --> 48:35.108
[SPEAKER_02]: Now, maybe this maybe they don't care about this, but I want path of Excel to be Hey, I have 30 minutes.

48:35.148 --> 48:37.589
[SPEAKER_02]: Let me do two three four maps now.

48:37.649 --> 48:38.369
[SPEAKER_02]: That's not the case.

48:38.449 --> 48:42.230
[SPEAKER_02]: Like I can only sit down and play path of Excel when I have a couple of hours kind of thing

48:42.790 --> 48:43.610
[SPEAKER_02]: That's how I feel.

48:43.951 --> 48:45.471
[SPEAKER_02]: Anyway, whether that's realistic or not.

48:45.511 --> 48:46.412
[SPEAKER_02]: So how do you fix that?

48:46.432 --> 48:54.236
[SPEAKER_02]: Because I think they're going in the right direction with mapping, but it's counterintuitive to what I can apply in real life.

48:54.456 --> 48:54.936
[SPEAKER_02]: You know what I mean?

48:54.956 --> 48:59.939
[SPEAKER_00]: I think maps probably take me five to eight minutes to complete them.

49:00.239 --> 49:06.763
[SPEAKER_00]: So it's a little, I know there's going to be a difference always in Path of Exile with regards to speed, especially because they've reduced it so much.

49:07.643 --> 49:28.853
[SPEAKER_00]: The fact that it's the kill the rares, I was playing, and I think it was with Logan or Christina I can't remember who we were in the room, but it was a relatively linear map design, and I was showing them how ridiculous it was that I had missed a rare in this one area, but there had been no checkpoint through this whole thing.

49:29.433 --> 49:30.994
[SPEAKER_00]: So I literally had to run.

49:31.814 --> 49:32.774
[SPEAKER_00]: all the way back down.

49:33.095 --> 49:37.916
[SPEAKER_00]: Now, I don't like that checkpoints is even the solution to that because who cares?

49:38.597 --> 49:42.678
[SPEAKER_00]: Like, like, if you, I just don't, for some reason, it really bothers me.

49:42.738 --> 49:50.861
[SPEAKER_00]: If they're going to make it where the map design can make me miss something, but then you're going to penalize me by not having that complete the map is odd to me.

49:50.901 --> 49:55.983
[SPEAKER_00]: It feels backwards to me to be running in the wrong direction.

49:57.984 --> 50:01.847
[SPEAKER_00]: I can do more maps in a short period of time when I have the time.

50:01.907 --> 50:04.269
[SPEAKER_00]: It's just that I don't feel like I've progressed anything.

50:04.590 --> 50:08.193
[SPEAKER_00]: There's no direction in the Atlas, right?

50:08.253 --> 50:17.321
[SPEAKER_00]: Like, there's no, I'm not progressing anything besides this infinite line that really doesn't go to anything it feels like.

50:17.361 --> 50:20.704
[SPEAKER_00]: Like, there's some things where I don't know what I'm looking for really.

50:21.024 --> 50:22.745
[SPEAKER_00]: Like, I don't want to do towers.

50:22.825 --> 50:24.166
[SPEAKER_00]: I hate the idea of like this.

50:24.967 --> 50:32.072
[SPEAKER_00]: creating this like mass of three towers that have overlapped and I've put in the tablet to now I'm just going to live in this area.

50:32.152 --> 50:43.439
[SPEAKER_00]: I for some reason that just doesn't appeal to me because I'm always like, well, but you just made me try to go as far away as I could or in this specific direction and now I'm going to stop in a spot and do some maps.

50:43.499 --> 50:44.800
[SPEAKER_00]: I'll hide that bothers me.

50:45.140 --> 50:56.268
[SPEAKER_00]: Also, if I get in a bad layout, like getting three towers in a bunch of vowel, city, style, or there's the vowel, I can't remember, it's like the, where they build machines or something.

50:56.928 --> 51:00.851
[SPEAKER_00]: I do not want to do that layout, it's freaking brutal, it's not fun at all.

51:01.431 --> 51:06.975
[SPEAKER_00]: So I think it's just the lack of feeling like I'm progressing anything in that time that I do get to get on.

51:07.675 --> 51:08.056
[SPEAKER_00]: It just...

51:08.776 --> 51:09.456
[SPEAKER_00]: Yeah, I don't know.

51:09.556 --> 51:11.518
[SPEAKER_00]: And I also, it could also be just the build.

51:11.678 --> 51:12.878
[SPEAKER_00]: Like that was what killed it for me.

51:12.998 --> 51:15.420
[SPEAKER_00]: I tried to do in the Thorne's build.

51:16.740 --> 51:21.343
[SPEAKER_00]: It was all right, but I definitely hit a massive wall and just wasn't having fun with it.

51:21.963 --> 51:28.227
[SPEAKER_00]: The thing that's really tough too is I'm doing this blood made one and I'm getting some help from people and it's But it works fine.

51:28.247 --> 51:29.648
[SPEAKER_00]: It's just tickling people with spark.

51:30.028 --> 51:33.790
[SPEAKER_00]: But when you've gone when you've played like a dead eye with

51:36.031 --> 51:40.373
[SPEAKER_00]: It's very, very difficult to join another build because it's so fast.

51:40.773 --> 51:41.573
[SPEAKER_00]: It's so fast.

51:41.633 --> 51:43.954
[SPEAKER_00]: It's got no delay in attacking.

51:43.994 --> 51:46.295
[SPEAKER_00]: Like, it's just, it feels so good.

51:46.456 --> 51:50.337
[SPEAKER_00]: So I don't know, I want to, I want that feeling with other characters.

51:50.977 --> 51:56.740
[SPEAKER_00]: And I feel like that, I hope they don't go the road of killing one thing to try and make everything shit.

51:57.040 --> 51:58.821
[SPEAKER_00]: I would rather see them bring stuff up.

51:58.901 --> 51:59.041
[SPEAKER_00]: But,

52:00.127 --> 52:00.687
[SPEAKER_00]: Yeah, I don't know.

52:00.707 --> 52:07.850
[SPEAKER_00]: I just, the frame now for me, I think it's just a lack of direction, but that's also because I think endgame hasn't been the focus, which I also don't think it should be the focus.

52:07.890 --> 52:09.231
[SPEAKER_00]: So it's tough, right?

52:09.251 --> 52:11.832
[SPEAKER_00]: Like you, yeah, you hit a spot where you just get stuck.

52:12.352 --> 52:19.236
[SPEAKER_02]: And then you're in the situation where they want meaningful combat, and we want meaningful combat, but you know what meaningful combat is.

52:19.736 --> 52:20.876
[SPEAKER_02]: It's reactionary.

52:21.096 --> 52:23.738
[SPEAKER_02]: You're reacting to things that the enemy does.

52:23.758 --> 52:25.558
[SPEAKER_02]: You're not just simply obliterating them.

52:26.099 --> 52:27.159
[SPEAKER_02]: That's kind of a few slides.

52:27.739 --> 52:28.260
[SPEAKER_00]: Don't make it

52:29.560 --> 52:30.541
[SPEAKER_02]: You know what I think?

52:30.981 --> 52:52.538
[SPEAKER_02]: Well, rare's too as long as you have some good rules on the proximities that they can spawn in and how many there are per map, but it can't be for magic and normal enemies because if you want meaningful combat for everything, you need 12 monsters per area and much smaller areas.

52:52.558 --> 52:55.040
[SPEAKER_02]: That's a massive mass of areas.

52:55.120 --> 52:56.361
[SPEAKER_00]: I just do exactly the same.

52:56.701 --> 52:56.901
[SPEAKER_00]: then.

52:57.141 --> 52:59.662
[SPEAKER_02]: You want to be able to massacre.

52:59.682 --> 53:00.202
[SPEAKER_00]: Right.

53:00.683 --> 53:06.765
[SPEAKER_02]: But then also have this boss that's impossible because of its health bar in this.

53:07.085 --> 53:12.407
[SPEAKER_02]: But then you know you add that the, you know, here are the towels and here's the massive health bar, but you see it going down.

53:12.807 --> 53:14.748
[SPEAKER_02]: Like that's where you're meaning full combat comes from.

53:14.788 --> 53:20.610
[SPEAKER_02]: And I would be happy if Rares were included in that as long as the mods actually let you know what the hell was happening.

53:21.170 --> 53:25.151
[SPEAKER_02]: Like they're going down the, what, what, what did they call them?

53:25.191 --> 53:25.912
[SPEAKER_02]: The warlord?

53:26.452 --> 53:30.353
[SPEAKER_02]: What were the original, the original arch nemesis mods?

53:30.673 --> 53:31.634
[SPEAKER_02]: What were the first ones?

53:31.694 --> 53:32.454
[SPEAKER_02]: Were they essence?

53:33.194 --> 53:34.414
[SPEAKER_02]: Where the mod was?

53:34.494 --> 53:35.835
[SPEAKER_02]: You had no idea what it did.

53:36.875 --> 53:39.176
[SPEAKER_00]: Like the first time where you didn't know what something was.

53:39.196 --> 53:42.697
[SPEAKER_00]: I don't remember if it was essence or if it was ghost spirits.

53:42.717 --> 53:44.458
[SPEAKER_00]: I'm not sure which one was first.

53:51.380 --> 53:56.964
[SPEAKER_00]: Anarchy, like anarchy was E. Yes, I think it was I can't remember.

53:57.024 --> 53:58.365
[SPEAKER_00]: We're talking to rolling excels.

53:58.506 --> 53:59.546
[SPEAKER_02]: Yeah, that's way back.

53:59.566 --> 53:59.686
[SPEAKER_02]: Right.

53:59.847 --> 53:59.927
[SPEAKER_02]: Yep.

54:00.727 --> 54:01.128
[SPEAKER_02]: Yeah.

54:01.628 --> 54:08.573
[SPEAKER_02]: So anyway, would everyone was first like as long as they're if rare's have those mods, it's not meaningful combat.

54:09.073 --> 54:13.817
[SPEAKER_02]: It's shit and you want to actually just crush them because you have no idea what's going to happen.

54:13.837 --> 54:15.918
[SPEAKER_02]: So the sooner it's out of your way the better, right?

54:16.759 --> 54:19.081
[SPEAKER_02]: So it's tough because if you want meaningful combat, you're slow.

54:19.581 --> 54:21.142
[SPEAKER_02]: And if you're slow, you don't want big areas.

54:21.862 --> 54:27.406
[SPEAKER_02]: So let me clear the maps to get to meaningful combat, which means rares and uniques to me.

54:27.426 --> 54:29.847
[SPEAKER_02]: It means rares and uniques.

54:29.867 --> 54:34.650
[SPEAKER_02]: Or you need your maps to be a hundred times smaller if you want your

54:40.587 --> 54:57.346
[SPEAKER_00]: Yeah, I don't know what they use as their determining factor for how they make some of those decisions are going certain directions, but I feel like most people that are playing an action RPG want to smash up some mobs fight build up their character kill some bosses and

54:59.488 --> 55:09.811
[SPEAKER_00]: If that means that some other people will find a way to make the game like they just zoom through it, or they insticle bosses, you know, the direction POE 1 when I don't, that's, I'm fine.

55:10.351 --> 55:10.811
[SPEAKER_00]: I'm fine with that.

55:10.851 --> 55:17.173
[SPEAKER_00]: Like don't, I don't want them to use that as the determining factor to how they're moving forward with POE 2.

55:17.733 --> 55:23.235
[SPEAKER_00]: Like I, I want to, I love it's so fun pulling up

55:28.076 --> 55:32.177
[SPEAKER_00]: And that is the same feeling that I used to get in Diablo in Path of Exile.

55:32.237 --> 55:33.417
[SPEAKER_00]: It's still in Path of Exile too.

55:33.497 --> 55:34.817
[SPEAKER_00]: It's just different.

55:35.078 --> 55:35.478
[SPEAKER_00]: I don't know.

55:35.538 --> 55:37.798
[SPEAKER_00]: It's just, it feels different right now.

55:37.838 --> 55:43.739
[SPEAKER_02]: The NRPG you want the, like, the masses to be made of paper and you just shred them.

55:44.400 --> 55:44.640
[SPEAKER_02]: Right.

55:44.680 --> 55:50.481
[SPEAKER_02]: And then every now and then there's that like we said, rare or unique enemy where you need to take your time with.

55:51.141 --> 55:56.223
[SPEAKER_02]: And it feels like in path one, or sorry, in path two, they're not made of paper.

55:56.523 --> 55:57.784
[SPEAKER_02]: No, I made a paper.

55:58.524 --> 55:58.804
[SPEAKER_02]: Right.

55:59.004 --> 56:00.125
[SPEAKER_02]: I made of paper.

56:00.385 --> 56:01.546
[SPEAKER_02]: They're not made of paper.

56:01.566 --> 56:01.606
[SPEAKER_02]: No.

56:02.366 --> 56:05.267
[SPEAKER_02]: And it's all like they're made of clay and I made of paper.

56:05.287 --> 56:06.728
[SPEAKER_02]: And I'm trying to beat through them.

56:07.408 --> 56:09.209
[SPEAKER_00]: You're definitely not the hero on P. We, too.

56:09.249 --> 56:11.470
[SPEAKER_00]: You're just like the dude who picked up a weapon.

56:12.582 --> 56:12.762
[SPEAKER_02]: Yeah.

56:13.022 --> 56:20.324
[SPEAKER_02]: And if that's the direction they want to go, that's a lot of slog to get through, to get to what you're.

56:20.964 --> 56:28.726
[SPEAKER_02]: And I'm not talking like very basic build aspirations, not crazy complicated and game farming business.

56:29.346 --> 56:32.487
[SPEAKER_02]: Like it's a long time to unlock a spirit gem at level 14.

56:32.627 --> 56:33.907
[SPEAKER_02]: All right.

56:34.087 --> 56:35.128
[SPEAKER_00]: And then to get another one.

56:35.168 --> 56:35.528
[SPEAKER_00]: Good luck.

56:35.588 --> 56:36.588
[SPEAKER_00]: If you pick the wrong thing.

56:38.018 --> 56:39.299
[SPEAKER_02]: Or you just want to try it out.

56:39.379 --> 56:40.319
[SPEAKER_02]: Yeah, don't even try it out.

56:40.339 --> 56:40.880
[SPEAKER_00]: Like you can't.

56:40.900 --> 56:43.782
[SPEAKER_02]: The campaign should be about trying things out.

56:44.323 --> 56:47.085
[SPEAKER_02]: Not about you have to know what you're doing ahead of time.

56:47.605 --> 56:48.206
[SPEAKER_02]: That's endgame.

56:48.466 --> 56:49.026
[SPEAKER_02]: That's endgame.

56:49.427 --> 56:52.349
[SPEAKER_02]: Like overload me with options.

56:52.850 --> 57:00.416
[SPEAKER_02]: All the things that I can unlock in campaign, but obviously like the top end to your gems, I'm not going to be able to get until I'm in game.

57:00.776 --> 57:01.637
[SPEAKER_02]: So let me try it all out.

57:02.597 --> 57:09.119
[SPEAKER_02]: So anyway, like older criticisms, I guess, are relevant because we opted not to play this week.

57:09.679 --> 57:12.240
[SPEAKER_02]: No, I think for yourself, but you felt obligated.

57:12.760 --> 57:19.822
[SPEAKER_00]: Yeah, and it was just a little bit, but I just was like, no, I'm, and it was, I think after we played, because I think, I think we played this week together.

57:19.842 --> 57:21.323
[SPEAKER_00]: I feel like was it this week?

57:21.423 --> 57:23.043
[SPEAKER_02]: Oh, that was right.

57:23.223 --> 57:23.764
[SPEAKER_00]: Yes, sorry.

57:23.784 --> 57:26.264
[SPEAKER_02]: That was a very beginning of our after-dark or something.

57:26.825 --> 57:27.585
[SPEAKER_00]: Justin and I,

57:28.425 --> 57:36.730
[SPEAKER_02]: our weeks are from Friday to Friday, so side Saturday is like our Monday because we do everything based on the podcast, right?

57:36.850 --> 57:39.972
[SPEAKER_00]: So I think we did on Friday play for a little bit like we did the injured boots together.

57:39.992 --> 57:40.712
[SPEAKER_00]: Which was a lot of fun.

57:40.732 --> 57:41.432
[SPEAKER_00]: It was actually a lot of fun.

57:41.452 --> 57:43.734
[SPEAKER_02]: It was the longest we've played together in a long time.

57:43.974 --> 57:44.514
[SPEAKER_02]: I really enjoyed it.

57:44.534 --> 57:45.635
[SPEAKER_00]: I was very enjoyable again.

57:46.475 --> 57:50.418
[SPEAKER_00]: Um, and yeah, so that was I think that was what I played.

57:50.678 --> 57:57.924
[SPEAKER_00]: I think I might have played a little bit after that because I think we didn't finish the last interlude or maybe we did and I think I'd just finish that I can't remember.

57:57.944 --> 58:07.190
[SPEAKER_02]: You know it's interesting actually this would be maybe good for next episode, but Aaron and I played co-op and she actually prefers when.

58:08.051 --> 58:17.193
[SPEAKER_02]: I have my minionist ability characters up because when I have my frost mages or other things, she can't tell what's an enemy effect versus my effects.

58:17.213 --> 58:27.396
[SPEAKER_02]: 100% you know, and so she just prefers it when all my minions explode because then let's like I'm not in the way and there's nothing to like she's not confused about what's from the enemy and what's from me.

58:28.056 --> 58:30.857
[SPEAKER_02]: And so yeah, there's the co-op ability there, too.

58:31.497 --> 58:33.858
[SPEAKER_00]: Yeah, I mean visually it was something like great.

58:34.818 --> 58:37.600
[SPEAKER_00]: But, at least Spark wasn't, he was concerned that Spark would be bad.

58:37.920 --> 58:42.223
[SPEAKER_02]: Spark's not terrible, but... No, Spark was not what it's like in Path of XL1.

58:42.283 --> 58:48.327
[SPEAKER_02]: Like, for new listeners, I deal with concussion stuff, so I can't do bright flashing, quick movements, and Spark was actually really dull.

58:48.807 --> 58:55.191
[SPEAKER_02]: When Justin did Spark builds in Path 1, that meant like, hey Tyler, check out this build that I intentionally made, so I don't have to play with you.

58:55.471 --> 59:00.518
[SPEAKER_00]: Well, I don't think you would like lightning arrow or light is oh yeah, I saw all over playing with it.

59:00.578 --> 59:08.549
[SPEAKER_00]: I can't do lightning No, I don't think you would like that one, but that one is definitely been my favorite one to play But I would love to figure out the spark thing.

59:08.589 --> 59:10.892
[SPEAKER_00]: I just I don't want to put the time into figure it out right now

59:11.353 --> 59:12.335
[SPEAKER_00]: because I want to play.

59:12.515 --> 59:19.185
[SPEAKER_00]: And if I'm like, but it's just a maybe it's just a thing for as you get older, but like you go through a day or day is really hard.

59:19.225 --> 59:20.066
[SPEAKER_00]: You're dealing with kids.

59:20.106 --> 59:20.747
[SPEAKER_00]: Everybody's in bed.

59:20.807 --> 59:21.328
[SPEAKER_00]: Everybody's chill.

59:21.348 --> 59:24.132
[SPEAKER_00]: Like give me an hour to just have some fun.

59:24.893 --> 59:25.975
[SPEAKER_00]: That's not part of Exile for me.

59:26.495 --> 59:27.456
[SPEAKER_00]: Like, it's not fun.

59:27.496 --> 59:41.752
[SPEAKER_00]: I'm going to be like trying to figure things out and not understanding it and then I'm going to bed angry or I can turn on right now Borderlands 4 and just like fire gun and listen to some hilarious, you know, chaotic whatever is going on in the background.

59:41.792 --> 59:41.933
[SPEAKER_00]: So.

59:42.509 --> 59:47.551
[SPEAKER_02]: And then to bring this back to the interview, have all these people that work really hard, and it's not a criticism to anybody.

59:47.571 --> 01:00:00.658
[SPEAKER_02]: You have all these people that are broad in, that work hard, the people that are regular, that are at GGG, and all their hard work is kind of omitted or ignored or unappreciated because just from a couple simple decisions.

01:00:00.698 --> 01:00:11.003
[SPEAKER_02]: And I mean, these decisions, again, not a criticism because it's early access, but it's like, you go through all this work, and people dedicate so much time and perfection to it.

01:00:11.583 --> 01:00:17.428
[SPEAKER_02]: And then all it takes is one small design flaw and none of it's appreciated.

01:00:17.969 --> 01:00:18.509
[SPEAKER_02]: You know what I mean?

01:00:18.790 --> 01:00:26.216
[SPEAKER_02]: Like we keep talking about the length of things and the duration of things and the tediousness of path too currently.

01:00:26.917 --> 01:00:31.441
[SPEAKER_02]: And just think about all the individuals and all the effort that goes into it.

01:00:31.761 --> 01:00:37.666
[SPEAKER_02]: And even the reasons that the game is tedious, not like the people that are making these decisions want it to be tedious.

01:00:38.287 --> 01:00:46.989
[SPEAKER_02]: But it's just like you think about all the effort that goes into it and none of it appreciated because of one or two decisions that just for some reason don't have the chemistry.

01:00:47.529 --> 01:00:59.492
[SPEAKER_00]: I think it's definitely getting there like a 0.3 for me is way better than two because I still think the campaign's too long, but it's at least shorter than what it was.

01:00:59.552 --> 01:01:00.873
[SPEAKER_00]: And two more acts at least.

01:01:01.733 --> 01:01:07.896
[SPEAKER_00]: Yeah, I can't imagine the two acts are shorter than the three inch of lutes though, which makes me nervous.

01:01:08.596 --> 01:01:13.238
[SPEAKER_00]: I would, I just don't see them building two acts shorter than those three inch of lutes.

01:01:13.999 --> 01:01:14.899
[SPEAKER_00]: You need to story.

01:01:14.919 --> 01:01:15.779
[SPEAKER_00]: Yeah.

01:01:16.300 --> 01:01:18.141
[SPEAKER_00]: So, you can't just cram it together.

01:01:18.161 --> 01:01:19.601
[SPEAKER_00]: I guess you can't look here.

01:01:19.921 --> 01:01:21.222
[SPEAKER_00]: Cut three and half.

01:01:21.942 --> 01:01:25.384
[SPEAKER_00]: Act three is like, it's the one that kills it all.

01:01:25.884 --> 01:01:27.725
[SPEAKER_00]: But they're they are going in a good direction.

01:01:27.765 --> 01:01:36.471
[SPEAKER_00]: I do like like the I there is some stuff you can do in endgame if you don't feel like just mapping that isn't terrible, but there's just not enough of it.

01:01:36.511 --> 01:01:38.992
[SPEAKER_00]: Yeah, and that's just certainly access.

01:01:39.012 --> 01:01:40.033
[SPEAKER_00]: Sure.

01:01:41.094 --> 01:01:41.994
[SPEAKER_00]: And now what are they doing?

01:01:42.014 --> 01:01:43.155
[SPEAKER_00]: What are they working on P.O.E.

01:01:43.315 --> 01:01:46.037
[SPEAKER_00]: one or is the team actually split like who knows what's happening?

01:01:46.117 --> 01:01:46.257
[SPEAKER_00]: So.

01:01:46.597 --> 01:01:49.899
[SPEAKER_00]: That's the second thing about this for all of us.

01:01:49.919 --> 01:01:51.360
[SPEAKER_00]: We don't know yet, I'll have to see.

01:01:51.981 --> 01:01:55.263
[SPEAKER_02]: No, but we know we're waiting for months, right?

01:01:55.843 --> 01:01:58.445
[SPEAKER_02]: Like, long, but a few weeks too, yes.

01:01:58.525 --> 01:02:06.971
[SPEAKER_00]: But you're waiting only two months for some POE one stuff, which I think is exciting, but I'm still very curious how they're cutting their staff in half.

01:02:07.171 --> 01:02:10.294
[SPEAKER_00]: How are they, you know, like, are they actually just working on POE one?

01:02:10.334 --> 01:02:11.575
[SPEAKER_00]: Or do they swap back and forth?

01:02:13.833 --> 01:02:21.018
[SPEAKER_02]: I'd be curious to know what path to stuff is being done consistently in the background when it's path one's turn.

01:02:21.558 --> 01:02:35.107
[SPEAKER_00]: Well, this is why I was wondering why Blair's there because there's nothing that needs to be changed from Huck or Tugen's but in Path of Exile One unless there's something happening with them in this new.

01:02:35.827 --> 01:02:41.489
[SPEAKER_02]: Well, at the end of Act 4, you're getting together all your buddies, right?

01:02:41.509 --> 01:02:42.209
[SPEAKER_02]: Go back to one.

01:02:42.269 --> 01:02:43.870
[SPEAKER_02]: Hey, come fight with us over to you.

01:02:43.950 --> 01:02:46.011
[SPEAKER_02]: Hey, yeah, you have to, right?

01:02:46.131 --> 01:02:50.052
[SPEAKER_02]: So, you have at the end of Act 4, you go to the end of Act 1.

01:02:50.112 --> 01:02:50.872
[SPEAKER_02]: Hey, come fight with me.

01:02:50.912 --> 01:02:51.913
[SPEAKER_02]: Then you go to the end of Act 2.

01:02:51.953 --> 01:02:52.673
[SPEAKER_02]: Hey, come fight with me.

01:02:52.693 --> 01:02:54.134
[SPEAKER_02]: Then the Act 3, hey, come fight with me.

01:02:54.314 --> 01:02:55.774
[SPEAKER_02]: And Act 4, they're already on board.

01:02:56.314 --> 01:02:56.474
[SPEAKER_02]: Right.

01:02:56.534 --> 01:02:57.675
[SPEAKER_02]: King's marches are already on board.

01:02:58.295 --> 01:03:09.142
[SPEAKER_00]: So Act 5 is going to have it stuff, but actually, I don't think Act 5 is going to have stuff with Tujin and not in Path of Exile 2 right now.

01:03:09.602 --> 01:03:10.843
[SPEAKER_00]: I just don't think so.

01:03:11.003 --> 01:03:13.305
[SPEAKER_00]: But that's why I think it's for Path of Exile 1 something.

01:03:14.185 --> 01:03:21.270
[SPEAKER_00]: My money is on we'll see some new lines from Huck or Tujin in Path of Exile 1 because that's where they're going with the league.

01:03:22.491 --> 01:03:24.172
[SPEAKER_00]: Think they showed their hand.

01:03:24.872 --> 01:03:34.078
[SPEAKER_02]: And I like to know your idea of figuring out why it's either right there, but you didn't think about that when they released it, they're like, oh

01:03:35.447 --> 01:03:37.008
[SPEAKER_00]: That's right, Inspector Jda.

01:03:37.068 --> 01:03:37.609
[SPEAKER_00]: I got you.

01:03:38.409 --> 01:03:38.790
[SPEAKER_00]: All right.

01:03:39.010 --> 01:03:41.592
[SPEAKER_00]: Let's wrap this up forever Excel 311, just Naky-Tex.

01:03:42.152 --> 01:03:42.833
[SPEAKER_00]: Tyler record days.

01:03:43.393 --> 01:03:48.737
[SPEAKER_00]: P-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H-H